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Saviour's Regret

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ReimaNSHope's Vigil
2 weeks, 4 days ago

Amish spent 6 XP to advance

Outcome: Improved Ballistic Skill
ReimaNSHope's Vigil
2 weeks, 4 days ago

Injury: Crashout suffered Eye Injury

Outcome: Crashout was put into Recovery
ReimaNSHope's Vigil
2 weeks, 4 days ago

State Change: Crashout changed from Convalescence to Active

Outcome: Crashout is now Active
ReimaNSHope's Vigil
2 weeks, 4 days ago

Rolling for advancement to Beetle

Rolled 2D6: 5 , 4 = 9 Outcome: Improved Intelligence
ReimaNSHope's Vigil
2 weeks, 4 days ago

Added 2 XP for Crashout - Participation

Outcome: Current: 4 XP, Total: 4 XP
ReimaNSHope's Vigil
2 weeks, 4 days ago

Added 7 XP for Beetle - OoA Leader 3 Rally mentor 2 Participation 2

Outcome: Current: 7 XP, Total: 7 XP
ReimaNSHope's Vigil
2 weeks, 4 days ago

State Change: Beetle changed from Convalescence to Active

Outcome: Beetle is now Active
ReimaNSHope's Vigil
2 weeks, 4 days ago

Added 5 XP for Conman - SI 1 OoA 2 Participation 2 games 2

Outcome: Current: 5 XP, Total: 17 XP
ReimaNSHope's Vigil
2 weeks, 4 days ago

Added 6 XP for Amish - Participation 2 games - 2 2 SIs- 2 OoA - 2

Outcome: Current: 8 XP, Total: 8 XP
ReimaNSHope's Vigil
2 weeks, 4 days ago

Added 1 XP for Brass - Participation missed from first game

Outcome: Current: 8 XP, Total: 8 XP
ReimaNSHope's Vigil
2 weeks, 4 days ago

Added 1 XP for Brass - Participation

Outcome: Current: 7 XP, Total: 7 XP
ReimaNSHope's Vigil
2 weeks, 4 days ago

Death: Dag was killed

Outcome: Dag is permanently dead. All equipment transferred to stash.
ReimaNSHope's Vigil
2 weeks, 4 days ago

Added 85¢: Resources, mission and priority Target

Outcome: +85¢ (to 105¢)
ReimaNSHope's Vigil
3 weeks, 4 days ago

Conman spent 0 XP to advance

Outcome: Gained Gunfighter skill
ReimaNSHope's Vigil
3 weeks, 4 days ago

Conman spent 0 XP to advance

Outcome: Gained Precision Shot skill
ReimaNSHope's Vigil
3 weeks, 4 days ago

Reduced 12 XP for Conman

Outcome: Current: 0 XP, Total: 12 XP
ReimaNSHope's Vigil
3 weeks, 4 days ago

Added 12 XP for Conman - Fixing mistake

Outcome: Current: 12 XP, Total: 24 XP
ReimaNSHope's Vigil
3 weeks, 4 days ago

Spent 12 XP for Conman - Random Primary Skill 6exp: 6 - Trick Shot Random Primary Skill 6exp: 1 - Fast Shot

Outcome: Current: 0 XP, Total: 12 XP
ReimaNSHope's Vigil
3 weeks, 4 days ago

Bought Photon flash grenades for Dag (15¢)

Outcome: Credits remaining: 20¢
ReimaNSHope's Vigil
3 weeks, 4 days ago

Reassigned Flak armour from Crashout to Stash

Outcome: Flak armour is now equipped by Stash
ReimaNSHope's Vigil
3 weeks, 4 days ago

Reassigned Mesh armour from Stash to Crashout

Outcome: Mesh armour is now equipped by Crashout
ReimaNSHope's Vigil
3 weeks, 4 days ago

Reassigned Armoured undersuit from Stash to Crashout

Outcome: Armoured undersuit is now equipped by Crashout
ReimaNSHope's Vigil
3 weeks, 4 days ago

Bought Armoured undersuit for Stash (25¢)

Outcome: Credits remaining: 35¢
ReimaNSHope's Vigil
3 weeks, 4 days ago

Bought Mesh armour for Stash (15¢)

Outcome: Credits remaining: 60¢
ReimaNSHope's Vigil
3 weeks, 4 days ago

Reassigned Suspensor harness from Stash to Amish

Outcome: Suspensor harness is now equipped by Amish
ReimaNSHope's Vigil
3 weeks, 4 days ago

Reassigned Mesh armour from Stash to Brass

Outcome: Mesh armour is now equipped by Brass
ReimaNSHope's Vigil
3 weeks, 4 days ago

Reassigned Mesh armour from Stash to Conman

Outcome: Mesh armour is now equipped by Conman
ReimaNSHope's Vigil
3 weeks, 4 days ago

Bought Armoured undersuit for Conman (25¢)

Outcome: Credits remaining: 75¢
ReimaNSHope's Vigil
3 weeks, 4 days ago

Reassigned Flak armour from Conman to Stash

Outcome: Flak armour is now equipped by Stash
ReimaNSHope's Vigil
3 weeks, 4 days ago

Bought Mesh armour for Stash (15¢)

Outcome: Credits remaining: 100¢
ReimaNSHope's Vigil
3 weeks, 4 days ago

Bought Mesh armour for Stash (15¢)

Outcome: Credits remaining: 115¢
ReimaNSHope's Vigil
3 weeks, 4 days ago

Bought Suspensor harness for Stash (40¢)

Outcome: Credits remaining: 130¢
ReimaNSHope's Vigil
3 weeks, 4 days ago

Reassigned Flak armour from Brass to Dag

Outcome: Flak armour is now equipped by Dag
ReimaNSHope's Vigil
3 weeks, 4 days ago

Added 6 XP for Brass - 1 Win 2 OOAs + 1 Champion

Outcome: Current: 6 XP, Total: 6 XP
ReimaNSHope's Vigil
3 weeks, 4 days ago

Added 2 XP for Amish - SI + Mentor

Outcome: Current: 2 XP, Total: 2 XP
ReimaNSHope's Vigil
3 weeks, 4 days ago

Added 12 XP for Conman - 4 SIs 1 Rally 2 OOCs +1 Champ 2 Mentor

Outcome: Current: 12 XP, Total: 12 XP
ReimaNSHope's Vigil
3 weeks, 4 days ago

Added 2 XP for Crashout - 2 Serious injuries

Outcome: Current: 2 XP, Total: 2 XP
ReimaNSHope's Vigil
3 weeks, 4 days ago

State Change: Beetle changed from Active to Convalescence

Outcome: Beetle is now Convalescence
ReimaNSHope's Vigil
3 weeks, 4 days ago

State Change: Crashout changed from Active to Convalescence - Fighting the Meat Shop

Outcome: Crashout is now Convalescence
ReimaNSHope's Vigil
3 weeks, 4 days ago

Added 170¢: Priority Target - 60 Stop and Search - 40 Mission - 40 Income - 30

Outcome: +170¢ (to 170¢)
ReimaNSHope's Vigil
3 weeks, 4 days ago

Territory Transfer: Fighting Pit transferred from no one to Hope's Vigil

ReimaNSHope's Vigil
3 weeks, 4 days ago

Bought Palanite for Amish (0¢)

Outcome: Credits remaining: 0¢
ReimaNSHope's Vigil
3 weeks, 6 days ago

Reputation Update: Hope's Vigil gained 1 Reputation (new total: 1)

ReimaNSHope's Vigil
3 weeks, 6 days ago

Territory Transfer: Palanite Precinct transferred from no one to Hope's Vigil