Campaign Actions
Saviour's Regret
Amish spent 6 XP to advance
Outcome: Improved Ballistic SkillInjury: Crashout suffered Eye Injury
Outcome: Crashout was put into RecoveryState Change: Crashout changed from Convalescence to Active
Outcome: Crashout is now ActiveRolling for advancement to Beetle
Rolled 2D6: 5 , 4 = 9 Outcome: Improved IntelligenceAdded 2 XP for Crashout - Participation
Outcome: Current: 4 XP, Total: 4 XPAdded 7 XP for Beetle - OoA Leader 3 Rally mentor 2 Participation 2
Outcome: Current: 7 XP, Total: 7 XPState Change: Beetle changed from Convalescence to Active
Outcome: Beetle is now ActiveAdded 5 XP for Conman - SI 1 OoA 2 Participation 2 games 2
Outcome: Current: 5 XP, Total: 17 XPAdded 6 XP for Amish - Participation 2 games - 2 2 SIs- 2 OoA - 2
Outcome: Current: 8 XP, Total: 8 XPAdded 1 XP for Brass - Participation missed from first game
Outcome: Current: 8 XP, Total: 8 XPAdded 1 XP for Brass - Participation
Outcome: Current: 7 XP, Total: 7 XPDeath: Dag was killed
Outcome: Dag is permanently dead. All equipment transferred to stash.Added 85¢: Resources, mission and priority Target
Outcome: +85¢ (to 105¢)Conman spent 0 XP to advance
Outcome: Gained Gunfighter skillConman spent 0 XP to advance
Outcome: Gained Precision Shot skillReduced 12 XP for Conman
Outcome: Current: 0 XP, Total: 12 XPAdded 12 XP for Conman - Fixing mistake
Outcome: Current: 12 XP, Total: 24 XPSpent 12 XP for Conman - Random Primary Skill 6exp: 6 - Trick Shot Random Primary Skill 6exp: 1 - Fast Shot
Outcome: Current: 0 XP, Total: 12 XPBought Photon flash grenades for Dag (15¢)
Outcome: Credits remaining: 20¢Reassigned Flak armour from Crashout to Stash
Outcome: Flak armour is now equipped by StashReassigned Mesh armour from Stash to Crashout
Outcome: Mesh armour is now equipped by CrashoutReassigned Armoured undersuit from Stash to Crashout
Outcome: Armoured undersuit is now equipped by CrashoutBought Armoured undersuit for Stash (25¢)
Outcome: Credits remaining: 35¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 60¢Reassigned Suspensor harness from Stash to Amish
Outcome: Suspensor harness is now equipped by AmishReassigned Mesh armour from Stash to Brass
Outcome: Mesh armour is now equipped by BrassReassigned Mesh armour from Stash to Conman
Outcome: Mesh armour is now equipped by ConmanBought Armoured undersuit for Conman (25¢)
Outcome: Credits remaining: 75¢Reassigned Flak armour from Conman to Stash
Outcome: Flak armour is now equipped by StashBought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 100¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 115¢Bought Suspensor harness for Stash (40¢)
Outcome: Credits remaining: 130¢Reassigned Flak armour from Brass to Dag
Outcome: Flak armour is now equipped by DagAdded 6 XP for Brass - 1 Win 2 OOAs + 1 Champion
Outcome: Current: 6 XP, Total: 6 XPAdded 2 XP for Amish - SI + Mentor
Outcome: Current: 2 XP, Total: 2 XPAdded 12 XP for Conman - 4 SIs 1 Rally 2 OOCs +1 Champ 2 Mentor
Outcome: Current: 12 XP, Total: 12 XPAdded 2 XP for Crashout - 2 Serious injuries
Outcome: Current: 2 XP, Total: 2 XPState Change: Beetle changed from Active to Convalescence
Outcome: Beetle is now ConvalescenceState Change: Crashout changed from Active to Convalescence - Fighting the Meat Shop
Outcome: Crashout is now ConvalescenceAdded 170¢: Priority Target - 60 Stop and Search - 40 Mission - 40 Income - 30
Outcome: +170¢ (to 170¢)Territory Transfer: Fighting Pit transferred from no one to Hope's Vigil
Bought Palanite for Amish (0¢)
Outcome: Credits remaining: 0¢Reputation Update: Hope's Vigil gained 1 Reputation (new total: 1)
Territory Transfer: Palanite Precinct transferred from no one to Hope's Vigil