Campaign Actions
ruche mortis
Bought Gunshroud for Enforcer boltgun on deads (20¢)
Outcome: Credits remaining: 30¢Moved Concussion carbine from caius to stash (30¢)
Outcome: Credits remaining: 50¢Equipped caius with Flamer from stash (70¢)
Outcome: Credits remaining: 50¢Reassigned Photo-lumen from ronnie to caius (15¢)
Outcome: Credits remaining: 50¢Reassigned Flak armour from ronnie to zac (10¢)
Outcome: Credits remaining: 50¢Equipped ronnie with Photo-goggles from stash (35¢)
Outcome: Credits remaining: 50¢Equipped ronnie with Mesh armour from stash (15¢)
Outcome: Credits remaining: 50¢Bought Photo-goggles for Stash (35¢)
Outcome: Credits remaining: 50¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 85¢Added 70¢: 50% du prix du flamer grace au van saar bazaar
Outcome: +70¢ (to 100¢)Bought Flamer for Stash (140¢)
Outcome: Credits remaining: 30¢Injury: rouky suffered Bitter Emnity
Outcome: rouky was put into Activeben spent 6 XP to advance
Outcome: Improved Weapon SkillRolling for advancement to rouky
Rolled 2D6: 2 , 4 = 6 Outcome: Improved Strengthben spent 6 XP to advance
Outcome: Improved IntelligenceAdded 1 XP for rouky
Outcome: Current: 7 XP, Total: 13 XPAdded 6 XP for ben
Outcome: Current: 6 XP, Total: 12 XPAdded 4 XP for deads
Outcome: Current: 4 XP, Total: 10 XPAdded 2 XP for dallas
Outcome: Current: 2 XP, Total: 8 XPAdded 6 XP for ronnie
Outcome: Current: 6 XP, Total: 12 XPRolling for advancement to marvin
Rolled 2D6: 4 , 6 = 10 Outcome: Gained Trick Shot skillAdded 6 XP for marvin
Outcome: Current: 6 XP, Total: 6 XPBought Flak armour for marvin (10¢)
Outcome: Credits remaining: 50¢Bought Enforcer shotgun for marvin (60¢)
Outcome: Credits remaining: 60¢Hired marvin (45¢)
Outcome: Credits remaining: 120¢Rolling for advancement to rouky
Rolled 2D6: 1 , 1 = 2Added 3 XP for rouky
Outcome: Current: 6 XP, Total: 12 XPRolling for advancement to marvin
Rolled 2D6: 6 , 3 = 9 Outcome: Improved StrengthAdded 3 XP for marvin
Outcome: Current: 6 XP, Total: 6 XPBought Enforcer shotgun for marvin (60¢)
Outcome: Credits remaining: 20¢Rolling for advancement to ben
Rolled 2D6: 1 , 4 = 5 Outcome: Gained Crushing Blow skill and was promotedRolling for advancement to ben
Rolled 2D6: 1 , 2 = 3Rolling for advancement to ben
Rolled 2D6: 6 , 6 = 12dallas spent 6 XP to advance
Outcome: Improved Ballistic Skillronnie spent 6 XP to advance
Outcome: Improved Ballistic SkillEquipped ronnie with Fighting knife from stash (15¢)
Outcome: Credits remaining: 10¢deads spent 6 XP to advance
Outcome: Improved Ballistic SkillAdded 2 XP for ben
Outcome: Current: 6 XP, Total: 6 XPAdded 2 XP for deads
Outcome: Current: 6 XP, Total: 6 XPAdded 2 XP for dallas
Outcome: Current: 6 XP, Total: 6 XPReputation Update: groupe de pacification hammerblow lost 1 Reputation (new total: 0)
Equipped ronnie with Photo-lumen from stash (20¢)
Outcome: Credits remaining: 30¢Equipped dallas with Photo-lumen from stash (20¢)
Outcome: Credits remaining: 30¢Equipped deads with Photo-goggles from stash (35¢)
Outcome: Credits remaining: 30¢Added 3 XP for zac
Outcome: Current: 4 XP, Total: 4 XPAdded 3 XP for rouky
Outcome: Current: 3 XP, Total: 9 XPAdded 3 XP for marvin
Outcome: Current: 3 XP, Total: 3 XP