Black Iron Cage Ragers
| R | Cr | St | W |
|---|---|---|---|
| 2225¢ | 372¢ | 40¢ | 2637¢ |
Actions
Log ActionFrom Tick Tock It's Skirmish O'Clock
Added 100¢: From House Van Saar, with the regards of Alsander Corewrath.
Outcome: +100¢ (to 122¢)Added 1 XP for Krick Sanchez
Outcome: Current: 6 XP, Total: 11 XPAdded 4 XP for Karick Thrasher
Outcome: Current: 4 XP, Total: 23 XPAdded 2 XP for Ruidus The Night Kin
Outcome: Current: 5 XP, Total: 32 XPAssets & Resources
Assets
The Needle Ways are the vents, crawl tunnels and pipes that thread through the mass of the hive. Those that can navigate them can pass unseen between almost anywhere.
Special: Whilst it controls this Territory, the gang may select up to three fighters – these fighters gain the Infiltrate skill.
Effluent and polluted water drains down through the hive to catch in brown pools, forming lakes of fuming, iridescent sludge.
Equipment: Whilst it controls this Territory, three fighters in the gang gain choke gas grenades for free.
An open cast mine bored into a mineral mass can yield a fortune in carbonite gems, cognate ore, argent and emeralds, all waiting to be ripped from the ground.
Income: The gang earns D6x10 credits from this Territory when collecting income. The gang may set Captured fighters to work in the mines rather than selling them to the Guilders. For every Captive working the mine, generate an additional D6x10 credits. If the Territory changes control, all of the Captives remain working the mine and can be ransomed back to their original owners if the Territory's new owner wishes. A Captive sent to the mines may not subsequently be Sold to the Guild. While a Captive is working the mine, their gang may attempt a Rescue Mission at any time.
This Territory grants Goudstorm Charter, BelCo Mining & Sol Logistics the following Boon:
Reputation: Whilst it controls this Territory, the gang adds +2 to its Reputation.
Crags and seams of valuable slag can be found across the underhive, mute markers to the ancient industries that grew the Spire.
Income: The gang earns D6x5 credits from this Territory when collecting income.
This Territory grants the Black Iron Cage Ragers the following Boon:
Income: The gang earns 2D6x5 credits from this Territory when collecting income. If the gang also controls a Slag Furnace, this is increased to 2D6x10 credits.
Cannot be lost or staked on the outcome of a battle.
Income: The gang earns D6x10 credits from this Territory when collecting income.
Reputation: Whilst it controls this Territory, the gang adds +1 to its Reputation.
Recruit: The gang may choose to roll two D6 after every battle. On a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as 6, then the gang may recruit a Ganger from their House List for free.
Resources
| Reputation | 8 |
Attributes
| Affiliations | Order |
| Alignment | Law-abiding |
Fighters
| Forge Tyrant | Leader | 1 |
| Forge Boss | Champion | 1 |
| Stimmer | Champion | 1 |
| Bruiser Specialist | Specialist | 1 |
| Bruiser | Ganger | 1 |
| Bully | Juve | 3 |
| Brute Handler | Hanger-on | 1 |
| ’Zerker | Brute | 1 |
| Total | 10 | |
Stash
Stash Credits
| Gear |
Hazard suit
(10¢)
Hazard suit
(10¢)
Hazard suit
(10¢)
Hazard suit
(10¢)
|
|||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ruidus The Night Kin
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 2+ | 3+ | 4 | 5 | 3 | 3+ | 3 | 5+ | 4+ | 7+ | 5+ |
| Rules | Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Tools of the Trade, Clever but Cautious, Physical Perfection | ||||||||||
| XP | 5 XP | ||||||||||
| Skills | Nerves of Steel, True Grit, Impetuous | ||||||||||
| Gene-smithing | Natborn (Iron Flesh, The Tyrant’s Own) (50¢) | ||||||||||
| Gear | Reflec shroud (30¢), Armoured undersuit (25¢) | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Power fist (100¢) | - | - | - | - | S+3 | -3 | 3 | - |
| Melee, Power, Pulverise, Unwieldy | ||||||||
| Stub gun combi-plasma pistol (40¢) | ||||||||
| Plasma pistol | 6" | 12" | +2 | - | 5 | -1 | 2 | 5+ |
| Combi, Scarce, Sidearm | ||||||||
| Stub gun | 6 | 12 | +2 | - | 3 | - | 1 | 4+ |
| Combi, Plentiful, Sidearm | ||||||||
Gundri Gunnerson
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 3+ | 4 | 4 | 2 | 4+ | 2 | 6+ | 5+ | 7+ | 6+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade, Clever but Cautious, Physical Perfection | ||||||||||
| XP | 4 XP | ||||||||||
| Skills | Nerves of Steel, Trick Shot | ||||||||||
| Gene-smithing | Natborn (Adaptive Mind, Prime Specimen) (35¢) | ||||||||||
| Gear | Armoured undersuit (25¢), Furnace plates (5¢) | ||||||||||
| Injuries | Partially Deafened | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Heavy bolter* (160¢) | 18" | 36" | +1 | - | 5 | -2 | 2 | 6+ |
