Campaign Actions
Fresh Coast Gaming Winter 2026 Dominion Campaign
Bought Stub gun for Sergeant Beaumont (5¢)
Outcome: Credits remaining: 6¢Sold equipment from stash: Stub gun (5¢ - 5×10 = 5¢)
Rolled 1D6: 5 = 5 Outcome: +5¢ (to 46¢)Moved Stub gun from Sergeant Beaumont to stash (5¢)
Outcome: Credits remaining: 41¢Equipped Officer Garrick with Mesh armour from stash (15¢)
Outcome: Credits remaining: 6¢Bought Photo-goggles for Officer Garrick (35¢)
Outcome: Credits remaining: 6¢Bought Armoured undersuit for Officer Garrick (25¢)
Outcome: Credits remaining: 41¢Bought Sniper rifle for Officer Garrick (35¢)
Outcome: Credits remaining: 66¢Hired Officer Garrick (45¢)
Outcome: Credits remaining: 101¢Equipped Officer Redfield with Mesh armour from stash (15¢)
Outcome: Credits remaining: 146¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 146¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 161¢Bought Armoured undersuit for Officer Redfield (25¢)
Outcome: Credits remaining: 176¢Bought Enforcer boltgun for Officer Redfield (50¢)
Outcome: Credits remaining: 201¢Hired Officer Redfield (45¢)
Outcome: Credits remaining: 251¢State Change: Officer Kennedy changed from Convalescence to Active - Mid-campaign
Outcome: Officer Kennedy is now ActiveState Change: Captain Cackowsi changed from Convalescence to Active - Mid-campaign
Outcome: Captain Cackowsi is now ActiveAdded 50¢: Also mid campaign creditd
Outcome: +50¢ (to 296¢)Added 200¢: Mid campaign credit boost. Spend only on gear from gang list (no trading post)
Outcome: +200¢ (to 246¢)Equipped Officer Peralta with Mesh armour from stash (15¢)
Outcome: Credits remaining: 46¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 46¢Sold equipment from stash: Flak armour (10¢ - 3×10 = 5¢)
Rolled 1D6: 3 = 3 Outcome: +5¢ (to 61¢)Moved Flak armour from Officer Peralta to stash (10¢)
Outcome: Credits remaining: 56¢Bought Armoured undersuit for Officer Swanson (25¢)
Outcome: Credits remaining: 56¢Equipped Sergeant Beaumont with Industrial respirator from stash (30¢)
Outcome: Credits remaining: 81¢Bought Industrial respirator for Stash (30¢)
Outcome: Credits remaining: 81¢Bought Armoured undersuit for Officer Blart (25¢)
Outcome: Credits remaining: 111¢Bought Armoured undersuit for Officer Kennedy (25¢)
Outcome: Credits remaining: 136¢Reputation Update: E Platoon gained 2 Reputation (new total: 8)
Added 2 XP for Officer Swanson
Outcome: Current: 7 XP, Total: 7 XPState Change: Officer Kennedy changed from Active to Convalescence
Outcome: Officer Kennedy is now ConvalescenceAdded 5 XP for Officer Kennedy
Outcome: Current: 5 XP, Total: 11 XPSergeant Beaumont spent 6 XP to advance
Outcome: Improved Weapon SkillAdded 1 XP for Sergeant Beaumont
Outcome: Current: 6 XP, Total: 6 XPAdded 2 XP for Sargent Valentine
Outcome: Current: 3 XP, Total: 9 XPState Change: Captain Cackowsi changed from Active to Convalescence
Outcome: Captain Cackowsi is now ConvalescenceAdded 4 XP for Captain Cackowsi
Outcome: Current: 4 XP, Total: 16 XPTerritory Transfer: Collapsed Dome transferred from no one to E Platoon
Bought Armoured undersuit for Sargent Valentine (25¢)
Outcome: Credits remaining: 38¢Bought Armoured undersuit for Lieutenant Anderson (25¢)
Outcome: Credits remaining: 63¢Equipped Lieutenant Anderson with Mesh armour from stash (15¢)
Outcome: Credits remaining: 88¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 88¢Reassigned Bolter combi-grenade launcher from Sargent Valentine to Lieutenant Anderson (60¢)
Outcome: Credits remaining: 103¢Hired Lieutenant Anderson (80¢)
Outcome: Credits remaining: 103¢Equipped Sargent Valentine with Plasma cannon* from stash (225¢)
Outcome: Credits remaining: 183¢Bought Master-crafted for Plasma cannon* on Stash (35¢)
Outcome: Credits remaining: 183¢Bought Suspensors for Plasma cannon* on Stash (60¢)
Outcome: Credits remaining: 218¢Bought Plasma cannon* for Stash (130¢)
Outcome: Credits remaining: 278¢Bought Stub gun for Officer Santiago (5¢)
Outcome: Credits remaining: 408¢