Campaign Actions
Cog-League Year 2 (v2.1)
Added 1 XP for Monsieur Wilde - Participation +1
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Cassilda - Participation +1
Outcome: Current: 1 XP, Total: 1 XPAdded 55¢: 40¢ UTI + 15¢ Scenario
Outcome: +55¢ (to 55¢)Reputation Update: Les Mille Fils de Carcosa gained 1 Reputation (new total: 2)
Added 2 XP for Kevin
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for Dave
Outcome: Current: 2 XP, Total: 2 XPInjury: Dave suffered Humiliated
Outcome: Dave was put into ConvalescenceAdded 4 XP for Dualie
Outcome: Current: 4 XP, Total: 4 XPReputation Update: Trenchcoat Cowboys gained 1 Reputation (new total: 2)
Reputation Update: Capt.’s Wreckers gained 3 Reputation (new total: 4)
State Change: Lucky changed from Active to Recovery - Bad hangover from press gang after group game (1,1)
Outcome: Lucky is now RecoveryAdded 1 XP for Wrecker 3 - Group game for playing
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Wrecker 2 - Group game for playing
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Wrecker 1 - Played group game
Outcome: Current: 2 XP, Total: 2 XPInjury: Wrecker 2 suffered Humiliated - Dylan’s monster charging :(
Outcome: Wrecker 2 was put into ConvalescenceAdded 1 XP for Wrecker 1 - Kill
Outcome: Current: 1 XP, Total: 1 XPBought Improbable Beat-downs for Capt. (0¢)
Outcome: Credits remaining: 5¢Bought Autopistol for Captain Underhive (10¢)
Outcome: Credits remaining: 0¢Bought Impressive Leadership for Capt. (0¢)
Outcome: Credits remaining: 5¢Gang 'Capt.’s Wreckers' has been removed from the campaign by baiNey_SL
Campaign starting budget: Received 5¢ (1000¢ budget - 995¢ gang cost)
Outcome: +5¢ (to 5¢)Campaign starting budget: Received 5¢ (1000¢ budget - 995¢ gang cost)
Outcome: +5¢ (to 5¢)Reputation Update: Trenchcoat Cowboys gained 1 Reputation (new total: 1)
Reputation Update: Procession of Woe gained 1 Reputation (new total: 1)
Reputation Update: Les Mille Fils de Carcosa gained 1 Reputation (new total: 1)
Reputation Update: Gutter Runners 3.0 gained 1 Reputation (new total: 1)
Reputation Update: Dirty Jacks gained 1 Reputation (new total: 1)
Reputation Update: COG Yellow Jackets gained 1 Reputation (new total: 1)
Bought Stub gun for Laz (5¢)
Outcome: Credits remaining: 5¢Campaign starting budget: Received 10¢ (1000¢ budget - 990¢ gang cost)
Outcome: +10¢ (to 10¢)Campaign starting budget: Received 10¢ (1000¢ budget - 990¢ gang cost)
Outcome: +10¢ (to 10¢)Reduced 590¢: Remove excess starting credits
Outcome: -590¢ (to 0¢, all time: 410¢)Vandel Haeger spent 6 XP to advance
Outcome: Improved LeadershipVandel Haeger spent 6 XP to advance
Outcome: Improved WillpowerVandel Haeger spent 6 XP to advance
Outcome: Improved MovementTravels-Far spent 5 XP to advance
Outcome: Improved MovementInjury: Travels-Far suffered Head Injury
Outcome: Travels-Far was put into ActiveInjury: Travels-Far suffered Head Injury
Outcome: Travels-Far was put into ActiveInjury: Travels-Far suffered Eye Injury
Outcome: Travels-Far was put into ActiveAdded 17 XP for Travels-Far - Prior campaign advancements
Outcome: Current: 17 XP, Total: 17 XPBought Stiletto sword for Mauger Quaul (35¢)
Outcome: Credits remaining: 590¢Bought Reclaimed autopistol for Mauger Quaul (5¢)
Outcome: Credits remaining: 625¢Bought Flak armour for Mauger Quaul (10¢)
Outcome: Credits remaining: 630¢Injury: Mauger Quaul suffered Humiliated
Outcome: Mauger Quaul was put into ActiveMauger Quaul spent 6 XP to advance
Outcome: Improved IntelligenceMauger Quaul spent 6 XP to advance
Outcome: Improved Weapon SkillAdded 12 XP for Mauger Quaul - Prior campaign advancements
Outcome: Current: 12 XP, Total: 12 XPGerlon Van Leif spent 6 XP to advance
Outcome: Improved CoolGerlon Van Leif spent 6 XP to advance
Outcome: Improved Initiative