| Rapid Fire (2), Unwieldy | ||||||||
| Suspensors (+60¢) | ||||||||
| Stub cannon (20¢) | 9" | 18" | - | - | 5 | - | 1 | 3+ |
| Knockback | ||||||||
Karick Thrasher
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 2+ | 4+ | 5 | 6 | 2 | 3+ | 3 | 8+ | 4+ | 7+ | 8+ |
| Rules | Combat Chems Stash, Gang Hierarchy (Champion), Tools of the Trade | ||||||||||
| XP | 4 XP | ||||||||||
| Skills | Nerves of Steel | ||||||||||
| Gene-smithing | Vatborn (Dermal Hardening, Hyper Healing) (25¢) | ||||||||||
| Gear | Reflec shroud (30¢), Armoured undersuit (25¢) | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Greatsword* (40¢) | E | 1" | - | +1 | S+1 | -1 | 1 | - |
| Melee, Sever, Unwieldy, Versatile | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
Krick Sanchez
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 4 | 4 | 1 | 4+ | 1 | 8+ | 5+ | 9+ | 8+ |
| Rules | Gang Fighter (Ganger), Promotion (Goliath Specialist), Tools of the Trade | ||||||||||
| XP | 6 XP | ||||||||||
| Gear | Furnace plates (5¢) | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Flamer (140¢) | - | T | - | - | 4 | -1 | 1 | 5+ |
| Blaze, Template | ||||||||
| Grenade launcher (55¢) | ||||||||
| frag grenades | 6" | 24" | -1 | - | 3 | - | 1 | 6+ |
| Blast (3"), Knockback | ||||||||
| krak grenades | 6" | 24" | -1 | - | 6 | -2 | 2 | 6+ |
| choke gas grenades (+35¢) | 6" | 24" | -1 | - | - | - | - | 5+ |
| Blast (3"), Gas, Limited | ||||||||
Riley Fisk
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 4+ | 4 | 5 | 1 | 4+ | 1 | 8+ | 5+ | 9+ | 8+ |
| Rules | Gang Fighter (Ganger), Promotion (Goliath Specialist) | ||||||||||
| XP | 2 XP | ||||||||||
| Gear | Furnace plates (5¢) | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Combat shotgun (60¢) | ||||||||
| salvo ammo | 4" | 12" | +1 | - | 4 | - | 2 | 4+ |
| Knockback, Rapid Fire (1) | ||||||||
| shredder ammo | - | T | - | - | 2 | - | 1 | 4+ |
| Scattershot, Template | ||||||||
| ‘Renderizer’ serrated axe* (40¢) | - | E | - | - | S+2 | -1 | 2 | - |
| Melee, Pulverise, Unwieldy | ||||||||
Knob
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 5+ | 4 | 4 | 1 | 4+ | 1 | 9+ | 7+ | 9+ | 9+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Goliath Specialist) | ||||||||||
| XP | 4 XP | ||||||||||
| Gene-smithing | Vatborn (Terminal Biology) (-10¢) | ||||||||||
| Gear | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Maul (club) (10¢) | - | E | - | - | S | +1 | 2 | - |
| Melee | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
Prick
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 5+ | 4 | 4 | 1 | 4+ | 1 | 10+ | 8+ | 9+ | 9+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Goliath Specialist) | ||||||||||
| XP | 4 XP | ||||||||||
| Gene-smithing | Vatborn (Terminal Biology) (-10¢) | ||||||||||
| Gear | None | ||||||||||
| Injuries | Humiliated | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Maul (club) (10¢) | - | E | - | - | S | +1 | 2 | - |
| Melee | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
Rags
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 5+ | 4 | 4 | 1 | 4+ | 1 | 9+ | 7+ | 9+ | 9+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Goliath Specialist) | ||||||||||
| XP | 2 XP | ||||||||||
| Gene-smithing | Vatborn (Terminal Biology) (-10¢) | ||||||||||
| Gear | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Maul (club) (10¢) | - | E | - | - | S | +1 | 2 | - |
| Melee | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
Surney Banders
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 5+ | 3 | 4 | 1 | 4+ | 1 | 7+ | 6+ | 8+ | 8+ |
| Rules | Part of the Crew, Training | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Iron Jaw | ||||||||||
| Gear | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Shock whip | E | 3" | -1 | - | S+1 | - | 1 | - |
| Melee, Shock, Versatile | ||||||||
The Cage Rager
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 3+ | 6+ | 7 | 5 | 3 | 6+ | 3 | 7+ | 6+ | 8+ | 10+ |
| Rules | Combat Chems Stash | ||||||||||
| XP | 1 XP | ||||||||||
| Skills | Impetuous | ||||||||||
| Gene-smithing | Vatborn (Overdeveloped Musculature) (5¢) | ||||||||||
| Gear | Furnace plates (10¢), Stimm-slug stash (20¢) | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Mutated fists & bone spurs (70¢) | E | 2" | - | - | S+1 | -2 | 2 | - |
| Knockback, Melee, Pulverise, Versatile | ||||||||
Embed Code
Copy the code below and paste it into your website to embed the fighter card.
The embed page contains the iframe-resizer child page code so you use the parent page code if you want.
Add ?theme=light or ?theme=dark to the URL to force a particular theme.