Campaign Actions
Authentic Dungeons
State Change: "Hollow" Jakk changed from Convalescence to Active - Downtime week has passed
Outcome: "Hollow" Jakk is now ActiveRazorguts spent 12 XP to advance
Outcome: Improved WoundsJaxx spent 12 XP to advance
Outcome: Improved AttacksAdded 250¢: For downtime.
Outcome: +250¢ (to 385¢)Added 70¢: Both Billy's recruited were recruited for free as a result of territory bonuses.
Outcome: +70¢ (to 135¢)Hired "Skullboy" Haxxik (35¢)
Outcome: Credits remaining: 65¢Hired "Skullboy" Skrover (35¢)
Outcome: Credits remaining: 100¢Added 120¢: 50 for winning the battle against the sybaris hunters+ 30 for settlement income+ 10 for the slagpit furnace+ 30 for my chem dealer fixer
Outcome: +120¢ (to 135¢)Reputation Update: Slagpit Prowlers gained 3 Reputation (new total: 12)
Injury: "Hollow" Jakk suffered Enfeebled - The Dame of the Sybaris hunters critically injured Hollow jakk on his rise to full gang champion, luckily the newly hired rogue doc Avery saved his life. Yet the Dame's assault left its scars and enfeebled him.
Outcome: "Hollow" Jakk was put into ConvalescenceAdded 1 XP for "Skullboy" Tarv - For surviving the battle.
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for "Skullboy" Marv - 1 for surviving the round.
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for "Doc's Favorite" Torv - 1 for fighting rich people and 1 for getting captured and dumped in a sump.
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for "Smoker" Torq - 1 for fighting the battle and taking potshots at flying rich person.
Outcome: Current: 6 XP, Total: 6 XPAdded 4 XP for Razorguts - 3 for taking Tybalt of the Sybaris hunters down+ 1 for fighting the battle
Outcome: Current: 13 XP, Total: 18 XPAdded 5 XP for Jaxx - 3 for taking the dame of the sybaris hunters down+ 1 for winning the battle+ 1 for fighting the battle
Outcome: Current: 13 XP, Total: 26 XPAdded 1 XP for "Hollow" Jakk - For fighting the Sybarites
Outcome: Current: 1 XP, Total: 16 XPEquipped "Smoker" Torq with Lho sticks from stash (5¢)
Outcome: Credits remaining: 15¢Equipped Razorguts with Skinblade from stash (10¢)
Outcome: Credits remaining: 15¢Equipped Jaxx with Skinblade from stash (10¢)
Outcome: Credits remaining: 15¢Equipped Jaxx with Web solvent from stash (25¢)
Outcome: Credits remaining: 15¢Bought Lho sticks for Stash (5¢)
Outcome: Credits remaining: 15¢Bought Skinblade for Stash (10¢)
Outcome: Credits remaining: 20¢Bought Skinblade for Stash (10¢)
Outcome: Credits remaining: 30¢Bought Web solvent for Stash (25¢)
Outcome: Credits remaining: 40¢Hired Doc Avery (50¢)
Outcome: Credits remaining: 65¢"Hollow" Jakk spent 6 XP to advance
Outcome: Improved Toughness"Hollow" Jakk spent 6 XP to advance
Outcome: Improved ToughnessTerritory Transfer: Fighting Pit (Goliath) transferred from no one to Slagpit Prowlers
Bought Furnace plates for "Skullboy" Tarv (5¢)
Outcome: Credits remaining: 115¢Equipped "Skullboy" Garv with Furnace plates from stash (5¢)
Outcome: Credits remaining: 120¢Equipped "Skullboy" Tarv with Stub gun from stash (5¢)
Outcome: Credits remaining: 120¢Equipped "Skullboy" Tarv with Spud-jacker from stash (15¢)
Outcome: Credits remaining: 120¢Gained 10¢ from Vatborn for "Skullboy" Tarv
Outcome: Credits remaining: 120¢Hired "Skullboy" Tarv (35¢)
Outcome: Credits remaining: 110¢Death: "Skullboy" Garv was killed
Outcome: "Skullboy" Garv is permanently dead. All equipment transferred to stash.Added 1 XP for "Skullboy" Marv - 1 more xp for fighting the battle and Surviving another day
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for "Doc's Favorite" Torv - 1xp for fighting blowing up crates and fighting the battle
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for "Skullboy" Marv - For smashing a badzone enforcer who was incapacitated on a catwalk. A cou de gras if you will.
Outcome: Current: 2 XP, Total: 2 XPAdded 6 XP for "Hollow" Jakk - 2 xp for gunning down a palanite badzone enforcer champion+ 1 xp for his memorable death+ 2 more xp for shooting 2 more conscripts and causing serious injuries+ 1xp for fighting
Outcome: Current: 12 XP, Total: 15 XPAdded 2 XP for "Smoker" Torq - 1 xp for blowing up a small squad of conscripts, seriously injuring 1. Another xp for fighting.
Outcome: Current: 5 XP, Total: 5 XPReduced 6 XP for "Smoker" Torq - Because Hollow Jakk did all of that, not Smoker torq. Torq wishes he did that good.
Outcome: Current: 3 XP, Total: 3 XPAdded 6 XP for "Smoker" Torq - 2 xp for gunning down a palanite badzone enforcer champion+ 1 xp for his memorable death+ 2 more xp for shooting 2 more conscripts and causing serious injuries+ 1xp for fighting.
Outcome: Current: 9 XP, Total: 9 XPAdded 6 XP for Razorguts - 3 for out of action on a leader+ 2 for out of action on a ganger+ 1 for fighting.
Outcome: Current: 9 XP, Total: 14 XPAdded 4 XP for Jaxx - 2 For serious injury on leader+ 1xp for winning+ 1 for fighting
Outcome: Current: 8 XP, Total: 21 XPAdded 35¢: For territories.
Outcome: +35¢ (to 145¢)Added 10¢: For crate that didn't explode.
Outcome: +10¢ (to 110¢)Added 20¢: For chem boy brody's fixer skill
Outcome: +20¢ (to 100¢)Added 30¢: From the crates that didn't explode.
Outcome: +30¢ (to 80¢)Reputation Update: Slagpit Prowlers gained 2 Reputation (new total: 9)