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Campaign Actions

BANG Summer Campaign

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2 days, 6 hours ago

Equipped Away Captain Berger Sindri with Frag grenades from stash (30¢)

Outcome: Credits remaining: 2¢
2 days, 6 hours ago

Equipped Stowaway Git with Mesh armour from stash (15¢)

Outcome: Credits remaining: 2¢
2 days, 6 hours ago

Bought Mesh armour for Stash (15¢)

Outcome: Credits remaining: 2¢
2 days, 6 hours ago

Bought Mesh armour for Stash (15¢)

Outcome: Credits remaining: 17¢
2 days, 6 hours ago

Added 30¢

Outcome: +30¢ (to 32¢)
2 days, 6 hours ago

Bought Frag grenades for Stash (30¢)

Outcome: Credits remaining: 2¢
2 days, 6 hours ago

Added 30¢

Outcome: +30¢ (to 32¢)
2 days, 6 hours ago

Hidden Cache

Rolled 1D6: 3 = 3 Outcome: 30 Credit Value Items
2 days, 6 hours ago

Paid In Blood Items

Rolled 3D6: 1 , 3 , 2 = 6 Outcome: 6 Credit Value Item
2 days, 6 hours ago

Useful Scrap

Rolled 1D6: 3 = 3 Outcome: 30 Credit Value Item
2 days, 6 hours ago

Equipped Stowaway Git with Ironhead autogun from stash (25¢)

Outcome: Credits remaining: 2¢
2 days, 6 hours ago

Equipped Stowaway Git with Two-handed power pick* from stash (75¢)

Outcome: Credits remaining: 2¢
2 days, 6 hours ago

Hired Stowaway Git (35¢)

Outcome: Credits remaining: 2¢
2 days, 6 hours ago

Added 35¢

Outcome: +35¢ (to 37¢)
2 days, 6 hours ago

Settlement Recruitment

Rolled 1D6: 6 = 6 Outcome: Juve Gained
2 days, 6 hours ago

Lasting Injury (Paid in Blood)

Rolled 2D6: 1 , 4 = 5 Outcome: Bitter Enmity (Invalid), treated as Out Cold.
2 days, 6 hours ago

Death: Mate Trumbauer Thrasir was killed

Outcome: Mate Trumbauer Thrasir is permanently dead. 4 equipment transferred to stash, 1 stayed with the fighter.
2 days, 6 hours ago

Whos Died? (reroll 11 or 12)

Rolled 2D6: 1 , 5 = 6 Outcome: Mate Trumbauer Thrasir has died.
2 days, 6 hours ago

Lasting Injury (Unfortunate Encounter)

Rolled 2D6: 6 , 5 = 11 Outcome: Critical Injury
2 days, 6 hours ago

Lasting Injury (Unfortunate Encounter)

Rolled 2D6: 5 , 6 = 11 Outcome: Lasting Injury (Captured) Invalid
2 days, 6 hours ago

Scavenging Rolls Update: The Brigadiers of the Boiling Sump lost 4 Scavenging Rolls (new total: 0)

2 days, 6 hours ago

Scavenging 4

Rolled 2D6: 6 , 3 = 9 Outcome: Hidden Cache: Roll D6x10 and add that many credits worth of items from the gang's Gang Equipment List to their Stash.
2 days, 6 hours ago

Scavenging 3

Rolled 2D6: 3 , 1 = 4 Outcome: Paid in Blood: Roll 3D6 and add that many credits worth of items from the gang's Gang Equipment List to their Stash. Then, randomly select one of the gang's fighters and make a roll on the Lasting Injury table for them.
2 days, 6 hours ago

Scavenging 2

Rolled 2D6: 2 , 4 = 6 Outcome: Useful Scrap: Roll D6x10 and choose a single item from the gang's Gang Equipment List up to this value in credits and add it to their Stash.
2 days, 6 hours ago

