Campaign Actions
Meat feast
State Change: Biochar changed from Convalescence to Active - Recovered after game 3
Outcome: Biochar is now ActiveBought Rocket pack for Rocket lad (5¢)
Outcome: Credits remaining: 0¢Bought Blast pistol for Zero (15¢)
Outcome: Credits remaining: 5¢Notorious B.U.G. spent 5 XP to advance
Outcome: Improved MovementNotorious B.U.G. spent 4 XP to advance
Outcome: Improved CoolReputation Update: Thee Asholes gained 4 Reputation (new total: 8)
D3 rep for win
Rolled 1D6: 6 = 6 Outcome: 3 rep for winCharcoal spent 8 XP to advance
Outcome: Improved ToughnessRolling for advancement to Buggie Smalls
Rolled 2D6: 5 , 3 = 8 Outcome: Improved WillpowerAdded 4 XP for Notorious B.U.G. - Xp for game 3
Outcome: Current: 9 XP, Total: 13 XPAdded 1 XP for Slim Jim - Xp for game 3
Outcome: Current: 7 XP, Total: 7 XPAdded 1 XP for Rocket lad - Xp for game 3
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for Pokey - Xp for game 3
Outcome: Current: 2 XP, Total: 2 XPAdded 3 XP for Charcoal - Xp for game 3
Outcome: Current: 8 XP, Total: 8 XPAdded 1 XP for Buglous - Xp for game 3
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for Biochar - Xp for game 3
Outcome: Current: 5 XP, Total: 5 XPAdded 1 XP for Buggie Smalls - Xp from game
Outcome: Current: 6 XP, Total: 6 XPAdded 3 XP for Ashole - Xp from game 3
Outcome: Current: 6 XP, Total: 6 XPBought Rocket pack for Charcoal (5¢)
Outcome: Credits remaining: 0¢Bought Charge caster* for Charcoal (155¢)
Outcome: Credits remaining: 5¢Added 95¢: Refund on two free juves and 25 creds of equipment from territories
Outcome: +95¢ (to 160¢)Bought Blast carbine for Marvin (25¢)
Outcome: Credits remaining: 65¢Added 150¢: 150 creds from territories
Outcome: +150¢ (to 160¢)Hab level creds 1d6x10
Rolled 1D6: 4 = 4 Outcome: 40 creds from Hab levelSettlement cred roll 1d6x10
Rolled 1D6: 5 = 5 Outcome: 50 creds from settlementSettlement juve roll 3+
Rolled 1D6: 4 = 4 Outcome: Free juve from settlement with 25 creds of free equipmentAsh gate 2d6x10 creds
Rolled 2D6: 5 , 1 = 6 Outcome: 60 creds from ash gateAsh gate d6 roll for a juve
Rolled 1D6: 5 = 5 Outcome: Gained free juve on a 4+Added 1 XP for Biochar - Xp for playing in game 2
Outcome: Current: 4 XP, Total: 4 XPNotorious B.U.G. spent 4 XP to advance
Outcome: Improved CoolAdded 6 XP for Notorious B.U.G.
Outcome: Current: 9 XP, Total: 9 XPInjury: Slim Jim suffered Out Cold
Outcome: Slim Jim was put into ActiveAdded 3 XP for Slim Jim
Outcome: Current: 6 XP, Total: 6 XPInjury: Rocket lad suffered Horrid Scars
Outcome: Rocket lad was put into ActiveAdded 1 XP for Rocket lad
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Bucky done gun - Xp for game 2
Outcome: Current: 2 XP, Total: 2 XPState Change: Bucky done gun changed from Convalescence to Active - Recovered after game 1
Outcome: Bucky done gun is now ActiveState Change: Pokey changed from Recovery to Active - Recovered from injury in game 1
Outcome: Pokey is now ActiveAdded 5 XP for Charcoal
Outcome: Current: 5 XP, Total: 5 XPAdded 3 XP for Buglous
Outcome: Current: 3 XP, Total: 3 XPAdded 2 XP for Biochar - Lesson learned xp
Outcome: Current: 3 XP, Total: 3 XPRoll for lesson learned d3 xp
Rolled 1D6: 4 = 4 Outcome: 2xp for lesson learnedInjury: Biochar suffered Humiliated - Multiple injuries
Outcome: Biochar was put into ConvalescenceInjury: Biochar suffered Lesson Learned - Multiple injuries
Outcome: Biochar was put into ActiveAdded 1 XP for Buggie Smalls - Xp for game 2
Outcome: Current: 5 XP, Total: 5 XP