Campaign Actions
Dominion: Avarice and Brutality
Added 6 XP for Lob-Snog
Outcome: Current: 7 XP, Total: 13 XPBought Armoured undersuit for Fleshnarrower (25¢)
Outcome: Credits remaining: 20¢Added 30¢: Money from selling 3 drop rigs
Outcome: +30¢ (to 45¢)Bought Armoured undersuit for Rock Slobba (25¢)
Outcome: Credits remaining: 15¢Bought Armoured undersuit for Joey Beater (25¢)
Outcome: Credits remaining: 40¢Bought Armoured undersuit for Big Boss (25¢)
Outcome: Credits remaining: 65¢Spent 3 XP for Joey Beater
Outcome: Current: 0 XP, Total: 6 XPMoney from getting stomped
Rolled 1D6: 4 = 4 Outcome: 40 bucksRolling for advancement to Joey Beater
Rolled 2D6: 4 , 5 = 9 Outcome: Improved IntelligenceAdded 1 XP for Rock Slobba
Outcome: Current: 3 XP, Total: 7 XPAdded 1 XP for Lob-Snog
Outcome: Current: 1 XP, Total: 7 XPAdded 1 XP for Lob-Brog
Outcome: Current: 5 XP, Total: 5 XPAdded 1 XP for Fleshnarrower
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for Joey Beater
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Big Boss
Outcome: Current: 2 XP, Total: 5 XPAdded 1 XP for Scrum the Spark Head
Outcome: Current: 1 XP, Total: 1 XPAdded 20¢: Twenty credits for having scum only have one cyborg fist on Scrum
Outcome: +20¢ (to 50¢)Bought Furnace plates for Scrum the Spark Head (15¢)
Outcome: Credits remaining: 30¢Hired Scrum the Spark Head (220¢)
Outcome: Credits remaining: 45¢New boy?
Rolled 1D6: 5 = 5 Outcome: Fucked up the roller, but no ganger anywayThis round's money
Rolled 3D6: 2 , 6 , 4 = 12 Outcome: 120 creditsBig Boss spent 3 XP to advance
Outcome: Improved WillpowerMoney from fight
Rolled 1D6: 5 = 5 Outcome: 50 credsRolling for advancement to Lob-Snog
Rolled 2D6: 1 , 5 = 6 Outcome: Improved ToughnessRolling for advancement to Rock Slobba
Rolled 2D6: 6 , 5 = 11 Outcome: Improved CoolAdded 1 XP for Rock Slobba
Outcome: Current: 6 XP, Total: 6 XPReduced 3 XP for Lob-Snog
Outcome: Current: 6 XP, Total: 6 XPAdded 6 XP for Lob-Snog
Outcome: Current: 9 XP, Total: 9 XPAdded 1 XP for Lob-Brog
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for Joey Beater
Outcome: Current: 5 XP, Total: 5 XPAdded 1 XP for Fleshnarrower
Outcome: Current: 2 XP, Total: 2 XPBought Non-sanctioned psyker upgrade for Big Boss (35¢)
Outcome: Credits remaining: 60¢Updated Affiliations: Chaos Corrupted (Architect of Fate)
Added 2 XP for Lob-Brog
Outcome: Current: 3 XP, Total: 3 XPBig Boss' wyrd power
Rolled 1D6: 4 = 4 Outcome: Big Boss gains Weapon Jinx Wyrd PowerXP for lob brog
Rolled 1D6: 2 = 2 Outcome: 2 xp for lob-brogTalking to chaos again
Rolled 2D6: 6 , 3 = 9 Outcome: -Big Boys become Tzeetch followers -Lob-Brog gains D6 xp -Gang can now Ignore all negative hit modifiers for a Shoot (Basic/Double) action once per round -Big Boss gains 1 random wyrd powerRecruitment number 2
Rolled 2D6: 4 , 1 = 5 Outcome: No peopleTerritory Transfer: Workshop transferred from no one to Big Boss's Boys
Round 2 profit
Rolled 3D6: 1 , 1 , 2 = 4 Outcome: 40Talking to chaos
Rolled 2D6: 4 , 4 = 8 Outcome: No powersRolling for post battle money
Rolled 1D6: 5 = 5 Outcome: 15 creditsAdded 1 XP for Lob-Brog
Outcome: Current: 1 XP, Total: 1 XPAdded 5 XP for Rock Slobba
Outcome: Current: 5 XP, Total: 5 XP