The Phaged
| R | Cr | St | W |
|---|---|---|---|
| 1000¢ | 0¢ | 0¢ | 1000¢ |
Actions
Log ActionFrom Rukbat Dome 6 Campaign (Part 1)
Sympathiser Transfer: (Van Saar) 'The Phaged' Home Support transferred from The Phaged to The Phaged
Assets & Resources
Assets
Every gang has its own support network, be it the locals who pay them for protection, or the settlement elders who let them set up shop in their towns and holesteads.
---
Once per battle, before rolling for Initiative at the start of a round, this gang can stop the Pitch Black rules being in effect until the start of the next round.Resources
| Reputation | 1 | Modify |
Attributes
| Alignment | Law-abiding |
Fighters
| Prime | Leader | 1 |
| Archeotek | Champion | 1 |
| Augmek | Champion | 1 |
| Neotek | Prospect | 2 |
| Tek Specialist | Specialist | 1 |
| Subtek | Juve | 1 |
| Total | 7 | |
Stash
Stash Credits
Phiber Optik
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 2+ | 3 | 3 | 2 | 5+ | 2 | 4+ | 5+ | 5+ | 4+ |
| Rules | Gang Hierarchy (Leader), Group Activation (2), Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Iron Will | ||||||||||
| Cyberteknika | None | ||||||||||
| Gear | Mesh armour (15¢), Armoured bodyglove | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Lasgun (10¢) | 18" | 24" | +1 | - | 4 | -1 | 1 | 4+ |
| Hotshot las pack (+20¢) | ||||||||
Quick Rules
- Iron Will: -1 from bottle check roles whilst on battlefield (not Prone or Seriously injured)
Hit me list
- <name>
Hit them list
- <name>
Mendax
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 2+ | 3 | 3 | 2 | 5+ | 2 | 4+ | 6+ | 6+ | 5+ |
| Rules | Gang Hierarchy (Champion), Master of Cyberteknika, Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Munitioneer | ||||||||||
| Cyberteknika | Ocular Cyberteknika (Alpha) (50¢) | ||||||||||
| Gear | Mesh armour (15¢), Armoured bodyglove | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Rad-beamer* (70¢) | ||||||||
| dispersed beam | 12" | 24" | - | - | 2 | -2 | 1 | 5+ |
| Rad-phage, Rapid Fire (1) | ||||||||
| focused beam | 12" | 24" | +2 | - | 3 | -2 | 1 | 5+ |
| Rad-phage | ||||||||
Quick Rules
- Munitioneer: Re-roll failed ammo tests for this model and any model from their gang within 6".
- Ocular Alpha: Infra-sight (not for rapid fire). Can attack through smoke, increases range in Visibility (X") conditions by 9". Reduces cover hit modifier by 1 (to -/-1).
- Rad-Phage: After resolving attack, roll a D6. 4+, target suffers additional flesh wound.
Hit me list
- <name>
Hit them list
- <name>
Sabu
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 2+ | 3 | 3 | 2 | 4+ | 1 | 5+ | 6+ | 6+ | 5+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Trick Shot | ||||||||||
| Cyberteknika | None | ||||||||||
| Gear | Mesh armour (15¢), Armoured bodyglove | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Rad cannon* (130¢) | 16" | 32" | - | -1 | 2 | -2 | 1 | 4+ |
| Blast (5"), Rad-phage, Unwieldy | ||||||||
Quick Rules
- Trick-Shot: No -1 to hit penalty for partial cover or engaged. Full cover penalty reduced to -1.
- Rad-Phage: After resolving attack, roll a D6. 4+, target suffers additional flesh wound
- Unwieldy: Shoot action counts as Double Action.
Hit me list
- <name>
Hit them list
- <name>
Anakata
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 7" | 5+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 9+ | 8+ | 9+ | 7+ |
| Rules | Fast Learner, Gang Fighter (Prospect), Hot-headed, Promotion (Van Saar Augmek or Van Saar Archeotek), Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Cyberteknika | None | ||||||||||
| Gear | Armoured bodyglove, Grav-cutter | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Lasgun (10¢) | 18" | 24" | +1 | - | 3 | - | 1 | 2+ |
| Plentiful | ||||||||
| Rad grenades (25¢) | - | Sx3 | - | - | 2 | -2 | 1 | 4+ |
| Blast (3"), Grenade, Rad-phage | ||||||||
Quick Rules
- Grav Cutter: +2" Movement (to 7"), ignore terrain, move freely between levels, can't fall, can move over enemy models. If hit by ranged, isn't Pinned. Reduce incoming cover modifiers by +1. If becomes Prone (e.g. Seriously Injured), is a Stand Up (Double) action. Can make Hit & Run (Basic) attack against target they move past during Move . Hit roll with WS, then STR 4, AP -, D 1 with Concussion and Knockback.
