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From Fresh Coast Gaming Winter 2026 Dominion Campaign

ozzymandias777E Platoon
2 days, 3 hours ago

Bought Stub gun for Sergeant Beaumont (5¢)

Outcome: Credits remaining: 6¢
ozzymandias777E Platoon
2 days, 3 hours ago

Reduced 35¢

Outcome: -35¢ (to 11¢, all time: 1081¢)
ozzymandias777E Platoon
2 days, 3 hours ago

Sold equipment from stash: Stub gun (5¢ - 5×10 = 5¢)

Rolled 1D6: 5 = 5 Outcome: +5¢ (to 46¢)
ozzymandias777E Platoon
2 days, 3 hours ago

Moved Stub gun from Sergeant Beaumont to stash (5¢)

Outcome: Credits remaining: 41¢
ozzymandias777E Platoon
2 days, 3 hours ago

Equipped Officer Garrick with Mesh armour from stash (15¢)

Outcome: Credits remaining: 6¢
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Assets & Resources

Assets

Collapsed Dome (Territory)
Transfer
Gambling Den (Delaque) (Territory)
Transfer
Settlement (Territory)
Transfer

Resources

Reputation 8 Modify

Attributes

Alignment Law-abiding
Palanite Enforcer Prefecture Palanite Prefecture

Fighters

Captain Leader 1
Sergeant Champion 3
Subjugator Sergeant Champion 1
Patrolman Ganger 2
Patrolman (Specialist) Ganger 2
Subjugator Patrolman (Specialist) Ganger 1
Rookie Patrolman Juve 1
Haunt (Psyrender) Hanger-on 1
Total 12

Stash

Stash Credits

Captain Cackowsi

280¢
Captain (Leader)
M WS BS S T W I A Ld Cl Wil Int
7" 3+ 3+ 3 3 3 3+ 2 4+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 4 XP
Skills None
Prefecture Skills Palanite (Priority Threat)
Gear Armoured undersuit (25¢)Mesh armour (15¢)Magnacles
Injuries None
Advancements 2
Weapons S L S L Str Ap D Am
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable
Power sword (50¢) - E - - S+1 -2 1 -
Melee, Parry, Power
No lore added yet.
No notes added yet.

Lieutenant Anderson

180¢
Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 3+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills Fast Shot
Prefecture Skills None
Gear Mesh armour (15¢)Armoured undersuit (25¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Bolter combi-grenade launcher (60¢)
bolter 12" 24" +1 - 4 -1 2 6+
Combi, Rapid Fire (1)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Combi, Knockback
grenade launcher - - - - - - - -
No lore added yet.
No notes added yet.

Sergeant Beaumont

305¢
Subjugator Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 2+ 4+ 3 3 2 4+ 2 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills Restraint Protocols
Prefecture Skills None
Gear Layered flak armour (20¢)Armoured undersuit (25¢)Web solvent (25¢)Industrial respirator (30¢)Magnacles
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Power sword (50¢) - E - - S+1 -2 1 -
Melee, Parry, Power
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee
No lore added yet.
No notes added yet.

Sergeant Garrick

155¢
Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 3+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills Marksman
Prefecture Skills None
Gear Armoured undersuit (25¢)Mesh armour (15¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Sniper rifle (35¢) 24" 48" - +1 4 -1 1 4+
Knockback, Rending
No lore added yet.
No notes added yet.

Sergeant Valentine

370¢
Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 2+ 3 3 2 3+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 3 XP
Skills Got Your Six
Prefecture Skills None
Gear Mesh armour (15¢)Armoured undersuit (25¢)Magnacles
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Plasma cannon* (130¢)
low 18" 36" +1 - 6 -1 2 5+
Rapid Fire (1), Scarce, Unwieldy, Master-crafted
maximal 18" 36" +1 - 8 -2 3 5+
Blast (3"), Scarce, Unstable, Unwieldy, Master-crafted
Master-crafted (+35¢)
Suspensors (+60¢)
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No lore added yet.
No notes added yet.

Officer Blart

115¢
Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 2 XP
Skills None
Gear Mesh armour (15¢)Armoured undersuit (25¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
No lore added yet.
No notes added yet.

Officer Kennedy

155¢
Patrolman (Specialist) (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
XP 5 XP
Skills None
Gear Mesh armour (15¢)Armoured undersuit (25¢)Magnacles
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
No lore added yet.
No notes added yet.

Officer Peralta

160¢
Patrolman (Specialist) (Ganger)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 2 3 1 3+ 1 8+ 6+ 8+ 8+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
XP 1 XP
Skills Non-verbal Communication
Gear Bio-scanner (20¢)Mesh armour (15¢)Magnacles
Injuries Spinal Injury
Advancements 3
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
Flail (20¢) - E - +1 S+1 - 1 -
Entangle, Melee
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
No lore added yet.
No notes added yet.

Officer Redfield

135¢
Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 0 XP
Skills None
Gear Armoured undersuit (25¢)Mesh armour (15¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
No lore added yet.
No notes added yet.

Officer Swanson

170¢
Subjugator Patrolman (Specialist) (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 2 8+ 8+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
XP 7 XP
Skills Fearsome
Gear Layered flak armour (20¢)Armoured undersuit (25¢)Magnacles
Injuries Horrid Scars , Humiliated
Advancements None
Weapons S L S L Str Ap D Am
Heavy concussion ram* (70¢) 15" 30" +1 - 4 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
No lore added yet.
No notes added yet.

Officer Santiago

40¢
Rookie Patrolman (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 0 XP
Skills None
Prefecture Skills None
Gear Flak armour (10¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No lore added yet.
No notes added yet.

Bella Jones

85¢
Haunt (Psyrender) (Hanger-on)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 3 3 2 3+ 1 6+ 6+ 5+ 7+
Rules Fearful AuraHexagrammatic DampersPart of the CrewSanctioned Psyker
XP 0 XP
Skills Fearsome
Powers Hallucinations (Psyrender Wyrd Powers)Mind Control (Psyrender Wyrd Powers)Terrify (Psyrender Wyrd Powers)
Gear Hardened flak armour
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.
No lore added yet.
No notes added yet.
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  • Stash

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  • Captain Cackowsi

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  • Lieutenant Anderson

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  • Sergeant Beaumont

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  • Sergeant Garrick

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  • Sergeant Valentine

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  • Officer Blart

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  • Officer Kennedy

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  • Officer Peralta

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  • Officer Redfield

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  • Officer Swanson

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  • Officer Santiago

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/7aa8ab58-d08f-42ea-8127-b838e4125346/fighter/f8b47c73-89b8-4a1a-84d4-3be77aeffe25/embed?theme=auto"></iframe>

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  • Bella Jones

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/7aa8ab58-d08f-42ea-8127-b838e4125346/fighter/8340d399-de50-4c4f-ac4f-54c6eebfd95d/embed?theme=auto"></iframe>

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