Campaign Actions
Wojna o Dog Town
Injury: Tracy suffered Convalescence
Outcome: Tracy was put into ConvalescenceState Change: Twinky changed from Recovery to Active
Outcome: Twinky is now ActiveDeath: Lucy was killed
Outcome: Lucy is permanently dead. All equipment transferred to stash.Injury: Lucy suffered Memorable Death
Outcome: Lucy was put into DeadState Change: James changed from Recovery to Active
Outcome: James is now ActiveInjury: Dipsy suffered Lesson Learned
Outcome: Dipsy was put into ActiveMoved Ironhead boltgun from KomandorBrodacz to stash (95¢)
Outcome: Credits remaining: 325¢Bought Ironhead heavy stubber* for KomandorBrodacz (140¢)
Outcome: Credits remaining: 325¢Added 1 XP for Kula
Outcome: Current: 5 XP, Total: 5 XPAdded 1 XP for Dąb
Outcome: Current: 7 XP, Total: 7 XPAdded 2 XP for KomandorBrodacz
Outcome: Current: 8 XP, Total: 8 XPAdded 6 XP for De Wit - 6 XP z puli za bitwę 7 stycznia 2026
Outcome: Current: 12 XP, Total: 40 XPBought Respirator for Levi (15¢)
Outcome: Credits remaining: 120¢Bought Photo-goggles for Levi (35¢)
Outcome: Credits remaining: 135¢Bought Photo-goggles for De Wit (35¢)
Outcome: Credits remaining: 170¢Bought Photo-goggles for Vonk (35¢)
Outcome: Credits remaining: 205¢Bought Photo-goggles for Niek (35¢)
Outcome: Credits remaining: 240¢Bought Hotshot las pack for Lasgun on Vonk (20¢)
Outcome: Credits remaining: 275¢Levi spent 6 XP to advance
Outcome: Improved Ballistic SkillAdded 20¢: Za Savvy Trader od De Wit, przy zakupie plasma grenades dla Vlees.
Outcome: +20¢ (to 295¢)Bought Plasma grenades for Vlees (65¢)
Outcome: Credits remaining: 275¢Vlees spent 6 XP to advance
Outcome: Improved Ballistic SkillNiek spent 5 XP to advance
Outcome: Improved MovementRolling for advancement to Vraat
Rolled 2D6: 6 , 3 = 9 Outcome: Improved IntelligenceKern spent 10 XP to advance
Outcome: Improved ToughnessState Change: Kern changed from Active to Recovery - Hobbled, zaleczone cybertechniką - i tak musi przejść Recovery
Outcome: Kern is now RecoveryRecovery: Kern recovered from Hobbled
Outcome: Fighter became availableBought Motive Cyberteknika for Kern (35¢)
Outcome: Credits remaining: 340¢Bought Mesh armour for Zef Jr. (15¢)
Outcome: Credits remaining: 375¢Bought Mesh armour for Levi (15¢)
Outcome: Credits remaining: 390¢Added 1 XP for Nachtmerrie - 1 XP za udział
Outcome: Current: 3 XP, Total: 21 XPAdded 1 XP for Zef Jr. - 1 XP za udział
Outcome: Current: 3 XP, Total: 3 XPAdded 2 XP for Levi - 1 XP za udział, 1 XP za Serious Injury
Outcome: Current: 6 XP, Total: 12 XPAdded 1 XP for Frisch - 1 XP za udział
Outcome: Current: 1 XP, Total: 14 XPAdded 3 XP for Spook - 1 XP za udział, 2 XP za OOA Ganger
Outcome: Current: 4 XP, Total: 22 XPState Change: Spook changed from Convalescence to Active
Outcome: Spook is now ActiveAdded 1 XP for Bram - 1 XP za udział
Outcome: Current: 1 XP, Total: 20 XPAdded 3 XP for De Wit - 1 XP za udział, 2 XP za OOA Ambot
Outcome: Current: 6 XP, Total: 34 XPAdded 1 XP for Vlees - 1 XP za udział
Outcome: Current: 7 XP, Total: 16 XPAdded 1 XP for Vonk - 1 XP za udział
Outcome: Current: 1 XP, Total: 27 XPState Change: Zwart changed from Convalescence to Active
Outcome: Zwart is now ActiveAdded 1 XP for Zwart - 1 XP za udział
Outcome: Current: 3 XP, Total: 9 XP