Campaign Actions
Perpetual Necromunda Extravaganza
Updated Alliance: Iron Guild
Recovery: Frankie Knuckles recovered from Bitter Emnity
Outcome: Injury removedInjury: Guy suffered Bitter Emnity - Helix Syndicate
Outcome: Guy was put into ActiveBought Bolt pistol for Benny the Brains (45¢)
Outcome: Credits remaining: 3¢Equipped Benny the Brains with Spud-jacker from stash (15¢)
Outcome: Credits remaining: 48¢Equipped Benny the Brains with Armoured undersuit from stash (25¢)
Outcome: Credits remaining: 48¢Equipped Benny the Brains with Furnace plates from stash (5¢)
Outcome: Credits remaining: 48¢Gained 5¢ from Vatborn for Benny the Brains
Outcome: Credits remaining: 48¢Hired Benny the Brains (100¢)
Outcome: Credits remaining: 43¢Equipped Frankie Knuckles with Combat shotgun from stash (70¢)
Outcome: Credits remaining: 143¢Equipped Frankie Knuckles with Chainaxe from stash (30¢)
Outcome: Credits remaining: 143¢Moved Spud-jacker from Frankie Knuckles to stash (15¢)
Outcome: Credits remaining: 143¢Moved Stub gun from Frankie Knuckles to stash (5¢)
Outcome: Credits remaining: 143¢Reputation Update: Big Jim's Big Lads - campaign version lost 1 Reputation (new total: 2)
Added 1 XP for Pinky Steve
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for Old Ron
Outcome: Current: 4 XP, Total: 10 XPAdded 1 XP for Frankie Knuckles
Outcome: Current: 1 XP, Total: 13 XPAdded 3 XP for Guy
Outcome: Current: 7 XP, Total: 13 XPAdded 2 XP for Wee Pat
Outcome: Current: 5 XP, Total: 5 XPDeath: Razor Dave was killed
Outcome: Razor Dave is permanently dead. All equipment transferred to stash.Injury: Razor Dave suffered Convalescence
Outcome: Razor Dave was put into DeadReduced 40¢
Outcome: -40¢ (to 13¢, all time: 1943¢)Death: Big Jim was killed
Outcome: Big Jim is permanently dead. All equipment transferred to stash.Injury: Big Jim suffered Memorable Death
Outcome: Big Jim was put into DeadState Change: Nimble Jack changed from Recovery to Active
Outcome: Nimble Jack is now ActiveBought Magnacles for Pinky Steve (20¢)
Outcome: Credits remaining: 13¢Bought Magnacles for Frankie Knuckles (20¢)
Outcome: Credits remaining: 33¢Bought stun rounds for Grenade launcher on Guy (15¢)
Outcome: Credits remaining: 53¢Bought stun rounds for Grenade launcher on Big Jim (15¢)
Outcome: Credits remaining: 68¢Added 30¢: Tech bazaar also gives credits
Outcome: +30¢ (to 83¢)Spent 80¢: Docs Fees
Outcome: -80¢ (to 53¢)State Change: Pete the Skull changed from Convalescence to Active
Outcome: Pete the Skull is now ActiveDamage: Rockgrinder suffered Damaged Bodywork
Outcome: Rockgrinder was put into ActiveState Change: Pete the Skull changed from Active to Convalescence
Outcome: Pete the Skull is now ConvalescenceState Change: Nimble Jack changed from Active to Recovery
Outcome: Nimble Jack is now RecoveryRolled on tabletop for advancement to Frankie Knuckles
Rolled 2D6: 4 , 4 = 8 Outcome: Improved IntelligenceHired Greasy Steve (0¢)
Outcome: Credits remaining: 133¢Hired Slim Keith (0¢)
Outcome: Credits remaining: 133¢Added 1 XP for Pete the Skull
Outcome: Current: 1 XP, Total: 1 XPAdded 3 XP for Billy Chains
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for Pinky Steve
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Old Ron
Outcome: Current: 2 XP, Total: 8 XPAdded 1 XP for Nimble Jack
Outcome: Current: 4 XP, Total: 4 XPAdded 3 XP for Guy
Outcome: Current: 4 XP, Total: 10 XPAdded 1 XP for Frankie Knuckles
Outcome: Current: 6 XP, Total: 12 XPAdded 3 XP for Wee Pat
Outcome: Current: 3 XP, Total: 3 XPAdded 6 XP for Razor Dave
Outcome: Current: 12 XP, Total: 17 XPAdded 1 XP for Big Jim
Outcome: Current: 6 XP, Total: 6 XPAdded 60¢: 2x Settlement vs Jordan for Krok Pass
Outcome: +60¢ (to 133¢)