Campaign Actions
SLO County Dominion
Added 1 XP for Scyx - 1xp for being in the battle
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Chaos Familiar - 1xp for being in the battle
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for Ovoron - 1xp for being in the battle
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for Chaos Familiar - 1xp for being in the battle
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for Asterox - 1xp for being in the battle
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Chaos Familiar - 1xp for being in the battle
Outcome: Current: 4 XP, Total: 4 XPAdded 3 XP for Millekev - 1xp for being in the fight, 2xp for taking Ponderosa out of action
Outcome: Current: 8 XP, Total: 8 XPMillekev is attempting the Dark Ritual to Tzeentch, with Ovoron as the focus. 2d6+2 (bonus from Desecrated Ground territory)
Rolled 2D6: 2 , 6 = 8 Outcome: Unsuccessful; favor of Tzeentch ends until next successful Dark RitualAsterox and Ovoron are Seeking Rare & Illegal Equipment (2d6+2)
Rolled 2D6: 3 , 3 = 6 Outcome: 6+2=8 availabilityReputation Update: The Clutching Hands lost 1 Reputation (new total: 2)
Outcome: -1 rep from losing The Trap2nd roll of 2d6 to see if free ganger(s) from Settlement
Rolled 2D6: 6 , 4 = 10 Outcome: Result = 1 free gangerRolling 2d6 to see if free ganger(s) from Settlement
Rolled 2D6: 5 , 6 = 11 Outcome: First result = 1 ganger. Rolling again due to Agitator and choosing result from the two rollsRolling 1d3 for credits from Fixer skill on Siv, 1-2 = 1, 3-4 = 2, 5-6 = 3
Rolled 1D6: 1 = 1 Outcome: 10 credits from FixerAdded 20¢: 20 credits from Uphive Raiments
Outcome: +20¢ (to 60¢)Added 20¢: 20 credits from Settlement
Outcome: +20¢ (to 40¢)Rolling credits from Uphive Raiments, 1d3x10
Rolled 1D6: 4 = 4 Outcome: 1-2 = 1, 3-4 = 2, 5-6 = 3, so 20 creditsRolling for income from Settlement, 1d6x10
Rolled 1D6: 2 = 2 Outcome: 20 creditsAdded 20¢: 20 credits from losing The Trap
Outcome: +20¢ (to 20¢)Injury: Lakrix suffered Impressive Scars
Outcome: Lakrix was put into ActiveRolling for lasting injuries on Lakrix
Rolled 2D6: 6 , 6 = 12 Outcome: Impressive ScarsRolling d3 for exp for Scyx from Lesson Learned. 1-2 = 1, 3-4 = 2, 5-6 = 3
Rolled 1D6: 2 = 2 Outcome: 1 xp for Scyx from Lesson LearnedRolling for lasting injury on Scyx
Rolled 2D6: 6 , 5 = 11 Outcome: Lesson Learned: Fighter goes into convalescence and gains D3 experienceState Change: Kaloth changed from Convalescence to Active
Outcome: Kaloth is now ActiveState Change: Rekondr changed from Recovery to Active
Outcome: Rekondr is now ActiveAdded 2 XP for Rekondr - Successful dark ritual
Outcome: Current: 5 XP, Total: 5 XPSorry, result of last till should be 9 (7+1+2), forgot about territory bonus. Ritual is successful, which means Rekondr gains d6 gain and tzeentch's favor continues. Rolling here for XP gain
Rolled 1D6: 2 = 2 Outcome: Rekondr gains 2 xpRolling 2d6+1 for dark ritual. +2 for attempting to involve tzeentch again, -1 for losing the battle, so +1 total. Focus will be Rekondr.
Rolled 2D6: 5 , 2 = 7 Outcome: 7+1 = 8. Didn't fail, but also didn't get tzeentch's favor, so no +2 on next dark ritualReputation Update: The Clutching Hands gained 2 Reputation (new total: 3)
Outcome: +3 rep from helot territory, -1 rep from losing today's game = 3 total repTerritory Transfer: Desecrated Ground (Helot Cult) transferred from no one to The Clutching Hands
Bought Flak armour for Fragoz (10¢)
Outcome: Credits remaining: 0¢Bought Lasgun for Fragoz (15¢)
Outcome: Credits remaining: 10¢Bought Chaos familiar for Scyx (25¢)
Outcome: Credits remaining: 25¢Equipped Scyx with Mesh armour from stash (15¢)
Outcome: Credits remaining: 50¢Bought Long rifle for Scyx (30¢)
Outcome: Credits remaining: 50¢Rolling 1d6+1 to see if Kaloth's "Convalescence" becomes a mutation. 6+ = mutation
Rolled 1D6: 1 = 1 Outcome: No mutationRolling 1d6+1 to see if Rekondr's "Head Injury" becomes a mutation. 6+ = mutation
Rolled 1D6: 2 = 2 Outcome: No mutationRolling 1d6+1 to see if Izar's "Bitter Torment" becomes a mutation. 6+ = mutation
Rolled 1D6: 1 = 1 Outcome: No mutationAdded 1 XP for Zwymor - 1 XP if they took part in a battle
Outcome: Current: 5 XP, Total: 5 XPAdded 1 XP for Rekondr - 1 XP if they took part in a battle
Outcome: Current: 3 XP, Total: 3 XP