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Campaign Actions

Wojna o Dog Town

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callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Added 6 XP for De Wit - 6 XP z puli za bitwę 7 stycznia 2026

Outcome: Current: 12 XP, Total: 40 XP
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Bought Respirator for Levi (15¢)

Outcome: Credits remaining: 120¢
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Bought Photo-goggles for Levi (35¢)

Outcome: Credits remaining: 135¢
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Bought Photo-goggles for De Wit (35¢)

Outcome: Credits remaining: 170¢
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Bought Photo-goggles for Vonk (35¢)

Outcome: Credits remaining: 205¢
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Bought Photo-goggles for Niek (35¢)

Outcome: Credits remaining: 240¢
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Bought Hotshot las pack for Lasgun on Vonk (20¢)

Outcome: Credits remaining: 275¢
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Levi spent 6 XP to advance

Outcome: Improved Ballistic Skill
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Added 20¢: Za Savvy Trader od De Wit, przy zakupie plasma grenades dla Vlees.

Outcome: +20¢ (to 295¢)
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Bought Plasma grenades for Vlees (65¢)

Outcome: Credits remaining: 275¢
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Vlees spent 6 XP to advance

Outcome: Improved Ballistic Skill
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Niek spent 5 XP to advance

Outcome: Improved Movement
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Rolling for advancement to Vraat

Rolled 2D6: 6 , 3 = 9 Outcome: Improved Intelligence
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Kern spent 10 XP to advance

Outcome: Improved Toughness
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

State Change: Kern changed from Active to Recovery - Hobbled, zaleczone cybertechniką - i tak musi przejść Recovery

Outcome: Kern is now Recovery
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Recovery: Kern recovered from Hobbled

Outcome: Fighter became available
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Bought Motive Cyberteknika for Kern (35¢)

Outcome: Credits remaining: 340¢
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Bought Mesh armour for Zef Jr. (15¢)

Outcome: Credits remaining: 375¢
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Bought Mesh armour for Levi (15¢)

Outcome: Credits remaining: 390¢
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Added 1 XP for Nachtmerrie - 1 XP za udział

Outcome: Current: 3 XP, Total: 21 XP
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Added 1 XP for Zef Jr. - 1 XP za udział

Outcome: Current: 3 XP, Total: 3 XP
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Added 2 XP for Levi - 1 XP za udział, 1 XP za Serious Injury

Outcome: Current: 6 XP, Total: 12 XP
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Added 1 XP for Frisch - 1 XP za udział

Outcome: Current: 1 XP, Total: 14 XP
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Added 3 XP for Spook - 1 XP za udział, 2 XP za OOA Ganger

Outcome: Current: 4 XP, Total: 22 XP
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

State Change: Spook changed from Convalescence to Active

Outcome: Spook is now Active
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Added 1 XP for Bram - 1 XP za udział

Outcome: Current: 1 XP, Total: 20 XP
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Added 3 XP for De Wit - 1 XP za udział, 2 XP za OOA Ambot

Outcome: Current: 6 XP, Total: 34 XP
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Added 1 XP for Vlees - 1 XP za udział

Outcome: Current: 7 XP, Total: 16 XP
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Added 1 XP for Vonk - 1 XP za udział

Outcome: Current: 1 XP, Total: 27 XP
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

State Change: Zwart changed from Convalescence to Active

Outcome: Zwart is now Active
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Added 1 XP for Zwart - 1 XP za udział

Outcome: Current: 3 XP, Total: 9 XP
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Added 1 XP for Niek - 1 XP za udział

Outcome: Current: 5 XP, Total: 19 XP
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Added 3 XP for Vraat - 1 XP za udział, 2 XP za OOA (Ganger)

Outcome: Current: 7 XP, Total: 13 XP
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Added 8 XP for Kern - 1 XP za udział, 2 XP za wygranie (D3), 3 XP za OOA Lead, 1 XP za Serious Injury, 1 XP za Assistance w Recovery De Wit

Outcome: Current: 12 XP, Total: 43 XP
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Added 250¢: Kolejny cykl kampanii

Outcome: +250¢ (to 405¢)
callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Reputation Update: Junktown Arachnids gained 1 Reputation (new total: 5)

callMeDaveJunktown Arachnids
1 month, 2 weeks ago

Reputation Update: Junktown Arachnids gained 1 Reputation (new total: 4)

callMeDaveJunktown Arachnids
1 month, 3 weeks ago

Injury: Frisch suffered Impressive Scars

Outcome: Frisch was put into Active
callMeDaveJunktown Arachnids
1 month, 3 weeks ago

Injury: Kern suffered Hobbled

Outcome: Kern was put into Recovery
callMeDaveJunktown Arachnids
2 months, 3 weeks ago

Received 25¢ ransom for returning Matilda to Toxic Blades

Outcome: +25¢
callMeDaveJunktown Arachnids
2 months, 3 weeks ago

Frisch spent 5 XP to advance

Outcome: Improved Movement
callMeDaveJunktown Arachnids
2 months, 3 weeks ago

Frisch spent 8 XP to advance

Outcome: Improved Toughness
callMeDaveJunktown Arachnids
2 months, 3 weeks ago

Bram spent 6 XP to advance

Outcome: Improved Movement
callMeDaveJunktown Arachnids
2 months, 3 weeks ago

Rolling for advancement to Bram

Rolled 2D6: 2 , 4 = 6 Outcome: Improved Toughness
callMeDaveJunktown Arachnids
2 months, 3 weeks ago

Added 1 XP for Bram - Test

Outcome: Current: 6 XP, Total: 19 XP
callMeDaveJunktown Arachnids
2 months, 3 weeks ago

Levi spent 6 XP to advance

Outcome: Improved Ballistic Skill
callMeDaveJunktown Arachnids
2 months, 3 weeks ago

Spent 1 XP for Bram - Gyrinx pobrał o 1 XP za mało

Outcome: Current: 0 XP, Total: 18 XP
callMeDaveJunktown Arachnids
2 months, 3 weeks ago

Rolling for advancement to Bram

Rolled 2D6: 6 , 1 = 7 Outcome: Improved Movement
callMeDaveJunktown Arachnids
2 months, 3 weeks ago

De Wit spent 8 XP to advance

Outcome: Improved Toughness
callMeDaveJunktown Arachnids
2 months, 3 weeks ago

Vonk spent 8 XP to advance

Outcome: Improved Toughness