Campaign Actions
Authentic Dungeons
Added 1 XP for "Skullboy" Skrover - 1 xp for watching the fight.
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for "Skullboy" Marv - For watching the fight.
Outcome: Current: 2 XP, Total: 7 XPAdded 2 XP for "Doc's Favorite" Torv - 1 xp for showing off to the gang and catching fire+ 1 for fighting.
Outcome: Current: 4 XP, Total: 9 XPAdded 1 XP for "Hollow" Jakk - 1 for taking part in the fight and being knocked out cold by a heavy stubber.
Outcome: Current: 5 XP, Total: 26 XPAdded 1 XP for Radhok - For watching the battle.
Outcome: Current: 5 XP, Total: 14 XPAdded 14 XP for Razorguts - 4 for hacking down 2 genestealer neophytes+ 3 for hacking down a genestealer leader+ 2 for hacking down an escher juve+ 3 for taking down an escher ganger+ 1 for being 1 of two show offs for the gangfight+ 1 for fighting
Outcome: Current: 17 XP, Total: 58 XPEquipped "Smoker" Torq with Bionic eye (mundane) from stash (45¢)
Outcome: Credits remaining: 15¢Equipped Jaxx with Ablative overlay from stash (20¢)
Outcome: Credits remaining: 15¢Bought Bionic eye (mundane) for Stash (45¢)
Outcome: Credits remaining: 15¢Bought Ablative overlay for Stash (20¢)
Outcome: Credits remaining: 60¢"Hollow" Jakk spent 6 XP to advance
Outcome: Gained Iron Jaw skill and was promotedJaxx spent 10 XP to advance
Outcome: Improved ToughnessBought Furnace plates for L.U.N.K. 0-6 (15¢)
Outcome: Credits remaining: 80¢Bought Arc welder for L.U.N.K. 0-6 (70¢)
Outcome: Credits remaining: 95¢Hired L.U.N.K. 0-6 (180¢)
Outcome: Credits remaining: 165¢Added 75¢: +20 for draw+ +30 for settlement income+ +25 for slag furnace income
Outcome: +75¢ (to 345¢)Added 1 XP for Jaxx - 1 xp for having gang members still fighting at the end of thr battle.
Outcome: Current: 12 XP, Total: 72 XPInjury: Radhok suffered Old Battle Wound - Hive scum threw a blasting charge into the fight he was in and greviously injured him.
Outcome: Radhok was put into ActiveAdded 4 XP for Radhok - 3 xp for giving the escher gang leader an impressive scar+ 1 for fighting.
Outcome: Current: 4 XP, Total: 13 XPAdded 3 XP for Razorguts - 2 xp for a critical injury on an escher ganger+ 1 xp for fighting.
Outcome: Current: 3 XP, Total: 44 XPAdded 3 XP for Brokk - 2 xp for taking an escher ooa after putting out his blaze+ 1 for fighting.
Outcome: Current: 5 XP, Total: 14 XPAdded 1 XP for Deathroll - 1 xp for fighting
Outcome: Current: 5 XP, Total: 11 XPState Change: Brokk changed from Convalescence to Active - Brokk rolled it off.
Outcome: Brokk is now ActiveAdded 2 XP for Deathroll - 2 xp for taking out an escher juve eye
Outcome: Current: 4 XP, Total: 10 XPAdded 4 XP for Jaxx - 2 xp for batting aside an escher Phelynxe, 1 for shooting an escher champion with his plasma combi and 1 for fighting.
Outcome: Current: 11 XP, Total: 71 XPAdded 5 XP for "Hollow" Jakk - 2xp for taking an escher ganger out of action+ 2 for performing a cou de gras on an escher champion+ 1 for taking part of the battle.
Outcome: Current: 10 XP, Total: 25 XPJaxx spent 9 XP to advance
Outcome: Gained Iron Will skillBought Meltagun for Stash (135¢)
Outcome: Credits remaining: 270¢"Smoker" Torq spent 6 XP to advance
Outcome: Improved Ballistic SkillRazorguts spent 12 XP to advance
Outcome: Improved WoundsBrokk spent 9 XP to advance
Outcome: Gained Berserker skill"Skullboy" Marv spent 5 XP to advance
Outcome: Improved Movement"Doc's Favorite" Torv spent 5 XP to advance
Outcome: Improved MovementRadhok spent 9 XP to advance
Outcome: Gained Infiltrate skillReduced 30¢: Did the math wrong from notes. Rolled less on credits. This corrects it.
Outcome: -30¢ (to 405¢, all time: 1830¢)Added 1 XP for "Skullboy" Marv - For being shor in the back by a plastic gun and Surviving to be captured and ransomed.
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for "Doc's Favorite" Torv - For surviving the melta assault.
Outcome: Current: 7 XP, Total: 7 XPAdded 1 XP for Gosrak "Boltfist" - For smashing a bulkhead and running after Razorguts
Outcome: Current: 3 XP, Total: 3 XPInjury: Radhok suffered Out Cold - Took a multimelta blast and hit the hive wall at full force. For a thick skull basically.
Outcome: Radhok was put into ActiveAdded 1 XP for Radhok - For taking a multimelta blast and hitting the hive wall again.
Outcome: Current: 9 XP, Total: 9 XPAdded 1 XP for "Smoker" Torq - For being too expensive to fire.
Outcome: Current: 9 XP, Total: 9 XPAdded 1 XP for Razorguts - For smashing bulkheads and getting lost.
Outcome: Current: 12 XP, Total: 41 XPAdded 1 XP for Brokk - For testing out the 8th spyders new multi melta.
Outcome: Current: 11 XP, Total: 11 XPInjury: Brokk suffered Convalescence - Took a melta shot, survived. Must have glanced him.
Outcome: Brokk was put into ConvalescenceAdded 1 XP for Deathroll - For standing by his master.
Outcome: Current: 2 XP, Total: 8 XPAdded 11 XP for Jaxx - 2 xp for taking out leader but leaving her to bleed out+ 3 for taking out a champion+ 2 for a cou de gras on a juve+ another cou de gras on a juve+ 1 for surviving and being the last man standing in the underhive+ 1 for battling.
Outcome: Current: 16 XP, Total: 67 XPState Change: "Hollow" Jakk changed from Recovery to Active - Jakk's back. Back again.
Outcome: "Hollow" Jakk is now ActiveAdded 90¢: 30 for draw+ 30 for settlement income+ 30 for fixer income+ 20 for slag furnace- 20 credits for ransom for Marv.
Outcome: +90¢ (to 435¢)Added 110¢: 40 for winning the battle+ 30 for settlement+20 for fixer+ 20 for slag furnace.
Outcome: +110¢ (to 345¢)Reputation Update: Slagpit Prowlers lost 3 Reputation (new total: 15)