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Sybaris Hunters

R Cr St W
1880¢ 1880¢

Actions

Log Action

From Authentic Dungeons

vellocetSybaris Hunters
2 months, 2 weeks ago

Dame Agatha spent 9 XP to advance

Outcome: Gained Fast Shot skill
vellocetSybaris Hunters
2 months, 2 weeks ago

Tybalt spent 5 XP to advance

Outcome: Improved Initiative
vellocetSybaris Hunters
2 months, 2 weeks ago

Tybalt spent 12 XP to advance

Outcome: Gained Spring Up skill
vellocetSybaris Hunters
2 months, 2 weeks ago

Reputation Update: Sybaris Hunters gained 4 Reputation (new total: 10)

vellocetSybaris Hunters
2 months, 2 weeks ago

Carmen spent 9 XP to advance

Outcome: Gained Fast Shot skill
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Assets & Resources

Assets

Gambling Den (Delaque) (Territory)
Transfer
Income: The player chooses a suit of cards. The player then draws a card from a shuffled deck of playing cards that includes both Jokers. If they draw a card from the suit they chose, they earn income to the value of the card (Jack 11, Queen 12, King 13, Ace 14) x10 credits. If they draw a card from a suit of the same colour, then the Income is the value of the card x5 credits. If it is any other suit, they gain no income from the Territory. If, however, they draw a Joker, they must pay all of the income they earn in that post-battle sequence to a random gang taking part in the campaign, as determined by the Arbitrator.  ·  Reputation: +1  ·  Enhanced boon: +2  ·  Enhanced boon: Special: Nominate an enemy fighter before the Priority roll, that fighter misses the battle.

Gambling is rife in the underhive, with fortunes won on the turn of a card and lost on the spin of a bolt shell, and debts are easily piled up by those who don’t know when to quit.

Promethium Cache (Territory)
Transfer
Special: All fighters may re-roll Ammo tests for weapon with Blaze.  ·  Equipment: Three fighters gain free incendiary charges

Stacks of fuel drums and tanks fill this half-forgotten stash, enough to keep a factory running, or burn half of the Sump down if a stray spark catches it.

Settlement (Territory)
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Income: D6 x 10  ·  Recruit: Roll 2D6, on a 6, recruit a single free Juve. On a double 6 recruit a free Ganger.  ·  Reputation: +1

Settlements dot the underhive. Most are scrap-shanties, peopled by the brave, the foolish and the desperate. Some are even willing to risk the danger of the wastes to build a life for themselves

Resources

Reputation 10 Modify

Attributes

No attributes set.

Fighters

Hunt Master Leader 1
Yeld Spyre Hunter Champion 1
Caryatid Prime Exotic Beast 1
Jakara Spyre Hunter Champion 1
Orrus Spyre Hunter Champion 1
Total 5

Stash

Stash Credits

Dame Agatha

505¢
Hunt Master (Leader)
M WS BS S T W I A Ld Cl Wil Int
7" 2+ 2+ 3 4 4 3+ 3 7+ 5+ 6+ 6+
Rules Experienced HunterGang LeaderKill CountMaster of the HuntReflex EnhancersSpyrer Hunting Rig Glitches
XP 10 XP
Kill Count 0
Glitch Count 0
Skills Iron WillFast Shot
Gear Photo-goggles (35¢)Chem-synth (15¢)Malcadon toxin whip with web incisors, grapnel launcher and drop rig (60¢)Bio-booster (35¢)Web solvent (25¢)Sovereign hunting rig
Injuries None
Advancements 5
Weapons S L S L Str Ap D Am
Malcadon toxin whip E 2" - -1 - -2 - -
Entangle, Melee, Toxin
Web incisors 4" 8" - - 3 - - 4+
Silent, Web
Yeld missile gauntlet (30¢) 15" 30" - - 5 - 1 4+
Knockback
No lore added yet.

BS enhancement for 0 XP - bonus from the Spyrer Power Boost table.

Carmen

480¢
Yeld Spyre Hunter (Champion)
M WS BS S T W I A Ld Cl Wil Int
7" 4+ 2+ 3 4 2 2+ 2 7+ 5+ 6+ 6+
Rules Kill CountMaster of the HuntReflex EnhancersSpyrer Hunting Rig Glitches
XP 4 XP
Kill Count 0
Glitch Count 0
Skills OverwatchFast Shot
Gear Respirator (15¢)Bio-booster (35¢)Caryatid prime (90¢)Web solvent (25¢)Photo-goggles (35¢)Yeld hunting rig
Injuries None
Advancements 3
Weapons S L S L Str Ap D Am
Paired Yeld missile gauntlets 15" 30" - - 5 - 1 4+
Knockback, Rapid Fire (1)
Yeld wings - E - - S+1 -1 1 -
Melee
No lore added yet.
No notes added yet.

Caryatid Prime

Caryatid Prime (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ - 2 2 1 2+ 1 7+ 6+ 7+ 8+
Rules Charmed CompanionFlightPrecognitionReflex Enhancers
XP 0 XP
Skills None
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.
No lore added yet.
No notes added yet.

Leopold

300¢
Jakara Spyre Hunter (Champion)
M WS BS S T W I A Ld Cl Wil Int
6" 2+ 4+ 3 3 2 3+ 3 7+ 5+ 6+ 6+
Rules Kill CountMaster of the HuntReflex EnhancersSpyrer Hunting Rig Glitches
XP 0 XP
Kill Count 0
Glitch Count 0
Skills None
Gear Bio-booster (35¢)Respirator (15¢)Jakara hunting rig
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Mirror shield 4" 8" - -1 - - - 3+
Energy Shield, Flash
Naga blade E 2" - - S+2 -1 2 -
Disarm, Melee, Parry, Versatile
No lore added yet.
No notes added yet.

Tybalt

595¢
Orrus Spyre Hunter (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 2+ 3+ 4 4 3 2+ 2 7+ 5+ 6+ 6+
Rules Kill CountMaster of the HuntReflex EnhancersSpyrer Hunting Rig Glitches
XP 1 XP
Kill Count 0
Glitch Count 0
Skills Bull ChargeSpring Up
Gear Bio-booster (35¢)Web solvent (25¢)Photo-goggles (35¢)Respirator (15¢)Orrus hunting rig
Injuries None
Advancements 4
Weapons S L S L Str Ap D Am
Bolt launcher 8" 20" +1 - 4 -1 1 4+
Rapid Fire (1), Sidearm
Bolt launcher 8" 20" +1 - 4 -1 1 4+
Rapid Fire (1), Sidearm
Orrus power talons - E - - S+1 -3 2 -
Melee, Paired, Power, Rending
Augmentation: Tier 2 (+40¢)
No lore added yet.
No notes added yet.
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  • Stash

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  • Dame Agatha

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  • Carmen

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  • Caryatid Prime

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  • Leopold

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  • Tybalt

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