The Brigadiers of the Boiling Sump
| R | Cr | St | W |
|---|---|---|---|
| 2535¢ | 2¢ | 230¢ | 2767¢ |
Actions
Log ActionFrom BANG Summer Campaign
Equipped Away Captain Berger Sindri with Frag grenades from stash (30¢)
Outcome: Credits remaining: 2¢Equipped Stowaway Git with Mesh armour from stash (15¢)
Outcome: Credits remaining: 2¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 2¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 17¢Assets & Resources
Assets
Recruit: Roll a D6: on a result of 4+, the controlling gang can add a Palanite Rookie Patrolman, an Initiate, a Helot Cultist, a Juve or equivalent (as appropriate to their gang) to their roster without having to spend any credits. Equipment that is not part of the fighter's basic cost must be purchased at the normal cost, or supplied from the gang's Stash.
Income: Add 2D6x10 credits to the controlling gang's Stash.
Starvation: Add D6 portions of Meat to the controlling gang's Stash.
Scavenging: Add 2D3 Scavenging rolls to the controlling gang's Stash.
Equipment: The controlling gang can add up to 30 credits worth of weapons or Wargear from its Gang Equipment List to its Stash for free.
Income: Add D6x10 credits to the controlling gang's Stash.
Starvation: Add D3 portions of Meat to the controlling gang's Stash.
Scavenging: Add D3 Scavenging rolls to the controlling gang's Stash.
Recruit: Roll a D6: on a result of 3+, the controlling gang can add a Palanite Rookie Patrolman, an Initiate, a Helot Cultist, a Juve or equivalent (as appropriate to their gang) to their roster without having to spend any credits. Fighters gained in this way come equipped with 25 credits of equipment purchased from their Gang Equipment List at no additional cost.
Income: Add D6x10 credits to the controlling gang's Stash.
Recruit: Roll a D6: on a result of 3+, the controlling gang can add a Palanite Rookie Patrolman, an Initiate, a Helot Cultist, a Juve or equivalent (as appropriate to their gang) to their roster without having to spend any credits. Equipment that is not part of the fighter's basic cost must be purchased at the normal cost, or supplied from the gang's Stash.
Starvation: Add D6 portions of Meat to the controlling gang's Stash.
Attributes
| Affiliations | Unaligned | |
| Alignment | Law-abiding | |
| Clan | Helmaeth |
Fighters
| Charter Master | Leader | 1 |
| Techmite Autoveyor | Exotic Beast | 1 |
| Exo Master | Champion | 1 |
| Drill Master | Champion | 2 |
| Exo-kyn | Prospect | 1 |
| Drill-kyn | Ganger | 2 |
| Digger | Juve | 3 |
| Total | 11 | |
Stash
Stash Credits
| Gear |
Mesh armour
(15¢)
|
|||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Weapons |
|---|
| Axe (10¢) |
| Fighting knife (15¢) |
| Ironhead autogun (25¢) |
| Ironhead flamer (150¢) |
|
Ironhead stub gun
(10¢)
with dum-dum rounds (+5¢) |
Captain Dachs Durinn, Inheritor of the Charter
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 3+ | 3 | 4 | 3 | 5+ | 2 | 5+ | 5+ | 5+ | 6+ |
| Rules | Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Tools of the Trade | ||||||||||
| XP | 1 XP | ||||||||||
| Skills | Bull Charge | ||||||||||
| Ancestry | Helmaeth Mining Clan (Rules of Parley) | ||||||||||
| Gear | Mesh armour (15¢), Techmite autoveyor (45¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 2 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Ironhead bolt pistol (45¢) | 6" | 12" | +1 | - | 4 | -1 | 2 | 6+ |
| Rapid Fire (1), Sidearm | ||||||||
| Ironhead power fist (60¢) | - | E | - | - | S+2 | -2 | 2 | - |
| Melee, Power, Pulverise | ||||||||
Techmite Autoveyor
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 8+ | 5+ | 6+ | 6+ |
| Rules | Mono-arm, Tech Bypass | ||||||||||
| XP | 3 XP | ||||||||||
| Skills | There's Always Another Secret | ||||||||||
| Gear | Flak armour | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Bolt spitter (45¢) | 4" | 10" | +1 | - | 4 | -1 | 1 | 5+ |
| Power Pack, Rapid Fire (1), Sidearm | ||||||||
Away Captain Berger Sindri
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 4+ | 5 | 6 | 2 | 5+ | 2 | 6+ | 6+ | 6+ | 7+ |
| Rules | Gang Hierarchy (Champion), Paragon of the Ancestors, Tools of the Trade | ||||||||||
| XP | 4 XP | ||||||||||
