Campaign Actions
Dome, Sweet Dome!
Resources Update: The Sprinting Stumpies lost 4 Resources (new total: 6)
Battle Report created: 2 girls 1 cop on 2025-11-08. Dutch’s Ded Hedz, The MayABOs participated.
Outcome: DrawBattle Report created: Standard Machinery on 2025-11-15. Dutch’s Ded Hedz, Grim Dyke Future participated.
Outcome: Winners: Grim Dyke FutureBattle Report created: Standard Machinery on 2025-11-15. Dawn's Fire, The Marxmen participated.
Outcome: Winners: Dawn's FireLawful Building Transfer: Ammo Workshop transferred from no one to The Sprinting Stumpies
General Building Transfer: Drinking Hole transferred from no one to The Sprinting Stumpies
Dillon spent 6 XP to advance
Outcome: Gained Unstoppable skillSold equipment from stash: Spud-jacker (10¢)
Outcome: +10¢ (to 105¢)Sold equipment from stash: Smoke grenades (10¢)
Outcome: +10¢ (to 95¢)Bear spent 5 XP to advance
Outcome: Improved MovementDutch spent 8 XP to advance
Outcome: Improved ToughnessInjury: Throm suffered Impressive Scars - 7) Failed a gas check from the huge purple robot NPC. Survived a S9 Melta blast hit that ultimately killed said robot from slash damage. Game ended and he failed the final recovery check, suffering impressive scars. Very fitting considering his luck (and sacrifice)!
Outcome: Throm was put into ActiveWilliam spent 6 XP to advance
Outcome: Improved Ballistic SkillAdded 3 XP for William - 7) Play (1), Kill (2)
Outcome: Current: 7 XP, Total: 7 XPAdded 2 XP for Elias - 7) Play (1), SI (1)
Outcome: Current: 2 XP, Total: 8 XPAdded 1 XP for Adam - 7) Play (1)
Outcome: Current: 4 XP, Total: 4 XPRolling for advancement to Throm
Rolled 2D6: 6 , 2 = 8 Outcome: Improved IntelligenceAdded 4 XP for Throm - 7) Play (1), Survive robot (1), MVP x2 (2)
Outcome: Current: 8 XP, Total: 14 XPAdded 3 XP for "Nugget" - 7) Play (1), Kill (2)
Outcome: Current: 5 XP, Total: 5 XPAdded 10¢: 7) Most Damage (+10)
Outcome: +10¢ (to 30¢)Added 1 XP for Flaming Don - 7) Play (1)
Outcome: Current: 8 XP, Total: 13 XPAdded 3 XP for "Grindr" Gimli - 7) Play (1), Kill (2)
Outcome: Current: 5 XP, Total: 16 XPDurf spent 5 XP to advance
Outcome: Improved InitiativeAdded 5 XP for Durf - 7) Play (1), Robot (1), Kill (2), SI (1)
Outcome: Current: 5 XP, Total: 20 XPAdded 2 XP for Arnie - 7) Play (1), Robot hit (1)
Outcome: Current: 3 XP, Total: 14 XPAdded 1 XP for Muffin Melon - 7) Play (1)
Outcome: Current: 3 XP, Total: 22 XPAdded 15¢: 7) Draw (+15)
Outcome: +15¢ (to 20¢)Reputation Update: The Sprinting Stumpies gained 3 Reputation (new total: 14)
Resources Update: The Sprinting Stumpies lost 13 Resources (new total: 10)
Resources Update: The Sprinting Stumpies gained 3 Resources (new total: 23)
Resources Update: Dutch’s Ded Hedz lost 6 Resources (new total: 9)
Added 1 XP for Tony
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Capt. Alan
Outcome: Current: 8 XP, Total: 8 XPReputation Update: Squad of judgment gained 1 Reputation (new total: 9)
Resources Update: Squad of judgment gained 1 Resources (new total: 14)
Resources Update: Dawn's Fire lost 6 Resources (new total: 4)
Added 1 XP for Jack
Outcome: Current: 1 XP, Total: 1 XPOutlaw Building Transfer: Fighting Pit transferred from no one to Dutch’s Ded Hedz
Outlaw Building Transfer: Fighting Pit transferred from no one to Dawn's Fire
Added 3 XP for Nut
Outcome: Current: 6 XP, Total: 25 XPAdded 1 XP for Bear
Outcome: Current: 5 XP, Total: 5 XPAdded 4 XP for Mac
Outcome: Current: 4 XP, Total: 15 XPAdded 2 XP for Billy
Outcome: Current: 2 XP, Total: 12 XPAdded 1 XP for Lucky
Outcome: Current: 7 XP, Total: 19 XPAdded 3 XP for Dillon
Outcome: Current: 7 XP, Total: 26 XPAdded 3 XP for Dutch
Outcome: Current: 10 XP, Total: 24 XPSold equipment from stash: Furnace plates (5¢)
Outcome: +5¢ (to 85¢)Sold equipment from stash: Maul (club) (5¢)
Outcome: +5¢ (to 80¢)