Campaign Actions
Authentic Dungeons
Added 20¢: Skrover was recruited from the slag furnaces and thus was free.
Outcome: +20¢ (to 235¢)Equipped "Skullboy" Skrover with Stub gun from stash (5¢)
Outcome: Credits remaining: 215¢Equipped "Skullboy" Skrover with Spud-jacker from stash (15¢)
Outcome: Credits remaining: 215¢Equipped "Skullboy" Skrover with Furnace plates from stash (5¢)
Outcome: Credits remaining: 215¢Gained 10¢ from Vatborn for "Skullboy" Skrover
Outcome: Credits remaining: 215¢Hired "Skullboy" Skrover (35¢)
Outcome: Credits remaining: 205¢Hired "Skullboy" Skrover (55¢)
Outcome: Credits remaining: 185¢Death: "Skullboy" Haxxik was killed
Outcome: "Skullboy" Haxxik is permanently dead. All equipment transferred to stash.Injury: "Skullboy" Haxxik suffered Memorable Death - Got hired from the forge and took a melta shot through the chest after firing one shot.
Outcome: "Skullboy" Haxxik was put into DeadAdded 35¢: Recruiting haxxik was free from slag furnace.
Outcome: +35¢ (to 240¢)Equipped "Skullboy" Haxxik with Furnace plates from stash (5¢)
Outcome: Credits remaining: 205¢Equipped "Skullboy" Haxxik with Stub gun from stash (5¢)
Outcome: Credits remaining: 205¢Equipped "Skullboy" Haxxik with Spud-jacker from stash (15¢)
Outcome: Credits remaining: 205¢Gained 10¢ from Vatborn for "Skullboy" Haxxik
Outcome: Credits remaining: 205¢Hired "Skullboy" Haxxik (35¢)
Outcome: Credits remaining: 195¢Death: "Skullboy" Tarv was killed
Outcome: "Skullboy" Tarv is permanently dead. All equipment transferred to stash.Injury: "Skullboy" Tarv suffered Memorable Death - Did not break in the face of a Cawdor sneak attack. Brave, and dead.
Outcome: "Skullboy" Tarv was put into DeadAdded 1 XP for "Skullboy" Marv - Broke when it mattered.
Outcome: Current: 5 XP, Total: 5 XPAdded 1 XP for "Doc's Favorite" Torv - Took a flame pike head on. Only ended up in convelescence.
Outcome: Current: 6 XP, Total: 6 XPInjury: "Hollow" Jakk suffered Out Cold - Was burned alive from the Cawdor leader's fire pike. The rogue doc did a good job but he's sleeping it off.
Outcome: "Hollow" Jakk was put into RecoveryAdded 1 XP for "Hollow" Jakk - Was burned alive from the Cawdor leader's fire pike. The rogue doc did a good job but he's sleeping it off. He showed up though.
Outcome: Current: 5 XP, Total: 20 XPAdded 1 XP for Gosrak "Boltfist" - For running from the battle.
Outcome: Current: 2 XP, Total: 2 XPInjury: Radhok suffered Partially Deafened - Took a steel bulkhead to the head from a frag grenade from Torq's grenade launcher.
Outcome: Radhok was put into ActiveAdded 3 XP for Radhok - 2 for using his rock saw on a cawdor ganger+ 1 for fighting.
Outcome: Current: 8 XP, Total: 8 XPAdded 1 XP for "Smoker" Torq - For fighting Cawdor.
Outcome: Current: 8 XP, Total: 8 XPAdded 9 XP for Razorguts - 3 xp for taking down a cawdor champion+ 3 xp for another champ+ 2 for a regular juve+ 1 xp for fighting.
Outcome: Current: 11 XP, Total: 40 XPAdded 7 XP for Brokk - 2 for breaking a cawdor gangers back+ 2 for taking out another cawdor ganger+ and another+ 1 for fighting.
Outcome: Current: 10 XP, Total: 10 XPReduced 9 XP for Brokk - That was razorguts battle record
Outcome: Current: 3 XP, Total: 3 XPAdded 9 XP for Brokk - 3 xp for breaking a cawdor champion+ 2 xp for killing a cawdor juve+ 3 xp for taking out a cawdor champion+ 1 xp for fighting the battle.
Outcome: Current: 12 XP, Total: 12 XPAdded 1 XP for Deathroll - 1 xp for fighting with his master.
Outcome: Current: 1 XP, Total: 7 XPAdded 4 XP for Jaxx - 2 xp for taking out a cawdor ganger+ 1 xp for winning the battle+ 1 xp for fighting.
Outcome: Current: 5 XP, Total: 56 XPInjury: Radhok suffered Out Cold - From being set ablaze and falling from a gantry.
Outcome: Radhok was put into ActiveState Change: "Hollow" Jakk changed from Convalescence to Active - Jakk's back.
Outcome: "Hollow" Jakk is now ActiveBought Furnace plates for "Skullboy" Haxxik (5¢)
Outcome: Credits remaining: 200¢Gained 10¢ from Vatborn for "Skullboy" Haxxik
Outcome: Credits remaining: 170¢Deathroll spent 6 XP to advance
Outcome: Improved Weapon SkillDeathroll spent 6 XP to advance
Outcome: Improved Ballistic SkillRolled on tabletop for advancement to Deathroll
Rolled 2D6: 2 , 2 = 4 Outcome: Ballistic skill for deathroll yay.Reputation Update: Slagpit Prowlers gained 2 Reputation (new total: 18)
Jaxx spent 6 XP to advance
Outcome: Improved Weapon SkillState Change: "Smoker" Torq changed from Recovery to Active - Torq has recovered with the aid of his trusty lho sticks.
Outcome: "Smoker" Torq is now ActiveInjury: "Hollow" Jakk suffered Convalescence - Jakk wasn't quick enough and got blown off a platform in an ambush.
Outcome: "Hollow" Jakk was put into ConvalescenceRazorguts spent 12 XP to advance
Outcome: Improved AttacksAdded 1 XP for "Hollow" Jakk - 1 xp for somehow surviving again.
Outcome: Current: 4 XP, Total: 19 XPAdded 1 XP for Gosrak "Boltfist" - 1 xp for surviving a firestorm shotgun blast, tanking a grenade shot to the chest, and a 2.5 story fall. Good first fight.
Outcome: Current: 1 XP, Total: 1 XPAdded 3 XP for Radhok - 2 xp for finally pulling his weight and using his rocksaw on an orlock ganger in a wild rage, 1 for battling.
Outcome: Current: 5 XP, Total: 5 XPAdded 6 XP for Razorguts - 3 xp for pulverizing and subsequently enfeebling an orlock champion, 2 for smacking his cyber mastiff aside, 1 for battling.
Outcome: Current: 14 XP, Total: 31 XPAdded 3 XP for Brokk - 2 xp for taking down a juve and capturing her. 1 for fighting his first battle with the Gang.
Outcome: Current: 3 XP, Total: 3 XPAdded 2 XP for Deathroll - 1 for fighting with his master, 1 for assisting his master through a stimm induced jammer.
Outcome: Current: 6 XP, Total: 6 XPAdded 6 XP for Jaxx - 2 for taking an orlock ganger out ot action, 3 xp for defending the device again, and 1 for fighting period.
Outcome: Current: 7 XP, Total: 52 XP