Campaign Actions
Dome, Sweet Dome!
Added 30¢: Game #8: Win (30)
Outcome: +30¢ (to 60¢)Added 1 XP for William - Game #8: Play (1)
Outcome: Current: 2 XP, Total: 8 XPAdded 1 XP for Elias - Game #8: Play (1)
Outcome: Current: 3 XP, Total: 9 XPAdded 3 XP for Throm - Game #8: Play (1), Shit (1), SI (1)
Outcome: Current: 5 XP, Total: 17 XPReduced 3 XP for "Nugget" - Reverse last action (wrong guy)
Outcome: Current: 4 XP, Total: 10 XPAdded 3 XP for "Nugget" - Game #8: Play (1), Shit (1), SI (1)
Outcome: Current: 7 XP, Total: 13 XPRolling for advancement to "Nugget"
Rolled 2D6: 6 , 3 = 9 Outcome: Improved IntelligenceAdded 5 XP for "Nugget" - Game #8: Play (1), Rally (1), Assist (1), Kill (1), MVP (1)
Outcome: Current: 10 XP, Total: 10 XPFlaming Don spent 9 XP to advance
Outcome: Gained Hip Shooting skillAdded 1 XP for Flaming Don - Game #8: Play (1)
Outcome: Current: 9 XP, Total: 14 XPAdded 3 XP for Durf - Game #8: Play (1), Kill (2)
Outcome: Current: 3 XP, Total: 23 XPAdded 2 XP for Arnie - Game #8: Play (1), SI (1)
Outcome: Current: 5 XP, Total: 16 XPAdded 1 XP for Muffin Melon - Game #8: Play (1)
Outcome: Current: 4 XP, Total: 23 XPResources Update: The Sprinting Stumpies lost 4 Resources (new total: 6)
Lawful Building Transfer: Ammo Workshop transferred from no one to The Sprinting Stumpies
General Building Transfer: Drinking Hole transferred from no one to The Sprinting Stumpies
Injury: Throm suffered Impressive Scars - 7) Failed a gas check from the huge purple robot NPC. Survived a S9 Melta blast hit that ultimately killed said robot from slash damage. Game ended and he failed the final recovery check, suffering impressive scars. Very fitting considering his luck (and sacrifice)!
Outcome: Throm was put into ActiveWilliam spent 6 XP to advance
Outcome: Improved Ballistic SkillAdded 3 XP for William - 7) Play (1), Kill (2)
Outcome: Current: 7 XP, Total: 7 XPAdded 2 XP for Elias - 7) Play (1), SI (1)
Outcome: Current: 2 XP, Total: 8 XPAdded 1 XP for Adam - 7) Play (1)
Outcome: Current: 4 XP, Total: 4 XPRolling for advancement to Throm
Rolled 2D6: 6 , 2 = 8 Outcome: Improved IntelligenceAdded 4 XP for Throm - 7) Play (1), Survive robot (1), MVP x2 (2)
Outcome: Current: 8 XP, Total: 14 XPAdded 3 XP for "Nugget" - 7) Play (1), Kill (2)
Outcome: Current: 5 XP, Total: 5 XPAdded 10¢: 7) Most Damage (+10)
Outcome: +10¢ (to 30¢)Added 1 XP for Flaming Don - 7) Play (1)
Outcome: Current: 8 XP, Total: 13 XPAdded 3 XP for "Grindr" Gimli - 7) Play (1), Kill (2)
Outcome: Current: 5 XP, Total: 16 XPDurf spent 5 XP to advance
Outcome: Improved InitiativeAdded 5 XP for Durf - 7) Play (1), Robot (1), Kill (2), SI (1)
Outcome: Current: 5 XP, Total: 20 XPAdded 2 XP for Arnie - 7) Play (1), Robot hit (1)
Outcome: Current: 3 XP, Total: 14 XPAdded 1 XP for Muffin Melon - 7) Play (1)
Outcome: Current: 3 XP, Total: 22 XPReputation Update: The Sprinting Stumpies gained 3 Reputation (new total: 14)
Resources Update: The Sprinting Stumpies lost 13 Resources (new total: 10)
Resources Update: The Sprinting Stumpies gained 3 Resources (new total: 23)
Resources Update: The Sprinting Stumpies gained 3 Resources (new total: 20)
Reputation Update: The Sprinting Stumpies gained 3 Reputation (new total: 11)
Bought Ironhead stub gun for William (10¢)
Outcome: Credits remaining: 5¢Added 10¢: #5 - Loss (10)
Outcome: +10¢ (to 15¢)Added 2 XP for William - #5 - Play (1), Rec (1)
Outcome: Current: 4 XP, Total: 4 XPElias spent 6 XP to advance
Outcome: Improved Ballistic SkillAdded 3 XP for Elias - #5 - Play (1), Kill (1), SI (1)
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Adam - #5 - Play (1)
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for "Grindr" Gimli - #5 - Play (1)
Outcome: Current: 2 XP, Total: 13 XPAdded 3 XP for Throm - #5 - Play (1), SI (1), Obj (1)
Outcome: Current: 4 XP, Total: 10 XPAdded 2 XP for "Nugget" - #5 - Play (1) + Rally (1)
Outcome: Current: 2 XP, Total: 2 XPAdded 6 XP for Flaming Don - #5 - 2x SI (2), Kill (2), MVP (1), Play (1)
Outcome: Current: 7 XP, Total: 12 XPBought Axe for "Nugget" (10¢)
Outcome: Credits remaining: 5¢Bought Ironhead autopistol for "Nugget" (20¢)
Outcome: Credits remaining: 15¢Hired "Nugget" (50¢)
Outcome: Credits remaining: 35¢