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Overview

-------------=======MISSION INTERCEPT=========----------------

𐎦𐎮              Illumination must occur. All knowledge is sacred. 

 𐎥𐎮𐎱𐏂𐎧Through rejection of flesh we may embrace our purpose 

 𐎠𐎭𐎣 𐎫      Through the embrace of steel we may go forth .

𐎤𐎠𐎱𐎭        Go forth and learn, Go forth and teach.

𐎦𐎮              Illumination will be brought to the worthy, and they will be blessed

𐎥𐎮𐎱𐏂𐎧The wretched shall have their flesh and spirit yielded to the experiment

 𐎠𐎭𐎣           The wretched of this planet do not understand the history of their world

𐏂𐎤𐎠            Ignorance's sin will be peeled back

𐎢𐎧             Knowledge shall flow

 

---====ALERT: COGITATOR CORRUPTED - TRANSMISSION END====----

Illuminator Arvek

Prime (Leader)

No lore added yet.

Illuminator Arvek

Prime (Leader)
440¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 2 5+ 2 4+ 5+ 5+ 4+
Rules Gang Hierarchy (Leader)Group Activation (2)Tools of the TradeNon-sanctioned Psyker
XP 2 XP
Skills MentorFast Shot
Powers Crack Lock (Technomancy)Manipulate Lumens (Technomancy)
Cyberteknika Sindextrous Cyberteknika (Alpha) (50¢)Ocular Cyberteknika (Alpha) (50¢)Torsonic Cyberteknika (Alpha) (50¢)
Psyker Non-sanctioned psyker upgrade
Gear Armourweave (20¢)Armoured bodyglove
Injuries Out Cold
Advancements 1
Weapons S L S L Str Ap D Am
Grav gun (120¢) 9" 18" +1 - * -1 2 5+
Blast (3"), Concussion, Graviton Pulse

Iryan-1

Augmek (Champion)

No lore added yet.

Iryan-1

Augmek (Champion)
585¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 4 3 4+ 1 5+ 6+ 6+ 5+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 3 XP
Skills Trick ShotOverwatchMunitioneerWeaponsmith
Cyberteknika Ocular Cyberteknika (Omega) (105¢)
Psyker None
Gear Mesh armour (15¢)Armoured bodyglove
Injuries None
Advancements 5
Weapons S L S L Str Ap D Am
Plasma cannon* (130¢)
low 18" 36" +1 - 6 -1 2 5+
Rapid Fire (1), Scarce, Unwieldy
maximal 18" 36" +1 - 8 -2 3 5+
Blast (3"), Scarce, Unstable, Unwieldy
Suspensors (+60¢)

Oraestus

Archeotek (Champion)

No lore added yet.

Oraestus

Archeotek (Champion)
290¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 2 5+ 2 4+ 6+ 6+ 4+
Rules Gang Hierarchy (Champion)Master of CyberteknikaTools of the Trade
XP 1 XP
Skills FixerWeaponsmithCold and Calculating
Cyberteknika Ocular Cyberteknika (Alpha)Cranial Cyberteknika (Alpha) (30¢)
Psyker None
Gear Armourweave (20¢)Armoured bodyglove
Injuries None
Advancements 3
Weapons S L S L Str Ap D Am
Rad-beamer* (70¢)
dispersed beam 12" 24" - - 2 -2 1 5+
Rad-phage, Rapid Fire (1)
focused beam 12" 24" +2 - 3 -2 1 5+
Rad-phage

Biologus Experimentor Det

Tek-hunter (Specialist)

No lore added yet.

Biologus Experimentor Det

Tek-hunter (Specialist)
285¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 3+ 3 4 1 5+ 1 6+ 7+ 7+ 6+
Rules Expert in their FieldGang Fighter (Specialist)Tools of the Trade
XP 4 XP
Skills Hip Shooting
Cyberteknika Vascular Cyberteknika (Alpha) (40¢)
Psyker None
Gear Mesh armour (15¢)Medicae kit (30¢)Servo-medicae (15¢)Armoured bodyglove
Injuries Hand Injury
Advancements 2
Weapons S L S L Str Ap D Am
Rak’gol razor gun (60¢) 6 20 - -1 - -2 - 6+
Esoteric, Rapid Fire (2), Toxin

Telerc

Tek Specialist (Specialist)

No lore added yet.

Telerc

Tek Specialist (Specialist)
200¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 1 5+ 1 6+ 7+ 7+ 6+
Rules Gang Fighter (Specialist)
XP 1 XP
Skills Photonic Engineer
Cyberteknika None
Psyker None
Gear Mesh armour (15¢)Armoured bodyglove
Injuries Old Battle Wound
Advancements 2
Weapons S L S L Str Ap D Am
Las carbine (20¢) 10" 24" +1 - 3 -2 1 5+
Rapid Fire (1), Unstable
Focusing crystal (+30¢)

Jazun

Subtek (Juve)

No lore added yet.

