Participants
| Gang | Before balancing | After balancing | ||
|---|---|---|---|---|
| Rating | vs top | Rating | vs top | |
| Jotunbrud (Cascade Hive Lodi) Kromyr | 1505¢ | −525¢ | ||
| The Chosen (Cascade Hive Lodi) Kromyr | 2030¢ | |||
Related Campaign Actions
monkeigh
•
The Rust Runners
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Tunnel Skirmish
1 month ago
Loot Crate
Rolled 3D6: 5 , 4 , 3 = 12 Outcome: 60 Credits from Loot Crate
monkeigh
•
The Rust Runners
•
Tunnel Skirmish
1 month ago
Rolling for game income
Rolled 1D6: 1 = 1 Outcome: 10 credits in game income
Kromyr
•
The Chosen (Cascade Hive Lodi)
•
Tunnel Skirmish
1 month ago
Trading Post +2+1+1
Rolled 2D6: 3 , 1 = 4 Outcome: Rarity 8
Kromyr
•
The Chosen (Cascade Hive Lodi)
•
Tunnel Skirmish
1 month ago
Initial territory juves/ganagers
Rolled 2D6: 6 , 6 = 12 Outcome: Ganger!
Kromyr
•
The Chosen (Cascade Hive Lodi)
•
Tunnel Skirmish
1 month ago
Initial territory credits
Rolled 1D6: 4 = 4 Outcome: 40 credits
Kromyr
•
The Chosen (Cascade Hive Lodi)
•
Tunnel Skirmish
1 month ago
Loser's scenario credits d3x5
Rolled 1D6: 5 = 5 Outcome: 15 credit
Kromyr
•
Jotunbrud (Cascade Hive Lodi)
•
Tunnel Skirmish
1 month ago
Trading post rarity check +2+1+1
Rolled 2D6: 4 , 2 = 6 Outcome: 10 rarity check
Kromyr
•
Jotunbrud (Cascade Hive Lodi)
•
Tunnel Skirmish
1 month ago
Juve/Ganger generation
Rolled 2D6: 6 , 3 = 9 Outcome: New Juve acquired for free
Kromyr
•
Jotunbrud (Cascade Hive Lodi)
•
Tunnel Skirmish
1 month ago
Sampson's Smelting credits
Rolled 1D6: 3 = 3 Outcome: 15 credits
Kromyr
•
Jotunbrud (Cascade Hive Lodi)
•
Tunnel Skirmish
1 month ago
Mission credits
Rolled 2D6: 1 , 2 = 3 Outcome: 30 credits
Kromyr
•
Jotunbrud (Cascade Hive Lodi)
•
Tunnel Skirmish
1 month ago
Initial Territory credits roll
Rolled 1D6: 6 = 6 Outcome: 60 credit
Kromyr
•
Tunnel Skirmish
1 month ago
Battle Report created: Tunnel Skirmish on 2026-01-07. Jotunbrud (Cascade Hive Lodi), The Chosen (Cascade Hive Lodi) participated.
Outcome: Winners: Jotunbrud (Cascade Hive Lodi)Battle Reports
No battle reports have been added yet.
Battle process
- Done: Gangs join the battle Add the gangs taking part, and give them roles if the scenario has any.
- Current step: Each gang picks a crew Who is eligible, who attends, what they bring from the stash, and what the gang spends.
- To do: Gangs mark themselves ready A gang can only say ready once it can cover its crew's spending.
- Done: The battle starts Spending is taken from each gang's credits, and crew membership is frozen.
- Done: Play the battle Use each crew page to print fighter cards.
- Done: Record the result Who won, or that it was a draw.
- To do: Post-battle updates XP, injuries, captures and credits, recorded by each gang.