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Campaign Actions

Mutants and madmen

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jackmcc08Mutificent10
1 week, 4 days ago

Bought Axe for Gohan the Average (10¢)

Outcome: Credits remaining: 43¢
jackmcc08Mutificent10
1 week, 4 days ago

Bought Reclaimed autogun for Cthulu5 (10¢)

Outcome: Credits remaining: 53¢
jackmcc08Mutificent10
1 week, 4 days ago

Bought Reclaimed autogun for Scum1 (10¢)

Outcome: Credits remaining: 63¢
jackmcc08Mutificent10
1 week, 4 days ago

Hired Gohan the Average (30¢)

Outcome: Credits remaining: 73¢
jackmcc08Mutificent10
1 week, 4 days ago

Hired Scum1 (30¢)

Outcome: Credits remaining: 103¢
jackmcc08Mutificent10
1 week, 4 days ago

Hired Cthulu5 (30¢)

Outcome: Credits remaining: 133¢
jackmcc08Mutificent10
1 week, 4 days ago

??? spent 12 XP to advance

Outcome: Improved Wounds
jackmcc08Mutificent10
1 week, 4 days ago

Injury: Cthulu 4 suffered Old Battle Wound

Outcome: Cthulu 4 was put into Active
jackmcc08Mutificent10
1 week, 4 days ago

Squidsy spent 12 XP to advance

Outcome: Gained Spring Up skill
jackmcc08Mutificent10
1 week, 4 days ago

Squidsy spent 5 XP to advance

Outcome: Improved Initiative
jackmcc08Mutificent10
1 week, 4 days ago

Squidsy spent 10 XP to advance

Outcome: Improved Toughness
jackmcc08Mutificent10
1 week, 4 days ago

Squidsy spent 8 XP to advance

Outcome: Improved Toughness
jackmcc08Mutificent10
1 week, 4 days ago

Squidsy spent 5 XP to advance

Outcome: Improved Movement
jackmcc08Mutificent10
1 week, 4 days ago

Squidsy spent 9 XP to advance

Outcome: Gained Fast Shot skill
1 week, 4 days ago

Bought Autopistol for Armanda Hemingway (10¢)

Outcome: Credits remaining: 15¢
1 week, 4 days ago

Bought Autopistol for Armanda Hemingway (10¢)

Outcome: Credits remaining: 25¢
1 week, 4 days ago

Bought Autopistol for Armanda Hemingway (10¢)

Outcome: Credits remaining: 35¢
1 week, 4 days ago

Added 12¢

Outcome: +12¢ (to 45¢)
jackmcc08Mutificent10
1 week, 4 days ago

Added 44 XP for Squidsy

Outcome: Current: 48 XP, Total: 48 XP
jackmcc08Mutificent10
1 week, 4 days ago

Added 1 XP for Goatboy

Outcome: Current: 1 XP, Total: 1 XP
jackmcc08Mutificent10
1 week, 4 days ago

Added 1 XP for Flower

Outcome: Current: 1 XP, Total: 1 XP
jackmcc08Mutificent10
1 week, 4 days ago

Added 2 XP for Cthulu 4

Outcome: Current: 2 XP, Total: 2 XP
jackmcc08Mutificent10
1 week, 4 days ago

Added 2 XP for ???

Outcome: Current: 13 XP, Total: 24 XP
jackmcc08Mutificent10
1 week, 4 days ago

MEAT! Update: Mutificent10 gained 2 MEAT! (new total: 7)

jackmcc08Mutificent10
1 week, 4 days ago

Cthulu 3 was captured by Quick drawer

Outcome: Rating reduced by 70¢
jackmcc08Mutificent10
1 week, 4 days ago

Reduced 25¢

Outcome: -25¢ (to 163¢, all time: 793¢)
jackmcc08Mutificent10
1 week, 4 days ago

Added 58¢

Outcome: +58¢ (to 163¢)
jackmcc08Mutificent10
1 week, 4 days ago

Death: Rohan the Not-So-Short was killed

Outcome: Rohan the Not-So-Short is permanently dead. 1 equipment transferred to stash, 1 stayed with the fighter.
jackmcc08Mutificent10
1 week, 4 days ago

Death: Two-heads was killed

Outcome: Two-heads is permanently dead. Equipment stayed with the fighter.
jackmcc08Mutificent10
1 week, 4 days ago

Death: Hats was killed

Outcome: Hats is permanently dead. 3 equipment transferred to stash, 3 stayed with the fighter.
1 week, 6 days ago

Mother spent 5 XP to advance

Outcome: Improved Movement
1 week, 6 days ago

Rolling for advancement to Coughing Baby

Rolled 2D6: 4 , 5 = 9 Outcome: Improved Intelligence
1 week, 6 days ago

State Change: Ratshit changed from Convalescence to Active

Outcome: Ratshit is now Active
1 week, 6 days ago

State Change: Taint changed from Recovery to Active

Outcome: Taint is now Active
1 week, 6 days ago

State Change: Skub changed from Recovery to Active

Outcome: Skub is now Active
1 week, 6 days ago

Rolling for advancement to Smeg

Rolled 2D6: 1 , 6 = 7 Outcome: Improved Movement
1 week, 6 days ago

Rolling for advancement to Smeg

Rolled 2D6: 2 , 3 = 5 Outcome: Improved Toughness
1 week, 6 days ago

Rolling for advancement to Skub

Rolled 2D6: 4 , 2 = 6 Outcome: Improved Toughness
1 week, 6 days ago

Rolling for advancement to Skidmark

Rolled 2D6: 1 , 1 = 2 Outcome: Gained Backstab skill and was promoted
1 week, 6 days ago

Rolling for advancement to Ratshit

Rolled 2D6: 6 , 1 = 7 Outcome: Improved Movement
1 week, 6 days ago

Rolling for advancement to Ratshit

Rolled 2D6: 2 , 3 = 5 Outcome: Improved Toughness
1 week, 6 days ago

Rolling for advancement to Mouldy Kevin

Rolled 2D6: 6 , 3 = 9 Outcome: Improved Intelligence
1 week, 6 days ago

Rolling for advancement to Coughing Baby

Rolled 2D6: 3 , 3 = 6
1 week, 6 days ago

Added 6 XP for Mother - 1 - showing up 1 - moving crate 2 - getting out 2 - ooa

Outcome: Current: 8 XP, Total: 27 XP
1 week, 6 days ago

Reduced 2 XP for Skub - added 2 many

Outcome: Current: 10 XP, Total: 16 XP
1 week, 6 days ago

Added 10 XP for Smeg - 2 - showing up 2 - moving crate 4 - getting out 2 - crate out

Outcome: Current: 14 XP, Total: 14 XP
1 week, 6 days ago

Added 10 XP for Skub - 2 - showing up 2 - moving crate 4 - getting out 2 - crate out

Outcome: Current: 12 XP, Total: 18 XP
1 week, 6 days ago

Added 8 XP for Skidmark - 2 - showing up 2 - moving crate 4 - getting out

Outcome: Current: 8 XP, Total: 14 XP
1 week, 6 days ago

Added 8 XP for Ratshit - 2 - showing up 2 - moving crate 4 - ooa

Outcome: Current: 12 XP, Total: 18 XP
1 week, 6 days ago

Added 4 XP for Mouldy Kevin - 2 - showing up 2 - moving crate

Outcome: Current: 8 XP, Total: 8 XP