Campaign Actions
Mutants and madmen
Bought Axe for Gohan the Average (10¢)
Outcome: Credits remaining: 43¢Bought Reclaimed autogun for Cthulu5 (10¢)
Outcome: Credits remaining: 53¢Bought Reclaimed autogun for Scum1 (10¢)
Outcome: Credits remaining: 63¢Hired Gohan the Average (30¢)
Outcome: Credits remaining: 73¢Injury: Cthulu 4 suffered Old Battle Wound
Outcome: Cthulu 4 was put into ActiveSquidsy spent 12 XP to advance
Outcome: Gained Spring Up skillSquidsy spent 5 XP to advance
Outcome: Improved InitiativeSquidsy spent 10 XP to advance
Outcome: Improved ToughnessSquidsy spent 8 XP to advance
Outcome: Improved ToughnessSquidsy spent 5 XP to advance
Outcome: Improved MovementSquidsy spent 9 XP to advance
Outcome: Gained Fast Shot skillBought Autopistol for Armanda Hemingway (10¢)
Outcome: Credits remaining: 15¢Bought Autopistol for Armanda Hemingway (10¢)
Outcome: Credits remaining: 25¢Bought Autopistol for Armanda Hemingway (10¢)
Outcome: Credits remaining: 35¢Added 12¢
Outcome: +12¢ (to 45¢)Added 44 XP for Squidsy
Outcome: Current: 48 XP, Total: 48 XPAdded 1 XP for Goatboy
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Flower
Outcome: Current: 1 XP, Total: 1 XPAdded 2 XP for Cthulu 4
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for ???
Outcome: Current: 13 XP, Total: 24 XPMEAT! Update: Mutificent10 gained 2 MEAT! (new total: 7)
Cthulu 3 was captured by Quick drawer
Outcome: Rating reduced by 70¢Death: Rohan the Not-So-Short was killed
Outcome: Rohan the Not-So-Short is permanently dead. 1 equipment transferred to stash, 1 stayed with the fighter.Death: Two-heads was killed
Outcome: Two-heads is permanently dead. Equipment stayed with the fighter.Death: Hats was killed
Outcome: Hats is permanently dead. 3 equipment transferred to stash, 3 stayed with the fighter.Mother spent 5 XP to advance
Outcome: Improved MovementRolling for advancement to Coughing Baby
Rolled 2D6: 4 , 5 = 9 Outcome: Improved IntelligenceState Change: Ratshit changed from Convalescence to Active
Outcome: Ratshit is now ActiveState Change: Taint changed from Recovery to Active
Outcome: Taint is now ActiveState Change: Skub changed from Recovery to Active
Outcome: Skub is now ActiveRolling for advancement to Smeg
Rolled 2D6: 1 , 6 = 7 Outcome: Improved MovementRolling for advancement to Smeg
Rolled 2D6: 2 , 3 = 5 Outcome: Improved ToughnessRolling for advancement to Skub
Rolled 2D6: 4 , 2 = 6 Outcome: Improved ToughnessRolling for advancement to Skidmark
Rolled 2D6: 1 , 1 = 2 Outcome: Gained Backstab skill and was promotedRolling for advancement to Ratshit
Rolled 2D6: 6 , 1 = 7 Outcome: Improved MovementRolling for advancement to Ratshit
Rolled 2D6: 2 , 3 = 5 Outcome: Improved ToughnessRolling for advancement to Mouldy Kevin
Rolled 2D6: 6 , 3 = 9 Outcome: Improved IntelligenceRolling for advancement to Coughing Baby
Rolled 2D6: 3 , 3 = 6Added 6 XP for Mother - 1 - showing up 1 - moving crate 2 - getting out 2 - ooa
Outcome: Current: 8 XP, Total: 27 XPReduced 2 XP for Skub - added 2 many
Outcome: Current: 10 XP, Total: 16 XPAdded 10 XP for Smeg - 2 - showing up 2 - moving crate 4 - getting out 2 - crate out
Outcome: Current: 14 XP, Total: 14 XPAdded 10 XP for Skub - 2 - showing up 2 - moving crate 4 - getting out 2 - crate out
Outcome: Current: 12 XP, Total: 18 XPAdded 8 XP for Skidmark - 2 - showing up 2 - moving crate 4 - getting out
Outcome: Current: 8 XP, Total: 14 XPAdded 8 XP for Ratshit - 2 - showing up 2 - moving crate 4 - ooa
Outcome: Current: 12 XP, Total: 18 XPAdded 4 XP for Mouldy Kevin - 2 - showing up 2 - moving crate
Outcome: Current: 8 XP, Total: 8 XP