Campaign Actions
FOCT25 - Fall of Ceres Tertius
Added 30¢
Outcome: +30¢ (to 885¢)Added 60¢
Outcome: +60¢ (to 855¢)Death: Bull was killed
Outcome: Bull is permanently dead. All equipment transferred to stash.Injury: Raptor suffered Partially Deafened
Outcome: Raptor was put into ActiveDeath: Drift was killed
Outcome: Drift is permanently dead. All equipment transferred to stash.Injury: Onslaught suffered Hand Injury
Outcome: Onslaught was put into RecoveryInjury: Jester suffered Impressive Scars
Outcome: Jester was put into ActiveRampart spent 5 XP to advance
Outcome: Improved MovementReputation Update: FOCT25 - Precinct 81 - Lambda Patrol lost 2 Reputation (new total: 24)
State Change: Deathwish changed from Recovery to Active
Outcome: Deathwish is now ActiveAdded 2 XP for Gavel
Outcome: Current: 2 XP, Total: 24 XPAdded 2 XP for Rampart
Outcome: Current: 7 XP, Total: 13 XPReduced 20¢
Outcome: -20¢ (to 795¢, all time: 2485¢)Added 80¢
Outcome: +80¢ (to 815¢)Territory Transfer: Settlement - Johnny transferred from FOCT25 Hammerhold Squats to FOCT25 - Precinct 81 - Lambda Patrol
Reputation Update: FOCT25 - Precinct 81 - Lambda Patrol gained 4 Reputation (new total: 26)
Equipped Deathwish with Bionic leg (mundane) from stash (25¢)
Outcome: Credits remaining: 735¢Bought Bionic leg (mundane) for Stash (25¢)
Outcome: Credits remaining: 735¢Added 2 XP for Rampart
Outcome: Current: 5 XP, Total: 11 XPAdded 81¢
Outcome: +81¢ (to 760¢)Reputation Update: FOCT25 - Precinct 81 - Lambda Patrol gained 1 Reputation (new total: 22)
Reputation Update: FOCT25 - Precinct 81 - Lambda Patrol gained 2 Reputation (new total: 21)
Added 1 XP for Drift
Outcome: Current: 5 XP, Total: 11 XPInjury: Deathwish suffered Hobbled
Outcome: Deathwish was put into RecoveryInjury: Raptor suffered Old Battle Wound
Outcome: Raptor was put into ActiveSold equipment from stash: Bolter combi-grenade launcher (60¢ - 6×10 = 5¢)
Rolled 1D6: 6 = 6 Outcome: +5¢ (to 679¢)Gavel spent 6 XP to advance
Outcome: Improved Ballistic SkillBull spent 5 XP to advance
Outcome: Improved MovementEquipped Jester with Power knife from stash (25¢)
Outcome: Credits remaining: 674¢Equipped Jester with Autopistol from stash (10¢)
Outcome: Credits remaining: 674¢Equipped Jester with Enforcer boltgun from stash (50¢)
Outcome: Credits remaining: 674¢Equipped Jester with Armoured undersuit from stash (25¢)
Outcome: Credits remaining: 674¢Equipped Jester with Mesh armour from stash (15¢)
Outcome: Credits remaining: 674¢Equipped Jester with Cortex-cogitator (improved) from stash (30¢)
Outcome: Credits remaining: 674¢Equipped Jester with Bionic leg (mundane) from stash (25¢)
Outcome: Credits remaining: 674¢Bought Cortex-cogitator (improved) for Stash (30¢)
Outcome: Credits remaining: 674¢Bought Bionic leg (mundane) for Stash (25¢)
Outcome: Credits remaining: 704¢Resurrection: Jester is no longer dead
Outcome: Jester has been returned to the active roster.Death: Jester was killed
Outcome: Jester is permanently dead. No equipment to transfer.Added 3 XP for Rampart
Outcome: Current: 3 XP, Total: 9 XPAdded 2 XP for Bull
Outcome: Current: 7 XP, Total: 7 XPAdded 2 XP for Gavel
Outcome: Current: 6 XP, Total: 22 XPAdded 15¢
Outcome: +15¢ (to 729¢)Added 30¢
Outcome: +30¢ (to 714¢)Added 60¢
Outcome: +60¢ (to 684¢)Reputation Update: FOCT25 - Precinct 81 - Lambda Patrol gained 2 Reputation (new total: 19)
Added 410¢
Outcome: +410¢ (to 624¢)Territory Transfer: Settlement - Johnny transferred from FOCT25 - Sturmhalten Collection Agency to FOCT25 - Precinct 81 - Lambda Patrol
State Change: Jester changed from Active to Recovery
Outcome: Jester is now RecoveryMoved Mesh armour from Jester to stash (15¢)
Outcome: Credits remaining: 214¢