- Concussion: If hit, INI -2 (min 6+) until end of round (Vehicles get -2 to handling tests).
- Grenade: Assume ammo symbol rolled when making to hit roll. Cannot be reloaded if fails ammo check.
- Knockback: If hit roll is =/+ than target's Toughness, moved back 1". If can't, increase Damage by 1. May trigger falling test.
- Rad-Phage: After resolving attack, roll a D6. 4+, target suffers additional flesh wound
Hit me list
- <name>
Hit them list
- <name>
Mudge
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 7" | 5+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 9+ | 8+ | 9+ | 7+ |
| Rules | Fast Learner, Gang Fighter (Prospect), Hot-headed, Promotion (Van Saar Augmek or Van Saar Archeotek), Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Cyberteknika | None | ||||||||||
| Gear | Armoured bodyglove, Grav-cutter | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Lasgun (10¢) | 18" | 24" | +1 | - | 3 | - | 1 | 2+ |
| Plentiful | ||||||||
| Rad grenades (25¢) | - | Sx3 | - | - | 2 | -2 | 1 | 4+ |
| Blast (3"), Grenade, Rad-phage | ||||||||
Quick Rules
- Grav Cutter: +2" Movement (to 7"), ignore terrain, move freely between levels, can't fall, can move over enemy models. If hit by ranged, isn't Pinned. Reduce incoming cover modifiers by +1. If becomes Prone (e.g. Seriously Injured), is a Stand Up (Double) action. Can make Hit & Run (Basic) attack against target they move past during Move . Hit roll with WS, then STR 4, AP -, D 1 with Concussion and Knockback.
- Concussion: If hit, INI -2 (min 6+) until end of round (Vehicles get -2 to handling tests).
- Grenade: Assume ammo symbol rolled when making to hit roll. Cannot be reloaded if fails ammo check.
- Knockback: If hit roll is =/+ than target's Toughness, moved back 1". If can't, increase Damage by 1. May trigger falling test.
- Rad-Phage: After resolving attack, roll a D6. 4+, target suffers additional flesh wound
Hit me list
- <name>
Hit them list
- <name>
Tron
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 3+ | 3 | 3 | 1 | 5+ | 1 | 6+ | 7+ | 7+ | 6+ |
| Rules | Gang Fighter (Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Cyberteknika | None | ||||||||||
| Gear | Flak armour (10¢), Armoured bodyglove | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Lasgun (10¢) | 18" | 24" | +1 | - | 4 | -1 | 1 | 4+ |
| Hotshot las pack (+20¢) | ||||||||
Quick Rules
- <rules>
Hit me list
- <name>
Hit them list
- <name>
Jester
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 5+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 9+ | 8+ | 9+ | 7+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Van Saar Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Cyberteknika | None | ||||||||||
| Gear | Armoured bodyglove | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Lasgun (10¢) | 18" | 24" | +1 | - | 3 | - | 1 | 2+ |
| Plentiful | ||||||||
Quick Rules
- <rules>
Hit me list
- <name>
Hit them list
- <name>
Embed Code
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Stash
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/b2702a9e-d780-47e8-b35a-509abbc53446/fighter/47dbdb80-194d-48a0-a471-83608a1986a7/embed?theme=auto"></iframe>Copied
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Phiber Optik
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Mendax
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Sabu
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/b2702a9e-d780-47e8-b35a-509abbc53446/fighter/d7fb4be9-03ec-468f-b667-e86d816b0dfb/embed?theme=auto"></iframe>Copied
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Anakata
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Mudge
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Tron
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/b2702a9e-d780-47e8-b35a-509abbc53446/fighter/fab706a1-ca03-4725-b29e-aace65528166/embed?theme=auto"></iframe>Copied
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Jester
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