Iron Deficiency
| R | Cr | St | W |
|---|---|---|---|
| 1265¢ | 13¢ | 270¢ | 1548¢ |
Actions
Log ActionFrom In the Shadows of the Rustyards
Death: Lankenstein was killed
Outcome: Lankenstein is permanently dead. All equipment transferred to stash.Spent 120¢: Doc for Daddy Longlegs
Outcome: -120¢ (to 13¢)Added 100¢: Guild of Coin loan.
Outcome: +100¢ (to 133¢)Added 10¢: Territory boon - Slag Furnace
Outcome: +10¢ (to 33¢)Added 10¢: Post battle credits
Outcome: +10¢ (to 23¢)Assets & Resources
Assets
Queen of Diamonds
Reeking of liquor, sweat and blood, a drinking den is where many hivers go to numb their sorrows, or to find their courage at the bottom of a bottle of Wildsnake or Second Best.
Territory Boon
This Territory grants the following Boons:
Reputation: Whilst it controls this Territory, the gang adds +1 to its Reputation.
Special: Whilst it controls this Territory, any fighter in the gang may re-roll any failed Cool tests. If a fighter uses this option, place a marker on their card to show that they have hit the bottle. While a fighter has at least one marker from this territory, they suffer a -1 modifier to hit rolls for the rest of the battle.
Enhanced Boon
This Territory grants Delaque gangs the following Boons:
Reputation: Whilst it controls this Territory, the gang adds +2 to its Reputation.
Special: The gang that controls this Territory may nominate three enemy fighters at the start of the battle, and place an Intoxicated marker on each fighter's card to show that their drink was spiked. The marked fighters suffer a -1 penalty to all tests and checks for the duration of the battle.
Five of Spades
Glowing with heat and spattered with molten metal, a slag furnace smelts slag and ore so that the metals they contain can be poured off.
Territory Boon
This Territory grants the following Boon:
Income: The gang earns D6x5 credits from this Territory when collecting income.
Enhanced Boon
This Territory grants Goliath gangs the following Boons:
Reputation: Whilst it controls this Territory, the gang adds +2 to its Reputation.
Recruit: The gang may choose to roll two D6 after every battle. On a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as 6, then the gang may recruit a Ganger from their House List for free.
Seven of Diamonds
Workshops in both the underhive and out in the wastes tend to be a combination of different scrap yards, festooned with belts of ammo and strewn with the carcasses of machines. The denizens of such places are often strange recluses, who mutter to their machines and create disturbing totems out of their rusting treasure.
Territory Boon
This Territory grants the following Boon:
Income: If the gang is an Outlaw gang, they earn D6x10 credits from this Territory when collecting income.
Recruit: If the gang is a Law-abiding gang, they may recruit an Ammo-jack Hanger-on for free.
Resources
| Reputation | 2 | |
| Scrap | 3 |
Attributes
No attributes set.
Fighters
| Charter Master | Leader | 1 |
| Drill Master | Champion | 1 |
| Ammo-jack | Ganger | 1 |
| Drill-kyn | Ganger | 1 |
| Digger | Juve | 2 |
| Claim Jumper | Hanger-on | 1 |
| Techmite Autoveyor (CJ) | Exotic Beast | 2 |
| Total | 9 | |
Stash
Stash Credits
| Gear |
Armoured undersuit
(25¢)
Respirator
(15¢)
Techmite autoveyor (CJ)
|
|||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Weapons |
|---|
| Bolt spitter (40¢) |
| Fighting knife (15¢) |
| Ironhead autopistol (20¢) |
| Ironhead boltgun (95¢) |
| Ironhead power fist (60¢) |
Daddy Longlegs
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 3+ | 2+ | 3 | 4 | 3 | 5+ | 2 | 5+ | 5+ | 5+ | 6+ |
| Rules | Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Tools of the Trade | ||||||||||
| XP | 3 XP | ||||||||||
| Skills | Bulging Biceps, Hip Shooting | ||||||||||
| Ancestry | Trocken Mining Clan (Ancient Tech, Lords of Ruin, Underhive Natives) | ||||||||||
| Gear | Carapace (light) (80¢) | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Mining laser* (125¢) | 18" | 24" | - | -1 | 9 | -3 | 3 | 3+ |
| Unwieldy | ||||||||
| Power hammer (45¢) | - | E | - | - | S+1 | -1 | 2 | - |
| Melee, Power | ||||||||
Willie Camper
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 3+ | 3 | 5 | 2 | 5+ | 2 | 6+ | 6+ | 6+ | 7+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
