Campaign Actions
SLO County Dominion
"Lucky" Fred spent 8 XP to advance
Outcome: Improved ToughnessCyber-mastiff spent 6 XP to advance
Outcome: Improved CoolLil N3d (cyber-mastiff) advancement
Rolled 2D6: 5 , 6 = 11 Outcome: Cool +1Settlement boon (2d6)
Rolled 2D6: 5 , 2 = 7 Outcome: NothingBought firestorm ammo for Combat shotgun on Ed (30¢)
Outcome: Credits remaining: 100¢Bought stun rounds for Grenade launcher on "Lucky" Fred (25¢)
Outcome: Credits remaining: 130¢Bought Armoured undersuit for "One Punch" Red (25¢)
Outcome: Credits remaining: 155¢Trade with Fred (champ) and Red (champ) Seek rare equipment (2d6+2)
Rolled 2D6: 5 , 5 = 10 Outcome: R12Added 30¢: Settlement income
Outcome: +30¢ (to 180¢)Settlement income (1d6x10)
Rolled 1D6: 3 = 3 Outcome: 30¢Ran Lo income due to making less than Lemon Jellies (2d6x10)
Rolled 2D6: 3 , 5 = 8 Outcome: 80¢Added 1 XP for Xed - 1xp being there
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Zed - 1xp being there
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Ed - 1xp being there
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Ted - 1xp being there
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Jed - 1xp being there
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for "One Punch" Red - 1xp being there
Outcome: Current: 5 XP, Total: 5 XPAdded 5 XP for "Lucky" Fred - 2xp Dorshapo serious injury (champ) 2xp Meyer serious injury (leader) 1xp being there
Outcome: Current: 8 XP, Total: 8 XPAdded 3 XP for Cyber-mastiff - 2xp Coup de grace Dot 1xp being there
Outcome: Current: 7 XP, Total: 7 XPReduced 3 XP for "Lucky" Fred - Recorded last action on wrong fighter
Outcome: Current: 3 XP, Total: 3 XPAdded 3 XP for "Lucky" Fred - 2xp Coup de grace Dot (Juve) 1xp being there
Outcome: Current: 6 XP, Total: 6 XPAdded 3 XP for "Rock Steady" Ned - 2xp Dorshapo serious injury (champ) 1xp being there
Outcome: Current: 6 XP, Total: 6 XPInjury: Zed suffered Out Cold
Outcome: Zed was put into ActiveZed injury
Rolled 2D6: 2 , 5 = 7 Outcome: Out ColdInjury: Ed suffered Out Cold
Outcome: Ed was put into ActiveEd injury
Rolled 2D6: 1 , 6 = 7 Outcome: Out ColdInjury: Ted suffered Out Cold
Outcome: Ted was put into ActiveTed injury
Rolled 2D6: 1 , 5 = 6 Outcome: Out ColdRecovery: Ted recovered from Out Cold
Outcome: Fighter became availableRecovery: "Lucky" Fred recovered from Convalescence
Outcome: Fighter became availableInjury: Jed suffered Out Cold
Outcome: Jed was put into ActiveJed injury
Rolled 2D6: 1 , 5 = 6 Outcome: Out ColdInjury: Cyber-mastiff suffered Out Cold
Outcome: Cyber-mastiff was put into ActiveLil Ned injuries
Rolled 2D6: 2 , 5 = 7 Outcome: Out ColdInjury: "Rock Steady" Ned suffered Convalescence
Outcome: "Rock Steady" Ned was put into ConvalescenceRolling for lasting injuries
Rolled 2D6: 3 , 1 = 4 Outcome: ConvalescenceInjury: "One Punch" Red suffered Bitter Emnity - Bitter enmity against Lemon Jellies
Outcome: "One Punch" Red was put into ActiveRecovery: "One Punch" Red recovered from Out Cold
Outcome: Fighter became availableUndo on purchase of firestorm ammo for Red
Outcome: Credits remaining ç70Bought firestorm ammo for Combat shotgun on "One Punch" Red (30¢)
Outcome: Credits remaining: 40¢Bought Fighting knife for Xed (15¢)
Outcome: Credits remaining: 70¢Bought Sawn-off shotgun for Xed (15¢)
Outcome: Credits remaining: 85¢Injury: Ted suffered Out Cold
Outcome: Ted was put into ActiveInjury: "Lucky" Fred suffered Convalescence
Outcome: "Lucky" Fred was put into ConvalescenceInjury: "One Punch" Red suffered Out Cold
Outcome: "One Punch" Red was put into ActiveInjury: Jed suffered Lesson Learned
Outcome: Jed was put into ActiveStarting Territory Transfer: Settlement (Orlock) transferred from no one to Ned's Iron 'eds
Added 35¢: Offset free Juve hire from settlement boon
Outcome: +35¢ (to 100¢)