| Skills | Nobody Pushes Kin Around | ||||||||||
| Ancestry | None | ||||||||||
| Gear | Servo harness (full) (160¢), Armoured undersuit (25¢), Grapnel launcher (25¢), Exo-suit | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 2 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Blasting charges (35¢) | - | Sx2 | - | - | 5 | -1 | 2 | 5+ |
| Blast (5"), Grenade, Knockback | ||||||||
| Excavator hammer* (50¢) | E | 2" | - | -1 | S+2 | -1 | 3 | - |
| Melee, Pulverise, Unwieldy, Versatile | ||||||||
| Frag grenades (30¢) | - | SX3 | - | - | 3 | - | 1 | 4+ |
| Blast (3"), Grenade | ||||||||
| Storm-welder* (75¢) | 8" | 16" | +1 | - | 5 | - | 1 | 3+ |
| Rapid Fire (3), Reckless, Shock, Unstable | ||||||||
First Mate Bayer Bifurr
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 2+ | 3 | 4 | 2 | 5+ | 2 | 6+ | 6+ | 6+ | 7+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
| XP | 2 XP | ||||||||||
| Skills | Stubborn to the Last | ||||||||||
| Ancestry | None | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Ironhead heavy stubber* (140¢) | 20" | 40" | - | -1 | 4 | -1 | 1 | 4+ |
| Rapid Fire (3), Unwieldy | ||||||||
| Suspensors (+60¢) | ||||||||
Second Mate Schmidt Thrainn
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 3+ | 3 | 4 | 2 | 5+ | 2 | 6+ | 6+ | 6+ | 7+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
| XP | 1 XP | ||||||||||
| Skills | Stubborn to the Last | ||||||||||
| Ancestry | None | ||||||||||
| Gear | Carapace (light) (80¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Ironhead meltagun (155¢) | 6" | 12" | +1 | - | 8 | -4 | 3 | 5+ |
| Melta, Rapid Fire (1), Scarce | ||||||||
| Two-handed chainaxe* (40¢) | - | E | - | - | S+2 | -1 | 2 | - |
| Melee, Rending, Unwieldy | ||||||||
Away Mate Keil Viggr
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 3+ | 5+ | 3 | 4 | 1 | 4+ | 1 | 8+ | 6+ | 6+ | 7+ |
| Rules | Fast Learner, Gang Fighter (Prospect), Hot-headed, Promotion (Ironhead Squat Exo Master), Tools of the Trade | ||||||||||
| XP | 3 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Armoured undersuit (25¢), Grapnel launcher (25¢), Exo-suit | ||||||||||
| Injuries | Impressive Scars | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Excavator hammer* (50¢) | E | 2" | - | -1 | S+2 | -1 | 3 | - |
| Melee, Pulverise, Unwieldy, Versatile | ||||||||
Stowaway Brokk
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 4+ | 3 | 4 | 1 | 5+ | 1 | 7+ | 6+ | 6+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Ironhead Squat Prospectors Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Frag grenades (30¢) | - | SX3 | - | - | 3 | - | 1 | 4+ |
| Blast (3"), Grenade | ||||||||
| Ironhead boltgun (95¢) | 12" | 24" | +1 | - | 4 | -1 | 2 | 6+ |
| Rapid Fire (2) | ||||||||
Stowaway Spit
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 4+ | 3 | 4 | 1 | 5+ | 1 | 7+ | 6+ | 6+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Ironhead Squat Prospectors Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Ironhead bolt pistol (45¢) | 6" | 12" | +1 | - | 4 | -1 | 2 | 6+ |
| Rapid Fire (1), Sidearm | ||||||||
| Power hammer (45¢) | - | E | - | - | S+1 | -1 | 2 | - |
| Melee, Power | ||||||||
Mate Arturo Althjor
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 5+ | 5+ | 3 | 4 | 1 | 4+ | 1 | 8+ | 7+ | 6+ | 7+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Ironhead Squat Prospectors Specialist) | ||||||||||
| XP | 3 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Injuries | Partially Deafened | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Fighting knife (15¢) | - | E | - | - | S | -1 | 1 | - |
| Backstab, Melee | ||||||||
| Ironhead stub gun (10¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Rapid Fire (1), Sidearm | ||||||||
| Kroot long rifle (30¢) | ||||||||
| melee | E | 2" | - | - | S+1 | - | 1 | - |
| Disarm, Esoteric, Melee, Versatile | ||||||||
| ranged | 12" | 24" | +1 | - | 4 | - | 1 | 4+ |
| Esoteric, Knockback, Plentiful | ||||||||
Mate Marcel Mondull
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 5+ | 5+ | 3 | 4 | 1 | 4+ | 1 | 8+ | 7+ | 6+ | 7+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Ironhead Squat Prospectors Specialist) | ||||||||||
