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Lord_WeaselCampaign GangStake a claimThe Congregation of the Serpent

The Congregation of the Serpent

R Cr St W
1825¢ 10¢ 75¢ 1910¢

Actions

Log Action

From Stake a claim

9 months, 3 weeks ago

Reputation Update: The Congregation of the Serpent lost 1 Reputation (new total: 10)

9 months, 3 weeks ago

Reassigned Armoured undersuit from Stash to Tyson Wheatear

Outcome: Armoured undersuit is now equipped by Tyson Wheatear
9 months, 3 weeks ago

Reassigned Armoured undersuit from Stash to Rondo Bibz

Outcome: Armoured undersuit is now equipped by Rondo Bibz
9 months, 3 weeks ago

Reassigned Armoured undersuit from Stash to Ephraim Arrakosh

Outcome: Armoured undersuit is now equipped by Ephraim Arrakosh
9 months, 3 weeks ago

Bought Armoured undersuit for Stash (25¢)

Outcome: Credits remaining: 10¢
View all actions →

Assets & Resources

Assets

Gambling Den (Territory)
Transfer

Gambling is rife in the underhive, with fortunes won on the turn of a card and lost on the spin of a bolt shell, and debts are easily piled up by those who don’t know when to quit. TERRITORY BOON

This Territory grants the following Boons:

Reputation: Whilst it controls this Territory, the gang adds +1 to its Reputation.

Income: The player chooses a suit of cards. The player then draws a card from a shuffled deck of playing cards that includes both Jokers. If they draw a card from the suit they chose, they earn income to the value of the card (Jack 11, Queen 12, King 13, Ace 14) x10 credits. If they draw a card from a suit of the same colour, then the income is the value of the card x5 credits. If it is any other suit, they gain no income from the territory. If, however, they draw a Joker, they must pay all of the income they earn in that Post-battle sequence to a random gang taking part in the campaign, as determined by the Arbitrator.

ENHANCED BOON

This Territory grants Delaque gangs THE following Boons:

Reputation: Whilst it controls this Territory, the gang adds +2 to its Reputation. Special: The gang that controls this Territory may nominate a single enemy fighter at the start of the battle before the first roll for Priority. The gang have called in the fighter’s debt marker, and in return for keeping all of their limbs intact, the fighter agrees to take no part in the coming battle. The nominated fighter misses the battle. 

Old Ruins (Territory)
Transfer

A complex of old ruins stands tall on the tangled landscape of the underhive or out in the wastes. Beneath the ashes and rubble, the tattered treasures of past ages wait. TERRITORY BOON

This Territory grants the following Boon:

Income: The gang earns D3x10 credits from this

Territory when collecting income. Additionally, add +1 to the D3 result for each Dome Runner attached to the gang.

Refuse Drift (Territory)
Transfer

Vast agglomerations of refuse gather in areas of the underhive in drifts that shift like dunes in a desert. TERRITORY BOON

This Territory grants the following Boon:

Income: The gang earns 2D6x5 credits from this Territory when collecting income. However, if a double is rolled, a randomly determined fighter has a nasty encounter with a waste-lurker and must miss the next battle whilst they recover. No income is lost.

ENHANCED BOON

This Territory grants Cawdor gangs the following Boons:

Reputation: Whilst it controls this Territory, the gang adds +1 to its Reputation.

Income: The gang earns 2D6x5 credits from this

Territory when collecting income. A Cawdor gang has no risk of encountering a nasty waste-lurker.

Resources

Reputation 10 Modify

Attributes

Affiliations Chaos Corrupted (Architect of Fate)

Fighters

Demagogue Leader 1
Witch Champion 1
Chaos Familiar Exotic Beast 1
Disciple Champion 1
Helot Cultist Specialist Specialist 1
Helot Cultist Ganger 5
Mutated Ogryn Brute 1
Total 11

Stash

10¢
75¢

Stash Credits

10¢
Weapons
Autogun (15¢)
Frag grenades (30¢)
Frag grenades (30¢)

Ephraim Arrakosh

260¢
Demagogue (Leader)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 3+ 2 6+ 4+ 6+ 7+
Rules DevotionGang Hierarchy (Leader)Gang LeaderGroup Activation (2)Inured to Insanity
XP 3 XP
Skills Overseer
Psyker None
Gear Armoured undersuit (25¢)Mesh armour (15¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Incendiary charges (40¢) - Sx3 - - 3 - 1 5+
Blast (5"), Blaze, Grenade
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
executioner ammo (+20¢) 4" 16" -1 +1 4 -2 2 6+
Knockback, Limited
Sword (20¢) - E - +1 S -1 1 -
Melee, Parry
No lore added yet.
No notes added yet.

