Campaign Actions
Meat feast
Kit-Sen spent 6 XP to advance
Outcome: Improved Ballistic SkillAdded 6 XP for Kit-Sen - Game XP
Outcome: Current: 6 XP, Total: 6 XPModan spent 8 XP to advance
Outcome: Improved ToughnessAdded 8 XP for Modan - Game kills
Outcome: Current: 8 XP, Total: 8 XPSardon spent 5 XP to advance
Outcome: Improved MovementAdded 5 XP for Sardon - Game kills
Outcome: Current: 5 XP, Total: 5 XPState Change: Sardon changed from Active to Convalescence
Outcome: Sardon is now ConvalescenceAdded 1 XP for Tricksen - Game
Outcome: Current: 1 XP, Total: 1 XPBought Flak armour for Freebie (10¢)
Outcome: Credits remaining: 10¢Bought Enforcer shotgun for Freebie (60¢)
Outcome: Credits remaining: 20¢Added 45¢: 45 credits Refund for free patrolman. Precinct roll
Outcome: +45¢ (to 80¢)Added 5¢: Leftover from gang creation
Outcome: +5¢ (to 80¢)Added 30¢: 30 credits from manufactorum
Outcome: +30¢ (to 75¢)Added 40¢: From territory rolls
Outcome: +40¢ (to 45¢)Fungal sprawl credit roll
Rolled 1D6: 2 = 2 Outcome: 20 credits addedIncome roll from manufactorum
Rolled 1D6: 1 = 1 Outcome: 10 credits addedAdding 30 credits of weapons or wargear to stash from manufactorum for free
Precinct territory
Rolled 1D6: 5 = 5 Outcome: Add free patrolmanTerritory Transfer: Fungal Sprawl transferred from no one to Patrol D-97
Territory Transfer: Precinct Fortress transferred from no one to Patrol D-97
Territory Transfer: Manufactorum Level transferred from no one to Patrol D-97
Campaign starting budget: Received 5¢ (1000¢ budget - 995¢ gang rating)
Outcome: +5¢ (to 5¢)Bought Mesh armour for Charcoal (15¢)
Outcome: Credits remaining: 0¢Bought Ashwing helamite for Ashole (30¢)
Outcome: Credits remaining: 15¢Battle Report created: Hit and Run on 2026-04-30. The Last Edict, Verdant Huntsmen participated.
Outcome: Winners: Verdant HuntsmenBought Mesh armour for ST-4753 "Newbie" (15¢)
Outcome: Credits remaining: 165¢Bought Mesh armour for GC-1911 "Rookie" (15¢)
Outcome: Credits remaining: 180¢Bought Mesh armour for OM-3026 "Titus" (15¢)
Outcome: Credits remaining: 195¢Bought Mesh armour for JM-845 "Longshot" (15¢)
Outcome: Credits remaining: 210¢Bought Mesh armour for Sergeant LV-0453 " Voice" (15¢)
Outcome: Credits remaining: 225¢Bought Mesh armour for Captain Elia "Firewatch" Vorn (15¢)
Outcome: Credits remaining: 240¢Added 1 XP for GC-1911 "Rookie"
Outcome: Current: 1 XP, Total: 1 XPAdded 4 XP for Bruce
Outcome: Current: 4 XP, Total: 4 XPAdded 3 XP for JM-845 "Longshot"
Outcome: Current: 3 XP, Total: 3 XPAdded 3 XP for KB-7601 "Kneebreaker"
Outcome: Current: 3 XP, Total: 3 XPAdded 2 XP for ST-4753 "Newbie"
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for OM-3026 "Titus"
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for Subjugator Sergeant KS-4562 "Chainlord"
Outcome: Current: 2 XP, Total: 2 XPAdded 3 XP for Sergeant LV-0453 " Voice"
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for Captain Elia "Firewatch" Vorn
Outcome: Current: 1 XP, Total: 1 XPRolling for trading post rarity. +4 for captain and two sargeants going
Rolled 2D6: 5 , 4 = 9 Outcome: 9+4 for 13Injury: ST-4753 "Newbie" suffered Out Cold
Outcome: ST-4753 "Newbie" was put into ActiveInjury: Subjugator Sergeant KS-4562 "Chainlord" suffered Partially Deafened
Outcome: Subjugator Sergeant KS-4562 "Chainlord" was put into ActiveInjury: Sergeant LV-0453 " Voice" suffered Impressive Scars
Outcome: Sergeant LV-0453 " Voice" was put into ActiveRecovery: Captain Elia "Firewatch" Vorn recovered from Partially Deafened
Outcome: Fighter became availableInjury: Captain Elia "Firewatch" Vorn suffered Partially Deafened
Outcome: Captain Elia "Firewatch" Vorn was put into ActiveBought Scavenged autogun for Roots-in-Sands (10¢)
Outcome: Credits remaining: 0¢