Campaign Actions
Settlement Campaign
Death: Landox was killed
Outcome: Landox is permanently dead. All equipment transferred to stash.Sold equipment from stash: Mesh armour (15¢ - 2×10 = 5¢)
Rolled 1D6: 2 = 2 Outcome: +5¢ (to 90¢)Sold equipment from stash: Mesh armour (15¢ - 5×10 = 5¢)
Rolled 1D6: 5 = 5 Outcome: +5¢ (to 85¢)Sold equipment from stash: Mesh armour (15¢ - 3×10 = 5¢)
Rolled 1D6: 3 = 3 Outcome: +5¢ (to 80¢)Sold equipment from stash: Mesh armour (15¢ - 3×10 = 5¢)
Rolled 1D6: 3 = 3 Outcome: +5¢ (to 75¢)Moved Mesh armour from Jorn to stash (15¢)
Outcome: Credits remaining: 70¢Moved Mesh armour from Omri to stash (15¢)
Outcome: Credits remaining: 70¢Moved Mesh armour from Hennin to stash (15¢)
Outcome: Credits remaining: 70¢Moved Mesh armour from Bryn to stash (15¢)
Outcome: Credits remaining: 70¢Sold equipment from stash: Whip (15¢ - 1×10 = 5¢)
Rolled 1D6: 1 = 1 Outcome: +5¢ (to 70¢)Sold equipment from stash: Furnace plates (5¢ - 4×10 = 5¢)
Rolled 1D6: 4 = 4 Outcome: +5¢ (to 65¢)Moved Furnace plates from Bos to stash (5¢)
Outcome: Credits remaining: 60¢Moved Whip from Gann to stash (15¢)
Outcome: Credits remaining: 60¢Sold equipment from stash: Axe (10¢ - 2×10 = 5¢)
Rolled 1D6: 2 = 2 Outcome: +5¢ (to 60¢)Sold equipment from stash: Axe (10¢ - 2×10 = 5¢)
Rolled 1D6: 2 = 2 Outcome: +5¢ (to 55¢)Sold equipment from stash: Frag trap (20¢ - 5×10 = 5¢)
Rolled 1D6: 5 = 5 Outcome: +5¢ (to 50¢)Sold equipment from stash: Frag trap (20¢ - 4×10 = 5¢)
Rolled 1D6: 4 = 4 Outcome: +5¢ (to 45¢)Sold equipment from stash: Frag trap (20¢ - 1×10 = 10¢)
Rolled 1D6: 1 = 1 Outcome: +10¢ (to 40¢)Sold equipment from stash: Frag trap (20¢ - 4×10 = 5¢)
Rolled 1D6: 4 = 4 Outcome: +5¢ (to 30¢)Moved Frag trap from Omri to stash (20¢)
Outcome: Credits remaining: 25¢Moved Frag trap from Jorn to stash (20¢)
Outcome: Credits remaining: 25¢Moved Frag trap from Hennin to stash (20¢)
Outcome: Credits remaining: 25¢Moved Frag trap from Bryn to stash (20¢)
Outcome: Credits remaining: 25¢Death: Lazlow was killed
Outcome: Lazlow is permanently dead. All equipment transferred to stash.Added 10¢: Post Scenario Income - Takeover
Outcome: +10¢ (to 25¢)Added 3 XP for Omri - Scenario XP - Takeover
Outcome: Current: 7 XP, Total: 13 XPAdded 1 XP for Lazlow - Scenario XP - Takeover
Outcome: Current: 4 XP, Total: 13 XPAdded 2 XP for Jorn - Scenario XP - Takeover
Outcome: Current: 8 XP, Total: 19 XPAdded 2 XP for Hennin - Scenario XP - Takeover
Outcome: Current: 4 XP, Total: 22 XPInjury: Bryn suffered Impressive Scars - Scenario Injury - Takeover
Outcome: Bryn was put into ActiveAdded 1 XP for Bryn - Scenario XP - Takeover
Outcome: Current: 4 XP, Total: 16 XPInjury: Bos suffered Impressive Scars - Scenario Injury - Takeover
Outcome: Bos was put into ActiveAdded 2 XP for Bos - Scenario XP - Takeover
Outcome: Current: 2 XP, Total: 2 XPAdded 10 XP for Gann - Scenario XP - Takeover
Outcome: Current: 17 XP, Total: 36 XPInjury: Erasmus suffered Eye Injury - Scenario Injury - Takeover
Outcome: Erasmus was put into RecoveryAdded 4 XP for Erasmus - Scenario XP - Takeover
Outcome: Current: 4 XP, Total: 4 XPAdded 2 XP for Harlon - Scenario XP - Takeover
Outcome: Current: 10 XP, Total: 28 XPReputation Update: Hunters Guild lost 1 Reputation (new total: 9)
Heat Update: Hunters Guild gained 3 Heat (new total: 72)
State Change: Landox changed from Recovery to Active
Outcome: Landox is now ActiveState Change: Gann changed from Recovery to Active
Outcome: Gann is now ActiveReassigned Grenade launcher from Jorn to Harlon (65¢)
Outcome: Credits remaining: 15¢Reassigned Frag grenades from Gann to Bos (30¢)
Outcome: Credits remaining: 15¢Equipped Erasmus with Lasgun from stash (35¢)
Outcome: Credits remaining: 15¢Equipped Jorn with Grenade launcher from stash (65¢)
Outcome: Credits remaining: 15¢Equipped Gann with Blasting charges from stash (35¢)
Outcome: Credits remaining: 15¢Bought Grenade launcher for Stash (65¢)
Outcome: Credits remaining: 15¢