Campaign Actions
Authentic Dungeons
Reputation Update: Slagpit Prowlers gained 2 Reputation (new total: 7)
Added 3 XP for "Hollow" Jakk - Hollow Jakk had 6 xp from his first 2 matches. I rolled on a random table because I forgot he was a specialist and I could choose his upgrades.
Outcome: Current: 6 XP, Total: 9 XPState Change: "Hollow" Jakk changed from Convalescence to Active - Convelescence recovers a fighter before next gang battle
Outcome: "Hollow" Jakk is now ActiveEquipped Jaxx with Lho sticks from stash (5¢)
Outcome: Credits remaining: 50¢Bought Lho sticks for Stash (5¢)
Outcome: Credits remaining: 50¢Spent 3 XP for "Hollow" Jakk - For the rest of the random intelligence upgrade that the app did not subtract.
Outcome: Current: 0 XP, Total: 6 XPRolled on tabletop for advancement to "Hollow" Jakk
Rolled 2D6: 6 , 3 = 9 Outcome: Improved IntelligenceRazorguts spent 5 XP to advance
Outcome: Improved MovementBought Furnace plates for "Skullboy" Garv (5¢)
Outcome: Credits remaining: 55¢Bought Stub gun for "Skullboy" Garv (5¢)
Outcome: Credits remaining: 60¢Bought Spud-jacker for "Skullboy" Garv (15¢)
Outcome: Credits remaining: 65¢Gained 10¢ from Vatborn for "Skullboy" Garv
Outcome: Credits remaining: 80¢Hired "Skullboy" Garv (35¢)
Outcome: Credits remaining: 70¢Injury: "Hollow" Jakk suffered Convalescence - Jakk learned a lesson too, on judging distances.
Outcome: "Hollow" Jakk was put into ConvalescenceInjury: Jaxx suffered Lesson Learned - Jaxx learned a valuable lesson on being quick enough and escher poisons.
Outcome: Jaxx was put into ActiveInjury: Razorguts suffered Out Cold - Tina's toxin blade proved too much for Razorguts' constitution. He missed the rest of the battle.
Outcome: Razorguts was put into ActiveState Change: "Hollow" Jakk changed from Recovery to Active - Jakk woke up in time to enjoy Jaxx's rage.
Outcome: "Hollow" Jakk is now ActiveState Change: "Hollow" Jakk changed from Active to Recovery - Misjudged his shotguns range and caught some toxins from the hive birds as a result. Luckily he's not too worried about his lungs.
Outcome: "Hollow" Jakk is now RecoveryAdded 1 XP for "Doc's Favorite" Torv - 1 xp for spending the entire fight choking on gas and somehow living long enough to cost the Gang 50 credits.
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for "Hollow" Jakk - 1 xp for fighting the fight.
Outcome: Current: 6 XP, Total: 6 XPAdded 2 XP for "Smoker" Torq - 1 for incuring a serious injury on a Hive Bird with a frag Grenade. 1 for fighting the fight.
Outcome: Current: 3 XP, Total: 3 XPAdded 6 XP for Jaxx - 2 for hammering Tina's hand with a power hammer, 1 for assisting torv when he was down, 1 for fighting the fight, 2 for learning a valuable lesson in toxins from the Hive Birds.
Outcome: Current: 17 XP, Total: 17 XPAdded 5 XP for Razorguts - 2 for sending Misty to the doc, 1 for taking her out of action on a previous turn, 1 for assisting torv, 1 for fighting the fight.
Outcome: Current: 8 XP, Total: 8 XPEquipped Razorguts with Frenzon collar from stash (30¢)
Outcome: Credits remaining: 105¢Bought Frenzon collar for Stash (30¢)
Outcome: Credits remaining: 105¢Bought Smoke grenades for "Skullboy" Marv (15¢)
Outcome: Credits remaining: 135¢Bought Maul (club) for "Skullboy" Marv (10¢)
Outcome: Credits remaining: 150¢Bought Furnace plates for "Skullboy" Marv (5¢)
Outcome: Credits remaining: 160¢Gained 10¢ from Vatborn for "Skullboy" Marv
Outcome: Credits remaining: 165¢Added 35¢: Recruited the Juve for free through my Slagpit
Outcome: +35¢ (to 155¢)Hired "Skullboy" Marv (35¢)
Outcome: Credits remaining: 120¢Paid 50¢ ransom to Hive Birds for "Doc's Favorite" Torv
Outcome: -50¢, rating +80¢Added 50¢: For the credits I took away to pay for my captured fighter to the hive birds. I did this before I discovered the function on the app.
Outcome: +50¢ (to 205¢)Death: "Skullboy" Skarv was killed
Outcome: "Skullboy" Skarv is permanently dead. All equipment transferred to stash."Doc's Favorite" Torv was captured by Hive Birds
Outcome: Rating reduced by 80¢Added 20¢: For fixer from my chem dealer
Outcome: +20¢ (to 155¢)Reduced 50¢: To Hive Birds for the safe return of Torv.
Outcome: -50¢ (to 135¢, all time: 380¢)Added 55¢: 30 for protecting the goliath artifact. 15 for my settlement, 10 for my slag Furnace.
Outcome: +55¢ (to 185¢)Reputation Update: Slagpit Prowlers gained 2 Reputation (new total: 5)
Added 5 XP for "Hollow" Jakk - 1 for being arrested, 2 for escaping prison, and 2 for shivving a dying prison guard trying to crawl away from the boss.
Outcome: Current: 5 XP, Total: 5 XPAdded 1 XP for "Smoker" Torq - For looking pretty. And playing the mission.
Outcome: Current: 1 XP, Total: 1 XPAdded 3 XP for Razorguts - 1 for getting arrested and 2 for escaping prison
Outcome: Current: 3 XP, Total: 3 XPAdded 11 XP for Jaxx - Jaxx massacred the prison guards during the riot. 6 xp from kills, 4 xp from serious injuries inflicted. 1 xp for playing the mission.
Outcome: Current: 11 XP, Total: 11 XPAdded 75¢: After the prison break, between my settlement, my slagpit Furnace and my fixer, I acquired 100 credits, but I also had to pay my chem dealer 25 credits for my stimm slug stash.
Outcome: +75¢ (to 130¢)Added 50¢: I started the game with a 945 credit gang. I had to adjust for the hanger on Chem Dealer as he only costs 25 credits for the Goliath
Outcome: +50¢ (to 55¢)Reputation Update: Slagpit Prowlers gained 2 Reputation (new total: 3)
Hired Chem Boy Brody (50¢)
Outcome: Credits remaining: 5¢Bought Furnace plates for "Skullboy" Skarv (5¢)
Outcome: Credits remaining: 55¢