Campaign Actions
Dominion: Avarice and Brutality
Territory Transfer: Stinger Mould Sprawl transferred from no one to The Chempoint Cats
Bought Stiletto knife for Cynder (20¢)
Outcome: Credits remaining: 20¢Bought Needle pistol for Isabelle (25¢)
Outcome: Credits remaining: 40¢Trading Post (+4 for leader and Champ going (and savvy trader)
Rolled 2D6: 3 , 6 = 9 Outcome: Bought some touyesAdded 95¢: +95 from territory incomes.
Outcome: +95¢ (to 205¢)Narco Den Income
Rolled 2D6: 1 , 4 = 5 Outcome: 25 CreditsTerritory Income from settlement.
Rolled 1D6: 3 = 3 Outcome: +30 credits.Settlement Income
Rolled 1D6: 4 = 4 Outcome: 40 CreditsTalking to chaos again
Rolled 2D6: 6 , 3 = 9 Outcome: -Big Boys become Tzeetch followers -Lob-Brog gains D6 xp -Gang can now Ignore all negative hit modifiers for a Shoot (Basic/Double) action once per round -Big Boss gains 1 random wyrd powertech Bazaar
Rolled 2D6: 4 , 3 = 7 Outcome: (pass on the items)Territory Income from Bone Shine and Slag Furnace. (2d6x5,1d6x5)
Rolled 3D6: 5 , 6 , 2 = 13 Outcome: +65 credits.Recruitment number 2
Rolled 2D6: 4 , 1 = 5 Outcome: No peopleReputation Update: The Chempoint Cats gained 1 Reputation (new total: 3)
Recruitment Roll
Rolled 2D6: 4 , 2 = 6 Outcome: No RecruitsIncome again :]
Rolled 3D6: 2 , 3 , 1 = 6 Outcome: 60 dollerydoosTerritory Transfer: Rogue Doc Shop transferred from no one to Red Wings
Territory Transfer: Workshop transferred from no one to Big Boss's Boys
Territory Transfer: Slag Furnace transferred from no one to Precinct 13
Territory Transfer: Gambling Den transferred from no one to Precinct 20 "Hive Snakes"
Round 2 profit
Rolled 3D6: 1 , 1 , 2 = 4 Outcome: 40Bought Stub gun for Cynder (5¢)
Outcome: Credits remaining: 0¢Added 110¢: From end of Cycle income.
Outcome: +110¢ (to 110¢)Bought Stub gun for Cynder (5¢)
Outcome: Credits remaining: 0¢End of Cycle Bone Shine Income. (2d6x5)
Rolled 2D6: 4 , 6 = 10 Outcome: +50 Credits.End of Cycle Precinct Income. (1d6x10)
Rolled 1D6: 6 = 6 Outcome: +60 credits.Bought Phyrr cat for Keolyn (120¢)
Outcome: Credits remaining: 5¢Added 55¢: Gained for Cycle 2
Outcome: +55¢ (to 125¢)Talking to chaos
Rolled 2D6: 4 , 4 = 8 Outcome: No powersRolling for Narco Den
Rolled 2D6: 2 , 6 = 8 Outcome: 45 Credits gainedRolling for recruitment
Rolled 2D6: 2 , 5 = 7 Outcome: nothinRolling for Toll Crossing
Rolled 1D6: 6 = 6 Outcome: Gained 30 creditsRolling for income
Rolled 2D6: 4 , 5 = 9 Outcome: 90 credits yummyRolling for Settlement Income
Rolled 1D6: 1 = 1 Outcome: 10Rolling for post battle money
Rolled 1D6: 5 = 5 Outcome: 15 creditsRolling for Settlement Income
Rolled 1D6: 4 = 4 Outcome: Gained 40 CreditsAdded 25¢: Week 1 income
Outcome: +25¢ (to 25¢)Rolling for Toll Crossing
Rolled 1D6: 1 = 1 Outcome: 5 Credits gainedRolling for Settlement income
Rolled 1D6: 2 = 2 Outcome: 20 Credits gainedAdded 1 XP for Lob-Brog
Outcome: Current: 1 XP, Total: 1 XP