Campaign Actions
Wojna o Dog Town
Bought Armoured undersuit for Yusuf (25¢)
Outcome: Credits remaining: 265¢Bought Armoured undersuit for Omar (25¢)
Outcome: Credits remaining: 290¢Equipped Faarax with Armoured undersuit from stash (25¢)
Outcome: Credits remaining: 315¢Reassigned Rotary flensing saw from Chef to Gein (55¢)
Outcome: Credits remaining: 315¢Bought Smoke grenades for Chef (15¢)
Outcome: Credits remaining: 315¢Bought Smoke grenades for Gein (15¢)
Outcome: Credits remaining: 330¢Bought Smoke grenades for Jeff (15¢)
Outcome: Credits remaining: 345¢Bought Smoke grenades for Faarax (15¢)
Outcome: Credits remaining: 360¢Equipped Omar with Hand flamer from stash (75¢)
Outcome: Credits remaining: 375¢Equipped Napper with Smoke grenades from stash (15¢)
Outcome: Credits remaining: 375¢Equipped Chef with Rotary flensing saw from stash (55¢)
Outcome: Credits remaining: 375¢Added 1 XP for Jeff - kill
Outcome: Current: 1 XP, Total: 7 XPDeath: Jeremiah was killed
Outcome: Jeremiah is permanently dead. All equipment transferred to stash.Death: Rahim was killed
Outcome: Rahim is permanently dead. All equipment transferred to stash.State Change: Omar changed from Recovery to Active
Outcome: Omar is now ActiveInjury: Jeremiah suffered Convalescence
Outcome: Jeremiah was put into ConvalescenceInjury: Omar suffered Head Injury
Outcome: Omar was put into RecoveryState Change: Rahim changed from Convalescence to Active
Outcome: Rahim is now ActiveState Change: Yusuf changed from Recovery to Active
Outcome: Yusuf is now ActiveState Change: Faarax changed from Recovery to Active
Outcome: Faarax is now ActiveState Change: Gein changed from Recovery to Active
Outcome: Gein is now ActiveState Change: Jeremiah changed from Active to Convalescence
Outcome: Jeremiah is now ConvalescenceInjury: Yusuf suffered Head Injury
Outcome: Yusuf was put into RecoveryBought Smoke grenades for Yusuf (15¢)
Outcome: Credits remaining: 215¢Bought Smoke grenades for Omar (15¢)
Outcome: Credits remaining: 230¢Bought Smoke grenades for Jeremiah (15¢)
Outcome: Credits remaining: 245¢Reassigned Corpse Grinder cult icon from Stash to Chef
Outcome: Corpse Grinder cult icon is now equipped by ChefReassigned Heavy chain cleaver from Stash to Jeff
Outcome: Heavy chain cleaver is now equipped by JeffSpent 6 XP for Jeremiah - random primary
Outcome: Current: 0 XP, Total: 6 XPSpent 6 XP for Jeff - random primary
Outcome: Current: 0 XP, Total: 6 XPSpent 6 XP for Gein - random primary
Outcome: Current: 0 XP, Total: 6 XPSpent 6 XP for Chef - primary skill - headbutt
Outcome: Current: 0 XP, Total: 11 XPSpent 5 XP for Chef - +1"M
Outcome: Current: 6 XP, Total: 11 XPReassigned Frag grenades from Chef to Jeff
Outcome: Frag grenades is now equipped by JeffReassigned Incendiary charges from Stash to Chef
Outcome: Incendiary charges is now equipped by ChefAdded 5 XP for Chef - z puli po 2 grach, zostaje 0
Outcome: Current: 11 XP, Total: 11 XPAdded 2 XP for Jeremiah - z puli 7 po 2 grach - zostaje 5
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Jeff - z puli 8 po 2 grach - zostaje 7
Outcome: Current: 6 XP, Total: 6 XPAdded 4 XP for Gein - z puli 12 z gier - zostaje 8
Outcome: Current: 6 XP, Total: 6 XPReassigned Armoured undersuit from Stash to Jeff
Outcome: Armoured undersuit is now equipped by Jeff