Grucius Flay

225¢
Witch (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 3 3 2 4+ 1 8+ 7+ 5+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Inured to InsanityNon-sanctioned PsykerWitch
XP 4 XP
Skills None
Powers Dark Shield (Chaos Cult Wyrd Powers)
Psyker None
Gear Cult icon (40¢)Chaos familiar (25¢)Mesh armour (15¢)
Injuries Dark Madness
Advancements 1
Weapons S L S L Str Ap D Am
Hand flamer (70¢) - T - - 3 - 1 5+
Blaze, Template
No lore added yet.
No notes added yet.

Chaos Familiar

Chaos Familiar (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ - 2 2 1 2+ 1 7+ 6+ 6+ 7+
Rules ClamberOmen of FortunePrecognitionPsychic Manifestation
XP 5 XP
Skills None
Psyker None
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.
No lore added yet.
No notes added yet.

Old Garvus

225¢
Disciple (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 1 7+ 6+ 8+ 8+
Rules Inured to Insanity
XP 1 XP
Skills Evade
Psyker None
Gear Mesh armour (15¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Heavy stubber* (130¢) 20" 40" - -1 4 -1 1 4+
Rapid Fire (2), Unwieldy
No lore added yet.
No notes added yet.

Bazile "Tubber" Thumpscrut

150¢
Helot Cultist Specialist (Specialist)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 1 3+ 1 9+ 7+ 7+ 8+
Rules None
XP 1 XP
Skills None
Psyker None
Gear Mesh armour (15¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
Grenade launcher (55¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm
No lore added yet.
No notes added yet.

Callahoon 'Tiddles' Wallop

115¢
Helot Cultist (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 9+ 7+ 6+ 8+
Rules None
XP 1 XP
Skills None
Psyker None
Gear Mesh armour (15¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
Shard grenades (30¢) - Sx3 - - 2 -2 1 4+
Blast (5"), Cursed, Esoteric, Grenade, Rending
No lore added yet.
No notes added yet.

Konrad Kruz

125¢
Helot Cultist (Ganger)
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 4+ 3 3 1 3+ 1 9+ 7+ 6+ 8+
Rules None
XP 5 XP
Skills None
Psyker None
Gear Mesh armour (15¢)
Injuries None
Advancements 2
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
Shard grenades (30¢) - Sx3 - - 2 -2 1 4+
Blast (5"), Cursed, Esoteric, Grenade, Rending
No lore added yet.
No notes added yet.

Private Ploik

50¢
Helot Cultist (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 9+ 7+ 7+ 8+
Rules None
XP 0 XP
Skills None
Psyker None
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Maul (club) (10¢) - E - - S +1 2 -
Melee
Shard grenades (30¢) - Sx3 - - 2 -2 1 4+
Blast (5"), Cursed, Esoteric, Grenade, Rending
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm
No lore added yet.
No notes added yet.

Rondo Bibz

210¢
Helot Cultist (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 5 1 3+ 1 9+ 7+ 7+ 8+
Rules None
XP 14 XP
Skills None
Psyker None
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Injuries None
Advancements 2
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
warp rounds (+15¢) 8" 24" +1 - 3 - 1 4+
Cursed, Limited, Single Shot
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
Shard grenades (30¢) - Sx3 - - 2 -2 1 4+
Blast (5"), Cursed, Esoteric, Grenade, Rending
No lore added yet.
No notes added yet.

Tyson Wheatear

180¢
Helot Cultist (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 4 1 3+ 1 9+ 7+ 7+ 8+
Rules None
XP 1 XP
Skills None
Psyker None
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
warp rounds (+15¢) 8" 24" +1 - 3 - 1 4+
Cursed, Limited, Single Shot
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
Shard grenades (30¢) - Sx3 - - 2 -2 1 4+
Blast (5"), Cursed, Esoteric, Grenade, Rending
No lore added yet.
No notes added yet.

Onk

285¢
Mutated Ogryn (Brute)
M WS BS S T W I A Ld Cl Wil Int
6" 3+ 5+ 5 5 3 4+ 3 7+ 6+ 8+ 9+
Rules Murderous BruteSlow-witted
XP 1 XP
Skills True GritSlaughterborn
Psyker None
Gear Furnace plates (15¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Horrific appendage (20¢) - E - - S -1 2 -
Melee, Pulverise, Rending
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
No lore added yet.
No notes added yet.

Renato Vile

Dead
Helot Cultist (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 9+ 7+ 7+ 8+
Rules None
XP 5 XP
Skills None
Psyker None
Gear None
Injuries None
Advancements None
No lore added yet.
No notes added yet.
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  • Stash

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  • Ephraim Arrakosh

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  • Grucius Flay

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  • Chaos Familiar

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  • Old Garvus

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  • Bazile "Tubber" Thumpscrut

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  • Callahoon 'Tiddles' Wallop

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  • Konrad Kruz

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  • Private Ploik

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  • Rondo Bibz

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  • Tyson Wheatear

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  • Onk

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  • Renato Vile

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