Campaign Actions
Settlement Campaign
Shadestrain spent 8 XP to advance
Outcome: Improved StrengthReduced 1 XP for Umbra Vortex - Correction: Scenario: Downtown Dust-Up (Sidebattle)
Outcome: Current: 10 XP, Total: 10 XPReduced 1 XP for One That Stings Like the Swarm - Correction: Scenario: Downtown Dust-Up (Sidebattle)
Outcome: Current: 3 XP, Total: 3 XPReduced 1 XP for Iridescent Nova - Correction: Scenario: Downtown Dust-Up (Sidebattle)
Outcome: Current: 7 XP, Total: 13 XPReduced 1 XP for Firewing - Correction: Scenario: Downtown Dust-Up (Sidebattle)
Outcome: Current: 6 XP, Total: 12 XPReduced 1 XP for Shadestrain - Correction: Scenario: Downtown Dust-Up (Sidebattle)
Outcome: Current: 17 XP, Total: 29 XPReputation Update: Shipment 2792-R gained 3 Reputation (new total: 8)
Heat Update: Shipment 2792-R gained 2 Heat (new total: 10)
Added 5 XP for Umbra Vortex - Scenario: Downtown Dust-Up (Sidebattle)
Outcome: Current: 11 XP, Total: 11 XPAdded 3 XP for One That Stings Like the Swarm - Scenario: Downtown Dust-Up (Sidebattle)
Outcome: Current: 4 XP, Total: 4 XPAdded 5 XP for Iridescent Nova - Scenario: Downtown Dust-Up (Sidebattle)
Outcome: Current: 8 XP, Total: 14 XPAdded 3 XP for Firewing - Scenario: Downtown Dust-Up (Sidebattle)
Outcome: Current: 7 XP, Total: 13 XPAdded 6 XP for Shadestrain - Scenario: Downtown Dust-Up (Sidebattle)
Outcome: Current: 18 XP, Total: 30 XPAdded 160¢: Scenario: Downtown Dust-Up (Sidebattle)
Outcome: +160¢ (to 275¢)Added 2 XP for Umbra Vortex - Scenario: Rescue Mission (Cycle 2)
Outcome: Current: 6 XP, Total: 6 XPInjury: Starghost suffered Hand Injury - Scenario: Rescue Mission (Cycle 2)
Outcome: Starghost was put into ActiveAdded 2 XP for Starghost - Scenario: Rescue Mission (Cycle 2)
Outcome: Current: 5 XP, Total: 11 XPAdded 1 XP for One That Stings Like the Swarm - Scenario: Rescue Mission (Cycle 2)
Outcome: Current: 1 XP, Total: 1 XPAdded 2 XP for One That Rips the Flesh - Scenario: Rescue Mission (Cycle 2)
Outcome: Current: 2 XP, Total: 2 XPInjury: One That Flies Like Flickering Light suffered Bitter Emnity - Scenario: Rescue Mission (Cycle 2)
Outcome: One That Flies Like Flickering Light was put into ActiveAdded 2 XP for One That Flies Like Flickering Light - Scenario: Rescue Mission (Cycle 2)
Outcome: Current: 2 XP, Total: 8 XPAdded 2 XP for Nebulae - Scenario: Rescue Mission (Cycle 2)
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Iridescent Nova - Scenario: Rescue Mission (Cycle 2)
Outcome: Current: 3 XP, Total: 9 XPAdded 4 XP for Firewing - Scenario: Rescue Mission (Cycle 2)
Outcome: Current: 4 XP, Total: 10 XPAdded 1 XP for Swarmguard - Scenario: Rescue Mission (Cycle 2)
Outcome: Current: 5 XP, Total: 5 XPAdded 2 XP for Skyblast - Scenario: Rescue Mission (Cycle 2)
Outcome: Current: 4 XP, Total: 10 XPAdded 9 XP for Shadestrain - Scenario: Rescue Mission (Cycle 2)
Outcome: Current: 12 XP, Total: 24 XPAdded 50¢: Scenario: Rescue Mission (Cycle 2)
Outcome: +50¢ (to 115¢)Cloned One That Rips the Flesh from One That Stings Like the Swarm (105¢)
Outcome: Credits remaining: 65¢Bought Hotshot las pack for Lasgun on One That Stings Like the Swarm (20¢)
Outcome: Credits remaining: 170¢Bought Mesh armour for One That Stings Like the Swarm (15¢)
Outcome: Credits remaining: 190¢Bought Fighting knife for One That Stings Like the Swarm (10¢)
Outcome: Credits remaining: 205¢Bought Lasgun for One That Stings Like the Swarm (15¢)
Outcome: Credits remaining: 215¢Bought Wing Membranes for One That Stings Like the Swarm (15¢)
Outcome: Credits remaining: 230¢Hired One That Stings Like the Swarm (30¢)
Outcome: Credits remaining: 245¢One That Flies Like Flickering Light spent 6 XP to advance
Outcome: Improved IntelligenceAdded 100¢: Scenario: Duneskuttler Hunt (Cycle 2)
Outcome: +100¢ (to 275¢)Added 1 XP for One That Flies Like Flickering Light - Scenario: Duneskuttler Hunt (Cycle 2)
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Iridescent Nova - Scenario: Duneskuttler Hunt (Cycle 2)
Outcome: Current: 2 XP, Total: 8 XPAdded 1 XP for Swarmguard - Scenario: Duneskuttler Hunt (Cycle 2)
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for Skyblast - Scenario: Duneskuttler Hunt (Cycle 2)
Outcome: Current: 2 XP, Total: 8 XPAdded 2 XP for Shadestrain - Scenario: Duneskuttler Hunt (Cycle 2)
Outcome: Current: 3 XP, Total: 15 XPState Change: Starghost changed from Convalescence to Active
Outcome: Starghost is now ActiveAdded 40¢: Reimbursement for Market Mayhem rewards
Outcome: +40¢ (to 175¢)Bought smoke grenades for Grenade launcher on Skyblast (15¢)
Outcome: Credits remaining: 135¢Bought Armoured undersuit for Shadestrain (25¢)
Outcome: Credits remaining: 150¢Starghost spent 6 XP to advance
Outcome: Improved IntelligenceIridescent Nova spent 6 XP to advance
Outcome: Improved IntelligenceAdded 120¢: Scenario: Market Mayhem (Sidebattle)
Outcome: +120¢ (to 175¢)