| XP | 3 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Ironhead stub gun (10¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Rapid Fire (1), Sidearm | ||||||||
| Ironhead stub gun (10¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Rapid Fire (1), Sidearm | ||||||||
| Kroot long rifle (30¢) | ||||||||
| melee | E | 2" | - | - | S+1 | - | 1 | - |
| Disarm, Esoteric, Melee, Versatile | ||||||||
| ranged | 12" | 24" | +1 | - | 4 | - | 1 | 4+ |
| Esoteric, Knockback, Plentiful | ||||||||
Stowaway Git
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 5+ | 5+ | 3 | 4 | 1 | 4+ | 1 | 8+ | 7+ | 6+ | 7+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Ironhead Squat Prospectors Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Ironhead autogun (25¢) | 8" | 24" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (2) | ||||||||
| Two-handed power pick* (75¢) | E | 2" | - | -1 | S+1 | -3 | 2 | - |
| Melee, Power, Pulverise, Unwieldy, Versatile | ||||||||
Mate Trumbauer Thrasir
Dead| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 4+ | 3 | 4 | 1 | 5+ | 1 | 7+ | 6+ | 6+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Ironhead Squat Prospectors Specialist), Tools of the Trade | ||||||||||
| XP | 3 XP | ||||||||||
| Skills | Trick Shot | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
Mate Claus Uri
Dead| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 5+ | 5+ | 3 | 4 | 1 | 4+ | 1 | 8+ | 7+ | 6+ | 7+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Ironhead Squat Prospectors Specialist) | ||||||||||
| XP | 2 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
Mate Lohner Thorin
Dead| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 5+ | 5+ | 3 | 4 | 1 | 4+ | 1 | 8+ | 7+ | 6+ | 7+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Ironhead Squat Prospectors Specialist) | ||||||||||
| XP | 1 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
Mate Piet Patti
Dead| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 5+ | 5+ | 3 | 4 | 1 | 4+ | 1 | 8+ | 7+ | 7+ | 8+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Ironhead Squat Prospectors Specialist) | ||||||||||
| XP | 1 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Injuries | Head Injury | ||||||||||
| Advancements | None | ||||||||||
Corporate Quartermaster, D. Haurr
Dead| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 3+ | 4+ | 3 | 4 | 1 | 4+ | 2 | 7+ | 6+ | 6+ | 5+ |
| Rules | Part of the Crew, Seize the Prize | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Fearsome, Iron Jaw | ||||||||||
| Gear | Mesh armour | ||||||||||
| Injuries | Bitter Emnity , Out Cold | ||||||||||
| Advancements | None | ||||||||||
Embed Code
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Stash
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/54038a6c-af8a-4995-ba7a-0628faebb78e/fighter/75a40c0b-e896-47af-98bb-dfdbca9b4113/embed?theme=auto"></iframe>Copied
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Captain Dachs Durinn, Inheritor of the Charter
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Techmite Autoveyor
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Away Captain Berger Sindri
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First Mate Bayer Bifurr
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Second Mate Schmidt Thrainn
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Away Mate Keil Viggr
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Stowaway Brokk
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Stowaway Spit
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Mate Arturo Althjor
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Mate Marcel Mondull
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Stowaway Git
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Mate Trumbauer Thrasir
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Mate Claus Uri
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Mate Lohner Thorin
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Mate Piet Patti
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Corporate Quartermaster, D. Haurr
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