Campaign Actions
FOCT25 - Fall of Ceres Tertius
Added 2 XP for Mace II
Outcome: Current: 3 XP, Total: 3 XPEquipped Dina Diode with Carapace (light) from stash (80¢)
Outcome: Credits remaining: 160¢Territory Transfer: Toll Crossing transferred from FOCT25 Hammerhold Squats to FOCT25 - Precinct 81 - Lambda Patrol
Equipped Electra with Carapace (light) from stash (80¢)
Outcome: Credits remaining: 160¢Added 2 XP for Gavel
Outcome: Current: 4 XP, Total: 20 XPBought Carapace (light) for Stash (80¢)
Outcome: Credits remaining: 160¢Reputation Update: FOCT25 - Precinct 81 - Lambda Patrol gained 4 Reputation (new total: 17)
Territory Transfer: Settlement - Johnny transferred from FOCT25 - Precinct 81 - Lambda Patrol to FOCT25 - Sturmhalten Collection Agency
Added 1 XP for Raptor
Outcome: Current: 2 XP, Total: 7 XPReassigned Aortic supercharger (mundane) from Electra to Dina Diode (65¢)
Outcome: Credits remaining: 240¢Moved Mesh armour from Electra to stash (15¢)
Outcome: Credits remaining: 240¢Equipped Electra with Aortic supercharger (mundane) from stash (65¢)
Outcome: Credits remaining: 240¢Added 35¢: Tech bazaar refund for cybernetics
Outcome: +35¢ (to 240¢)Bought Aortic supercharger (mundane) for Stash (65¢)
Outcome: Credits remaining: 205¢Added 95¢: Game and territories
Outcome: +95¢ (to 270¢)Added 1 XP for Zap - Game
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Watts - Game
Outcome: Current: 1 XP, Total: 7 XPAdded 1 XP for Vikki Volts - Game
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for Olivia Ohms - Game
Outcome: Current: 3 XP, Total: 6 XPAdded 1 XP for Gena Glitch - Game
Outcome: Current: 1 XP, Total: 7 XPAdded 1 XP for Vikki Volts - Game
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for Pixel - Game
Outcome: Current: 1 XP, Total: 7 XPAdded 1 XP for Static - Game
Outcome: Current: 4 XP, Total: 4 XPInjury: Pixel suffered Impressive Scars
Outcome: Pixel was put into ActiveAdded 1 XP for Electra - Game
Outcome: Current: 1 XP, Total: 6 XPAdded 1 XP for Dina Diode - Game
Outcome: Current: 8 XP, Total: 8 XPMoved Mesh armour from companion 1 to stash (15¢)
Outcome: Credits remaining: 115¢Moved Mesh armour from companion 2 to stash (15¢)
Outcome: Credits remaining: 115¢Death: Neon Nanci was killed
Outcome: Neon Nanci is permanently dead. All equipment transferred to stash.Injury: Dina Diode suffered Hobbled
Outcome: Dina Diode was put into RecoveryEquipped Bastion Commander Vorek "Keystone" Halix with Choke gas grenades from stash (50¢)
Outcome: Credits remaining: 115¢Equipped companion 2 with Mesh armour from stash (15¢)
Outcome: Credits remaining: 115¢Equipped companion 1 with Mesh armour from stash (15¢)
Outcome: Credits remaining: 115¢Equipped S patrolman 1 with Mesh armour from stash (15¢)
Outcome: Credits remaining: 115¢Equipped Patrolman 2 with Mesh armour from stash (15¢)
Outcome: Credits remaining: 115¢Equipped Enforcer Brakk "Pile-Driver" Olt with Mesh armour from stash (15¢)
Outcome: Credits remaining: 115¢Equipped Vault Warden Jax "Deadlock" Morlen with Mesh armour from stash (15¢)
Outcome: Credits remaining: 115¢Equipped Riot Warden Kess "Bulkhead" Rauth with Mesh armour from stash (15¢)
Outcome: Credits remaining: 115¢Equipped Bastion Commander Vorek "Keystone" Halix with Mesh armour from stash (15¢)
Outcome: Credits remaining: 115¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 115¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 130¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 145¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 160¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 175¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 190¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 205¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 220¢Added 30¢
Outcome: +30¢ (to 235¢)Added 20¢
Outcome: +20¢ (to 205¢)Added 50¢
Outcome: +50¢ (to 185¢)