Scavenging 1

Rolled 2D6: 2 , 1 = 3 Outcome: Unfortunate Encounter: Randomly select one of the gang's fighters and make a roll on the Lasting Injury table for them.
2 days, 7 hours ago

Scavenging Rolls Update: The Brigadiers of the Boiling Sump gained 4 Scavenging Rolls (new total: 4)

2 days, 7 hours ago

Meat Update: The Brigadiers of the Boiling Sump gained 6 Meat (new total: 8)

2 days, 7 hours ago

Meat Income (d3)

Rolled 1D6: 3 = 3 Outcome: 2 Meat, 6 Total Meat
2 days, 7 hours ago

Meat Income (d6)

Rolled 2D6: 1 , 3 = 4 Outcome: 4 Meat
2 days, 7 hours ago

Scavenging D3 Rolls (Det. Ammount)

Rolled 3D6: 2 , 4 , 1 = 7 Outcome: 4 Scavenging Rolls
SilvaireEpsilon-Black-0 Scavenge
2 weeks, 1 day ago

Scavenge d6x10 worth of equipment

Rolled 1D6: 1 = 1 Outcome: Found garbage
SilvaireEpsilon-Black-0 Scavenge
2 weeks, 1 day ago

Scavenge Roll 2 of 2

Rolled 2D6: 5 , 4 = 9 Outcome: D6x10 worth of equipment added to stash
SilvaireEpsilon-Black-0 Scavenge
2 weeks, 1 day ago

Scavenge roll lasting injury for boogeyman

Rolled 2D6: 2 , 5 = 7 Outcome: Out cold, nothing happens
SilvaireEpsilon-Black-0 Scavenge
2 weeks, 1 day ago

Scavenge roll 1 of 2

Rolled 2D6: 1 , 2 = 3 Outcome: Fighter randomly suffers a lasting injury
2 weeks, 2 days ago

Reduced 5¢: GANGER 4 CHEAP

Outcome: -5¢ (to 2¢, all time: 1832¢)
2 weeks, 2 days ago

Bought Mesh armour for Stowaway Spit (15¢)

Outcome: Credits remaining: 7¢
2 weeks, 2 days ago

Bought Power hammer for Stowaway Spit (45¢)

Outcome: Credits remaining: 22¢
2 weeks, 2 days ago

Bought Ironhead bolt pistol for Stowaway Spit (45¢)

Outcome: Credits remaining: 67¢
2 weeks, 2 days ago

Hired Stowaway Spit (50¢)

Outcome: Credits remaining: 112¢
2 weeks, 2 days ago

Added 160¢: 12-2 Ganger Fund

Outcome: +160¢ (to 162¢)
2 weeks, 2 days ago

Bought Frag grenades for Stowaway Brokk (30¢)

Outcome: Credits remaining: 2¢
2 weeks, 2 days ago

Bought Mesh armour for Stowaway Brokk (15¢)

Outcome: Credits remaining: 32¢
2 weeks, 2 days ago

Bought Ironhead boltgun for Stowaway Brokk (95¢)

Outcome: Credits remaining: 47¢
2 weeks, 2 days ago

Hired Stowaway Brokk (50¢)

Outcome: Credits remaining: 142¢
2 weeks, 2 days ago

Added 190¢: 12-4 Ganger Fund

Outcome: +190¢ (to 192¢)
2 weeks, 2 days ago

Equipped Away Captain Berger Sindri with Blasting charges from stash (35¢)

Outcome: Credits remaining: 2¢
2 weeks, 2 days ago

Captain Dachs Durinn, Inheritor of the Charter spent 6 XP to advance

Outcome: Gained Bull Charge skill
2 weeks, 2 days ago

Added 1 XP for Mate Marcel Mondull

Outcome: Current: 3 XP, Total: 3 XP
2 weeks, 2 days ago

Added 1 XP for Mate Arturo Althjor

Outcome: Current: 3 XP, Total: 3 XP
2 weeks, 2 days ago

Added 1 XP for Mate Trumbauer Thrasir

Outcome: Current: 3 XP, Total: 9 XP