Campaign Actions
FOCT25 - Fall of Ceres Tertius
Equipped Raptor with Power knife from stash (25¢)
Outcome: Credits remaining: 78¢Equipped Drift with Power knife from stash (25¢)
Outcome: Credits remaining: 78¢Equipped Drift with Autopistol from stash (10¢)
Outcome: Credits remaining: 78¢Equipped Squall with Autopistol from stash (10¢)
Outcome: Credits remaining: 78¢Bought Autopistol for Stash (10¢)
Outcome: Credits remaining: 78¢Bought Autopistol for Stash (10¢)
Outcome: Credits remaining: 88¢Bought Autopistol for Stash (10¢)
Outcome: Credits remaining: 98¢Bought Autopistol for Stash (10¢)
Outcome: Credits remaining: 108¢Bought Autopistol for Stash (10¢)
Outcome: Credits remaining: 118¢Bought Power knife for Stash (25¢)
Outcome: Credits remaining: 128¢Bought Power knife for Stash (25¢)
Outcome: Credits remaining: 153¢Bought Power knife for Stash (25¢)
Outcome: Credits remaining: 178¢Bought Power knife for Stash (25¢)
Outcome: Credits remaining: 203¢Bought Power knife for Stash (25¢)
Outcome: Credits remaining: 228¢Added 250¢
Outcome: +250¢ (to 253¢)Equipped Deathwish with Power knife from stash (25¢)
Outcome: Credits remaining: 3¢Equipped Squall with Power knife from stash (25¢)
Outcome: Credits remaining: 3¢Bought Power knife for Stash (25¢)
Outcome: Credits remaining: 3¢Bought Power knife for Stash (25¢)
Outcome: Credits remaining: 28¢Moved Mesh armour from Gavel to stash (15¢)
Outcome: Credits remaining: 53¢Equipped Gavel with Carapace (light) from stash (80¢)
Outcome: Credits remaining: 53¢Bought Carapace (light) for Stash (80¢)
Outcome: Credits remaining: 53¢Gavel spent 8 XP to advance
Outcome: Improved StrengthAdded 13¢
Outcome: +13¢ (to 133¢)Rolling for advancement to Deathwish
Rolled 2D6: 5 , 5 = 10 Outcome: Improved LeadershipSold equipment from stash: Grenade launcher (65¢ - 5×10 = 15¢), - stun rounds (25¢ - 3×10 = 5¢)
Rolled 2D6: 5 , 3 = 8 Outcome: +20¢ (to 120¢)Added 1 XP for Jester
Outcome: Current: 3 XP, Total: 3 XPAdded 3 XP for Gavel
Outcome: Current: 8 XP, Total: 16 XPAdded 1 XP for Deathwish
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Bull
Outcome: Current: 4 XP, Total: 4 XPAdded 10¢
Outcome: +10¢ (to 100¢)Territory Transfer: Synth Still (Escher) transferred from FOCT25 STEEL PANTHERS to FOCT25 - Precinct 81 - Lambda Patrol
Bought Armoured undersuit for Onslaught (25¢)
Outcome: Credits remaining: 90¢Moved Mesh armour from Squall to stash (15¢)
Outcome: Credits remaining: 115¢Equipped Gavel with Cred sniffer from stash (35¢)
Outcome: Credits remaining: 115¢Equipped Squall with Carapace (light) from stash (80¢)
Outcome: Credits remaining: 115¢Equipped Onslaught with Aortic supercharger (mundane) from stash (65¢)
Outcome: Credits remaining: 115¢Bought Cred sniffer for Stash (35¢)
Outcome: Credits remaining: 115¢Bought Aortic supercharger (mundane) for Stash (65¢)
Outcome: Credits remaining: 150¢Bought Carapace (light) for Stash (80¢)
Outcome: Credits remaining: 215¢Rolling for advancement to Drift
Rolled 2D6: 3 , 1 = 4 Outcome: Improved Ballistic SkillAdded 1 XP for Bull
Outcome: Current: 3 XP, Total: 3 XPBought Armoured undersuit for Mace (25¢)
Outcome: Credits remaining: 295¢Moved Flak armour from Mace to stash (10¢)
Outcome: Credits remaining: 320¢Bought Armoured undersuit for Bull (25¢)
Outcome: Credits remaining: 320¢Moved Flak armour from Bull to stash (10¢)
Outcome: Credits remaining: 345¢Equipped Mace with Mesh armour from stash (15¢)
Outcome: Credits remaining: 345¢Equipped Bull with Mesh armour from stash (15¢)
Outcome: Credits remaining: 345¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 345¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 360¢