Jazun

Subtek (Juve)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
XP 0 XP
Skills None
Cyberteknika None
Psyker None
Gear Armoured bodyglove
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Mertioc

Subtek (Juve)

No lore added yet.

Mertioc

Subtek (Juve)
420¢
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 4+ 3 3 1 4+ 1 9+ 8+ 10+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
XP 3 XP
Skills None
Cyberteknika Torsonic Cyberteknika (Gamma) (75¢)Motive Cyberteknika (Alpha) (35¢)
Psyker None
Gear Mesh armour (15¢)Frenzon collar (30¢)Holochromatic field (100¢)Armoured bodyglove
Injuries Head Injury
Advancements 2
Weapons S L S L Str Ap D Am
Power sword (50¢) - E - - S+1 -2 1 -
Melee, Parry, Power
Power sword (50¢) - E - - S+1 -2 1 -
Melee, Parry, Power

Oblinaxos

Subtek (Juve)

No lore added yet.

Oblinaxos

Subtek (Juve)
140¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 10+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
XP 7 XP
Skills None
Cyberteknika None
Psyker None
Gear Mesh armour (15¢)Armoured bodyglove
Injuries Convalescence , Humiliated , Impressive Scars
Advancements None
Weapons S L S L Str Ap D Am
Las sub-carbine (15¢) 4" 12" +1 - 3 -2 1 5+
Rapid Fire (1), Sidearm, Unstable
Focusing crystal (+30¢)
Las sub-carbine (15¢) 4" 12" +1 - 3 -2 1 5+
Rapid Fire (1), Sidearm, Unstable
Focusing crystal (+30¢)

Zarxes

Subtek (Juve)

No lore added yet.

Zarxes

Subtek (Juve)
55¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
XP 0 XP
Skills None
Cyberteknika None
Psyker None
Gear Mesh armour (15¢)Armoured bodyglove
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Suppression laser (40¢)
broad burst 4" 8" +2 - 2 - 1 4+
Plentiful, Scattershot
short burst 8" 16" +1 - 4 - 2 4+
Knockback, Plentiful

Innovator Seraf

Heretek (Hanger-on)

No lore added yet.

Innovator Seraf

Heretek (Hanger-on)
40¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 9+ 7+ 7+ 5+
Rules Outlaw
XP 0 XP
Skills Munitioneer
Psyker None
Gear Mesh armour
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Grav gun 9" 18" +1 - * -1 2 5+
Blast (3"), Concussion, Graviton Pulse

Custom Rig

Custom Rig (Vehicle)

No lore added yet.

Custom Rig

Custom Rig (Vehicle)
M Fr Sd Rr HP Hnd Sv
9" 8 8 7 5 6+ 4+
Rules Weapon Hardpoints
Body (1/4) Transport cage (small) (20¢)
Drive (1/4) All-wheel steering (10¢)
Engine (3/4) Nitro burner (15¢)Easy turnover (5¢)Archaeotech automantic reactor (40¢)
Locomotion None
Gear None
Damage Unreliable , Persistent Rattle
Weapons S L S L Str Ap D Am
Autocannon* (160¢) 24" 48" - - 7 -2 2 4+
Knockback, Rapid Fire (1), Unwieldy
Plasma cannon* (130¢)
low 18" 36" +1 - 6 -1 2 5+
Rapid Fire (1), Scarce, Unwieldy
maximal 18" 36" +1 - 8 -2 3 5+
Blast (3"), Scarce, Unstable, Unwieldy

Tarantala

Teknika (Crew)

No lore added yet.

Tarantala

Teknika (Crew)
250¢
BS Ld Cl Wil Int
3+ 6+ 7+ 7+ 6+
Rules Gang Fighter (Crew)Vehicle Crew
XP 3 XP
Skills None
Cyberteknika None
Psyker None
Gear Custom rig (205¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

THE RUSTSCOURGE

Scrapcode-corrupted ambot (Brute)

No lore added yet.

THE RUSTSCOURGE

Scrapcode-corrupted ambot (Brute)
220¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 6+ 5 5 3 5+ 3 8+ 6+ 9+ 10+
Rules Armour SpikesMachine MadnessOutlawValuable
XP 3 XP
Skills Nerves of SteelBerserker
Psyker None
Gear Armour spikesCarapace (light)
Injuries Eye Injury
Advancements None
Weapons S L S L Str Ap D Am
Tunnelling claw
melee - E - - S -1 2 -
Melee
ranged 4" 8" - - 6 -2 2 5+
Melta, Scarce, Sidearm
Tunnelling claw
melee - E - - S -1 2 -
Melee
ranged 4" 8" - - 6 -2 2 5+
Melta, Scarce, Sidearm

Machine-whisperer Mahraz

Teknika (Crew)

No lore added yet.

Machine-whisperer Mahraz

Dead
Teknika (Crew)
BS Ld Cl Wil Int
3+ 6+ 7+ 7+ 6+
Rules Gang Fighter (Crew)Vehicle Crew
XP 1 XP
Skills None
Cyberteknika None
Psyker None
Gear None
Injuries Memorable Death
Advancements None