| XP | 7 XP | ||||||||||
| Skills | Dependable Like Kin | ||||||||||
| Ancestry | Trocken Mining Clan (Ancient Tech, Lords of Ruin, Underhive Natives) | ||||||||||
| Gear | Photo-goggles (35¢), Carapace (light) (80¢) | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Ironhead autogun (25¢) | 8" | 24" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (2) | ||||||||
| Ironhead meltagun (155¢) | 6" | 12" | +1 | - | 8 | -4 | 3 | 5+ |
| Melta, Rapid Fire (1), Scarce | ||||||||
| Smoke grenades (15¢) | - | Sx3 | - | - | - | - | - | 4+ |
| Blast (*), Grenade, Smoke | ||||||||
Jack
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 3+ | 3 | 3 | 1 | 5+ | 1 | 9+ | 7+ | 6+ | 7+ |
| Rules | Gun-smith | ||||||||||
| XP | 3 XP | ||||||||||
| Skills | Munitioneer | ||||||||||
| Gear | Mesh armour | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Combat shotgun | ||||||||
| salvo ammo | 4" | 12" | +1 | - | 4 | - | 2 | 4+ |
| Knockback, Rapid Fire (1) | ||||||||
| shredder ammo | - | T | - | - | 2 | - | 1 | 4+ |
| Scattershot, Template | ||||||||
Jumbo MKII
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 4+ | 3 | 4 | 1 | 5+ | 1 | 7+ | 6+ | 6+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Ironhead Squat Prospectors Specialist) | ||||||||||
| XP | 2 XP | ||||||||||
| Skills | Precision Shot | ||||||||||
| Gear | Mesh armour (15¢), Respirator (15¢) | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Ironhead autopistol (20¢) | 4" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (2), Sidearm | ||||||||
| Ironhead meltagun (155¢) | 6" | 12" | +1 | - | 8 | -4 | 3 | 5+ |
| Melta, Rapid Fire (1), Scarce | ||||||||
Little John
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 5+ | 5+ | 3 | 4 | 1 | 4+ | 1 | 8+ | 7+ | 6+ | 7+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Ironhead Squat Prospectors Specialist) | ||||||||||
| XP | 5 XP | ||||||||||
| Gear | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Fighting knife (15¢) | - | E | - | - | S | -1 | 1 | - |
| Backstab, Melee | ||||||||
| Ironhead autopistol (20¢) | 4" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (2), Sidearm | ||||||||
C.J II
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 3+ | 4+ | 3 | 4 | 1 | 4+ | 2 | 7+ | 6+ | 6+ | 5+ |
| Rules | Part of the Crew, Seize the Prize | ||||||||||
| XP | 5 XP | ||||||||||
| Skills | Fearsome, Iron Jaw | ||||||||||
| Gear | Techmite autoveyor (CJ), Mesh armour | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Frag grenades | - | SX3 | - | - | 3 | - | 1 | 4+ |
| Blast (3"), Grenade | ||||||||
| Gem extractor | - | E | - | - | S+1 | -1 | 2 | - |
| Melee, Power Pack | ||||||||
| Ironhead autopistol | 4" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (2), Sidearm | ||||||||
| Ironhead power fist | - | E | - | - | S+2 | -2 | 2 | - |
| Melee, Power, Pulverise | ||||||||
| Power maul | - | E | - | - | S+2 | -1 | 1 | - |
| Melee, Power | ||||||||
| Smoke grenades | - | Sx3 | - | - | - | - | - | 4+ |
| Blast (*), Grenade, Smoke | ||||||||
Techmite Autoveyor (CJ)
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 8+ | 5+ | 6+ | 6+ |
| Rules | Mono-arm, Tech Bypass | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | There's Always Another Secret | ||||||||||
| Gear | Flak armour | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Drill | - | E | - | - | 3 | -1 | 1 | - |
| Melee | ||||||||
Techmite Autoveyor (CJ)
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 8+ | 5+ | 6+ | 6+ |
| Rules | Mono-arm, Tech Bypass | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | There's Always Another Secret | ||||||||||
| Gear | Flak armour | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Drill | - | E | - | - | 3 | -1 | 1 | - |
| Melee | ||||||||
Tree Beard
Captured| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 5+ | 5+ | 3 | 4 | 1 | 4+ | 1 | 8+ | 7+ | 6+ | 7+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Ironhead Squat Prospectors Specialist) | ||||||||||
| XP | 2 XP | ||||||||||
| Gear | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Axe (10¢) | - | E | - | - | S+1 | - | 1 | - |
| Disarm, Melee | ||||||||
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