Campaign Actions
Cog-League Year 2 (v2.1)
Rolling for injuries that might mutate. 6 they do. - Aldones (head injury)
Rolled 1D6: 6 = 6 Outcome: Dark Madness! 😈Added 1 XP for Mild Will Hicock
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Leroy Genekins
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Genewaar Bilboa
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Psychic Familiar
Outcome: Current: 1 XP, Total: 1 XPAdded 3 XP for Finn McCool
Outcome: Current: 3 XP, Total: 3 XPAdded 9 XP for Dime Bag Gerald
Outcome: Current: 9 XP, Total: 9 XPAdded 25¢
Outcome: +25¢ (to 25¢)Death: Gutteridge Parsons was killed
Outcome: Gutteridge Parsons is permanently dead. All equipment transferred to stash.Death: John Minor was killed
Outcome: John Minor is permanently dead. All equipment transferred to stash.Death: Billy the Nid was killed
Outcome: Billy the Nid is permanently dead. All equipment transferred to stash.doc visit
Rolled 1D6: 1 = 1 Outcome: dead3d6x10 for doc visit
Rolled 3D6: 2 , 3 , 3 = 8 Outcome: 80 credsBattle Report created: Intelegence Gathering on 2025-10-07. Les Mille Fils de Carcosa, Procession of Woe participated.
Outcome: Winners: Procession of WoeReassigned Grapnel launcher from Stash to 🔩 Bolt (The Returned)
Outcome: Grapnel launcher is now equipped by 🔩 Bolt (The Returned)Bought Armoured undersuit for ⚒️ MC Jacker (25¢)
Outcome: Credits remaining: 15¢Bought Armoured undersuit for 🦋 GypsyMoth (25¢)
Outcome: Credits remaining: 40¢3d3x10 income (champion dead so gang value of 850. 😢)
Rolled 3D6: 6 , 2 , 1 = 9 Outcome: 50 incomeRolling for post battle creds (d3)
Rolled 4D6: 6 , 4 , 6 , 6 = 22 Outcome: 11 incomeBattle Report created: Parley Gone Wrong on 2025-10-07. COG Yellow Jackets, Gene Dream Young Team participated.
Outcome: Winners: COG Yellow JacketsBought Grapnel launcher for Stash (25¢)
Outcome: Credits remaining: 65¢Reassigned Autopistol from Stash to 🎯 Bullet Catcher
Outcome: Autopistol is now equipped by 🎯 Bullet CatcherBought Autopistol for Stash (10¢)
Outcome: Credits remaining: 90¢Rolling for trade rolls post battle - Leader and Champion going to trade. 4D6 each, first 2D6 to determine item, second to determine rarity - 8 dice total for the two trade actions.
Rolled 8D6: 4 , 3 , 1 , 2 , 1 , 3 , 3 , 1 = 18 Outcome: Found a Personal Equipment of rarity 3... and Pistol of rarity 4...State Change: ⚡ Bobby Blitz changed from Recovery to Active - Recovered post Territory Dispute
Outcome: ⚡ Bobby Blitz is now ActiveState Change: 🪤 Fresh Bait changed from Recovery to Active - Recovered post Territory Dispute
Outcome: 🪤 Fresh Bait is now ActiveState Change: 🎯 Bullet Catcher changed from Recovery to Active - Recovered post Territory Dispute
Outcome: 🎯 Bullet Catcher is now Active👹 Skitzo spent 5 XP to advance
Outcome: Improved MovementSalvage Update: Dirty Jacks gained 1 Salvage (new total: 1)
Added 90¢: Earned in Territory Dispute - 50 from UTI, 40 from Captive trade...
Outcome: +90¢ (to 100¢)Added 1 XP for 🔩 Bolt (The Returned) - Earned in territory dispute, rocking up
Outcome: Current: 2 XP, Total: 2 XPAdded 5 XP for 👹 Skitzo - Earned in Territory Dispute, 1 for rocking up, 3 for leader kill, 1 for defending the relic
Outcome: Current: 5 XP, Total: 5 XPAdded 2 XP for ⚒️ MC Jacker - Earned in Territory dispute, rocking up and kill on ganger
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for 🦋 GypsyMoth - Earned in Territory Dispute - rocking up
Outcome: Current: 1 XP, Total: 1 XPBattle Report created: Territory Dispute on 2025-10-07. Dirty Jacks, Gutter Runners 3.0 participated.
Outcome: Draw2d6 for hangers on coming
Rolled 2D6: 1 , 3 = 4 Outcome: No one comesBought Laspistol for Preacher Haster (0¢)
Outcome: Credits remaining: 0¢Recovery: Sarg recovered from Convalescence
Outcome: Fighter became availableBought Stub gun for Bonesaw (0¢)
Outcome: Credits remaining: 60¢Bought Hazard suit for Fuego (10¢)
Outcome: Credits remaining: 10¢Bought Chainsword for Marlene (25¢)
Outcome: Credits remaining: 20¢Spent 55¢: Bought Wrecker Marlene
Outcome: -55¢ (to 45¢)Reassigned Autopistol from Stash to Marlene
Outcome: Autopistol is now equipped by MarleneDeath: Angel was killed
Outcome: Angel is permanently dead. All equipment transferred to stash.Shotgun Sean going Press Ganging (2d6)
Rolled 2D6: 1 , 5 = 6 Outcome: NothingAdded 40¢: UTI Jail Break
Outcome: +40¢ (to 100¢)UTI 2d3x10
Rolled 3D6: 4 , 2 , 2 = 8 Outcome: 2, 1 , 1 x 10 = 40Added 20¢: Jail Break scenario loss credits
Outcome: +20¢ (to 60¢)Scenario Loss credits: 4d3x5 but halved because of the Blood Brothers (free hive scum) tactic card.
Rolled 4D6: 4 , 6 , 1 , 3 = 14 Outcome: (2+3+1+2)X5/2 = ¢20