Campaign Actions
SLO County Dominion
Added 1 XP for Scyx - Took part in battle
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for Chaos Familiar - Took part in battle
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Panon - Took part in battle
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Chaos Familiar - Took part in battle
Outcome: Current: 6 XP, Total: 6 XPAdded 2 XP for Ovoron - Took part in battle, seriously injured Janet
Outcome: Current: 7 XP, Total: 7 XPAdded 1 XP for Chaos Familiar - Took part in battle
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Beliax - Took part in battle
Outcome: Current: 1 XP, Total: 1 XPAdded 3 XP for Chaos Familiar - Took part in battle, took Sharalanda out of action
Outcome: Current: 7 XP, Total: 7 XPAdded 1 XP for Asterox - Took part in battle
Outcome: Current: 4 XP, Total: 10 XPRecovery: Ulak recovered from Convalescence
Outcome: Fighter became availableRecovery: Kaloth recovered from Convalescence
Outcome: Injury removedRecovery: Lakrix recovered from Out Cold
Outcome: Injury removedRecovery: Scyx recovered from Out Cold
Outcome: Fighter became availableRecovery: Millekev recovered from Convalescence
Outcome: Fighter became availableRecovery: Fragoz recovered from Convalescence
Outcome: Fighter became availableBought Chaos familiar for Panon (25¢)
Outcome: Credits remaining: 0¢Bought Chaos familiar for Beliax (25¢)
Outcome: Credits remaining: 25¢Equipped Panon with Mesh armour from stash (15¢)
Outcome: Credits remaining: 50¢Bought Grenade launcher for Panon (55¢)
Outcome: Credits remaining: 50¢Hired Panon (60¢)
Outcome: Credits remaining: 105¢Equipped Millekev with Sword from stash (20¢)
Outcome: Credits remaining: 165¢Equipped Hezok with Lasgun from stash (15¢)
Outcome: Credits remaining: 165¢Equipped Beliax with Mesh armour from stash (15¢)
Outcome: Credits remaining: 165¢Equipped Beliax with Long rifle from stash (30¢)
Outcome: Credits remaining: 165¢Hired Beliax (60¢)
Outcome: Credits remaining: 165¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 225¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 240¢Bought Long rifle for Stash (30¢)
Outcome: Credits remaining: 255¢Bought Lasgun for Stash (15¢)
Outcome: Credits remaining: 285¢Bought Sword for Stash (20¢)
Outcome: Credits remaining: 300¢Added 250¢: 250 credits for downtime
Outcome: +250¢ (to 320¢)State Change: Millekev changed from Convalescence to Active - Out of convalescence due to downtime
Outcome: Millekev is now ActiveState Change: Fragoz changed from Convalescence to Active - Out of convalescence due to downtime
Outcome: Fragoz is now ActiveState Change: Ovoron changed from Recovery to Active - Out of recovery due to downtime
Outcome: Ovoron is now ActiveState Change: Lakrix changed from Recovery to Active - Out of recovery due to downtime
Outcome: Lakrix is now ActiveReleased Ponderosa back to Lemon Jellies without ransom
Outcome: Lemon Jellies rating +240¢Asterox, Ovoron and Scyx making a trade action, so 2d6+3
Rolled 2D6: 6 , 1 = 7 Outcome: 10 rarityZwymor spent 6 XP to advance
Outcome: Improved Ballistic SkillRekondr spent 6 XP to advance
Outcome: Improved Ballistic SkillKaloth spent 6 XP to advance
Outcome: Improved Ballistic SkillAdded 60¢: 10 from settlement, 20 from fixer, 30 from uphive raiments
Outcome: +60¢ (to 70¢)Rolling 2d6 for possible free gangers from settlement. Agitator: "When the gang rolls to see if they get a free fighter from a Territory, such as those provided by a Settlement, they may roll twice and choose the result they want." This is roll #2
Rolled 2D6: 5 , 3 = 8 Outcome: No free gangerRolling 2d6 for possible free gangers from settlement. Agitator: "When the gang rolls to see if they get a free fighter from a Territory, such as those provided by a Settlement, they may roll twice and choose the result they want." This is roll #1
Rolled 2D6: 4 , 4 = 8 Outcome: No free gangerd3x10 for uphive raiments
Rolled 1D6: 5 = 5 Outcome: 30 creditsd3x10 for fixer skill on Siv. 1-2 = 1, 3-4 = 2, 5-6 = 3
Rolled 1D6: 3 = 3 Outcome: 20 creditsd6x10 for settlement income
Rolled 1D6: 1 = 1 Outcome: 10 creditsInjury: Lakrix suffered Out Cold - Into recovery as a result of medical escort
Outcome: Lakrix was put into RecoverySpent 60¢: Paying for Lakrix's medical escort
Outcome: -60¢ (to 10¢)Rolling d6 to see result of medically escorting Lakrix
Rolled 1D6: 6 = 6 Outcome: Full recoveryRolling 2d6x10 to determine cost to medically escort Lakrix
Rolled 2D6: 1 , 5 = 6 Outcome: 60 credits to medically escort Lakrix. Next roll will determine result