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JuKageListRupturefarm Raiders
Venators (AN)
R Cr St W
1265¢ 1265¢

Overview

No notes added yet.

Abe - House Hunt Leader 1 – 533 (Leader)

No notes added yet.

Abe

House Hunt Leader 1 – 533 (Leader)
270¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 3 4+ 2 6+ 5+ 6+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 0 XP
Skills Overseer
Psyker None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Plasma gun (100¢)
low 12" 24" +2 - 5 -1 2 5+
Rapid Fire (1), Scarce
maximal 12" 24" +1 - 7 -2 3 5+
Scarce, Unstable
Stiletto sword (35¢) - E - - - -1 - -
Melee, Parry, Toxin

Alf - House Hunt Champion 3 – 442 (Champion)

No notes added yet.

Alf

House Hunt Champion 3 – 442 (Champion)
135¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 2 5+ 2 7+ 5+ 8+ 8+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Long rifle (30¢) 24" 48" - +1 4 -1 1 4+
Knockback

Big-Face - House Hunt Champion 3 – 442 (Champion)

No notes added yet.

Big-Face

House Hunt Champion 3 – 442 (Champion)
270¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 2 5+ 2 7+ 5+ 8+ 8+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Missile launcher* (165¢)
frag missiles 24" 48" +1 - 4 -1 1 6+
Blast (5"), Knockback, Unwieldy
krak missiles 24" 48" +1 - 6 -2 3 6+
Unwieldy

Slinga Sam - House Specialist 3 – 443 (Specialist)

No notes added yet.

Slinga Sam

House Specialist 3 – 443 (Specialist)
105¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 3 3 1 5+ 1 7+ 6+ 8+ 9+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)Tools of the Trade
XP 0 XP
Skills None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Needle rifle (40¢) 9" 18" +2 - - -2 - 6+
Scarce, Silent, Toxin

Grinder Zeke - House Hunter 1 – 544 (Ganger)

No notes added yet.

Grinder Zeke

House Hunter 1 – 544 (Ganger)
80¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)
XP 0 XP
Skills None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
Kroot long rifle (30¢)
melee E 2" - - S+1 - 1 -
Disarm, Esoteric, Melee, Versatile
ranged 12" 24" +1 - 4 - 1 4+
Esoteric, Knockback, Plentiful

Kruke - House Hunter 1 – 544 (Ganger)

No notes added yet.

Kruke

House Hunter 1 – 544 (Ganger)
95¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)
XP 0 XP
Skills None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Kroot long rifle (30¢)
melee E 2" - - S+1 - 1 -
Disarm, Esoteric, Melee, Versatile
ranged 12" 24" +1 - 4 - 1 4+
Esoteric, Knockback, Plentiful

Slig-Busta Jojo - House Hunter 1 – 544 (Ganger)

No notes added yet.

Slig-Busta Jojo

House Hunter 1 – 544 (Ganger)
80¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)
XP 0 XP
Skills None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback

Medium Vehicle - Medium Vehicle (Vehicle)

No notes added yet.

Medium Vehicle

Medium Vehicle (Vehicle)
M Fr Sd Rr HP Hnd Sv
6" 5 5 5 4 6+ 4+
Rules Jury-riggedWeapon Hardpoints
Body (2/2) Reinforced armour (20¢)Turtle back (10¢)
Drive (1/2) All-wheel steering (10¢)
Engine (2/3) Smoke vents (25¢)Engine shell (15¢)
Locomotion None
Gear None
Weapons S L S L Str Ap D Am
This vehicle has no weapons.

Feeko Fast Boys - Scum Racer (Crew)

No notes added yet.

Feeko Fast Boys

Scum Racer (Crew)
150¢
BS Ld Cl Wil Int
4+ 8+ 8+ 8+ 8+
Rules Vehicle Crew
XP 0 XP
Skills None
Gear Medium vehicle (130¢)
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.