Campaign Actions
Dominion: Avarice and Brutality
Bought Armoured undersuit for Johny-Hobo "The Freight Train" (25¢)
Outcome: Credits remaining: 5¢Bought Las cutter for Johny-Hobo "The Freight Train" (60¢)
Outcome: Credits remaining: 30¢Bought Furnace plates for Johny-Hobo "The Freight Train" (5¢)
Outcome: Credits remaining: 90¢Hired Johny-Hobo "The Freight Train" (90¢)
Outcome: Credits remaining: 95¢Rolling for advancement to Joey Beater
Rolled 2D6: 6 , 1 = 7 Outcome: Improved MovementAdded 3 XP for Joey Beater
Outcome: Current: 7 XP, Total: 13 XPReassigned Two-handed axe* from Fleshnarrower to Stash
Outcome: Two-handed axe* is now equipped by StashBought Brute cleaver for Fleshnarrower (20¢)
Outcome: Credits remaining: 185¢Injury: Rock Slobba suffered Convalescence
Outcome: Rock Slobba was put into ConvalescenceRolling for advancement to Lob-Brog
Rolled 2D6: 6 , 4 = 10 Outcome: Improved LeadershipAdded 7 XP for Lob-Brog
Outcome: Current: 7 XP, Total: 13 XPAdded 1 XP for Fleshnarrower
Outcome: Current: 3 XP, Total: 9 XPAdded 4 XP for Big Boss
Outcome: Current: 5 XP, Total: 14 XPAdded 3 XP for Rock Slobba
Outcome: Current: 5 XP, Total: 15 XPInjury: Lob-Brog suffered Old Battle Wound
Outcome: Lob-Brog was put into ActiveInjury: Scrum the Spark Head suffered Horrid Scars
Outcome: Scrum the Spark Head was put into ActiveMoney from underdog tactics
Rolled 5D6: 2 , 3 , 1 , 5 , 4 = 15 Outcome: 150 credsScrum the Spark Head spent 3 XP to advance
Outcome: Improved WillpowerBought Armoured undersuit for Lob-Snog (25¢)
Outcome: Credits remaining: 55¢Joey Beater was captured by Precinct 13
Outcome: Joey Beater is now held captiveBig Boss spent 6 XP to advance
Outcome: Improved Weapon SkillRolling for advancement to Rock Slobba
Rolled 2D6: 3 , 5 = 8 Outcome: Improved CoolInjury: Lob-Snog suffered Hand Injury
Outcome: Lob-Snog was put into RecoveryRolling for advancement to Lob-Snog
Rolled 2D6: 1 , 5 = 6 Outcome: Improved ToughnessRolling for advancement to Lob-Brog
Rolled 2D6: 3 , 2 = 5 Outcome: Improved StrengthRolling for advancement to Fleshnarrower
Rolled 2D6: 5 , 1 = 6 Outcome: Improved ToughnessAdded 2 XP for Scrum the Spark Head
Outcome: Current: 3 XP, Total: 3 XPAdded 5 XP for Rock Slobba
Outcome: Current: 8 XP, Total: 12 XPAdded 1 XP for Lob-Brog
Outcome: Current: 6 XP, Total: 6 XPAdded 2 XP for Joey Beater
Outcome: Current: 4 XP, Total: 10 XPAdded 5 XP for Big Boss
Outcome: Current: 7 XP, Total: 10 XPReduced 5 XP for Joey Beater
Outcome: Current: 2 XP, Total: 8 XPAdded 5 XP for Joey Beater
Outcome: Current: 7 XP, Total: 13 XPAdded 5 XP for Fleshnarrower
Outcome: Current: 8 XP, Total: 8 XPAdded 2 XP for Joey Beater
Outcome: Current: 2 XP, Total: 8 XPAdded 6 XP for Lob-Snog
Outcome: Current: 7 XP, Total: 13 XPBought Armoured undersuit for Fleshnarrower (25¢)
Outcome: Credits remaining: 20¢Added 30¢: Money from selling 3 drop rigs
Outcome: +30¢ (to 45¢)Bought Armoured undersuit for Rock Slobba (25¢)
Outcome: Credits remaining: 15¢Bought Armoured undersuit for Joey Beater (25¢)
Outcome: Credits remaining: 40¢Bought Armoured undersuit for Big Boss (25¢)
Outcome: Credits remaining: 65¢Spent 3 XP for Joey Beater
Outcome: Current: 0 XP, Total: 6 XPMoney from getting stomped
Rolled 1D6: 4 = 4 Outcome: 40 bucksRolling for advancement to Joey Beater
Rolled 2D6: 4 , 5 = 9 Outcome: Improved IntelligenceAdded 1 XP for Rock Slobba
Outcome: Current: 3 XP, Total: 7 XPAdded 1 XP for Lob-Snog
Outcome: Current: 1 XP, Total: 7 XPAdded 1 XP for Lob-Brog
Outcome: Current: 5 XP, Total: 5 XP