Campaign Actions
Fresh Coast Gaming Winter 2026 Dominion Campaign
Sold equipment from stash: Flak armour (10¢ - 4×10 = 5¢)
Rolled 1D6: 4 = 4 Outcome: +5¢ (to 5¢)Moved Flak armour from Officer Blart to stash (10¢)
Outcome: Credits remaining: 0¢Equipped Officer Blart with Mesh armour from stash (15¢)
Outcome: Credits remaining: 0¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 0¢Sold equipment from stash: Flak armour (10¢ - 6×10 = 5¢)
Rolled 1D6: 6 = 6 Outcome: +5¢ (to 15¢)Sold equipment from stash: Flak armour (10¢ - 1×10 = 5¢)
Rolled 1D6: 1 = 1 Outcome: +5¢ (to 10¢)Moved Flak armour from Officer Kennedy to stash (10¢)
Outcome: Credits remaining: 5¢Moved Flak armour from Sargent Valentine to stash (10¢)
Outcome: Credits remaining: 5¢Reassigned Flak armour from Captain Cackowsi to Officer Blart (10¢)
Outcome: Credits remaining: 5¢Equipped Officer Kennedy with Mesh armour from stash (15¢)
Outcome: Credits remaining: 5¢Equipped Sargent Valentine with Mesh armour from stash (15¢)
Outcome: Credits remaining: 5¢Equipped Captain Cackowsi with Mesh armour from stash (15¢)
Outcome: Credits remaining: 5¢Equipped Sergeant Beaumont with Web solvent from stash (25¢)
Outcome: Credits remaining: 5¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 5¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 20¢Bought Web solvent for Stash (25¢)
Outcome: Credits remaining: 35¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 60¢Bought Concussion carbine for Officer Blart (30¢)
Outcome: Credits remaining: 75¢Captain Cackowsi spent 5 XP to advance
Outcome: Improved MovementInjury: Officer Peralta suffered Spinal Injury
Outcome: Officer Peralta was put into RecoveryAdded 1 XP for Officer Peralta
Outcome: Current: 1 XP, Total: 9 XPAdded 4 XP for Officer Kennedy
Outcome: Current: 4 XP, Total: 4 XPInjury: Officer Blart suffered Humiliated
Outcome: Officer Blart was put into ConvalescenceAdded 3 XP for Officer Blart
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for Sergeant Beaumont
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Sargent Valentine
Outcome: Current: 1 XP, Total: 1 XPAdded 5 XP for Captain Cackowsi
Outcome: Current: 5 XP, Total: 5 XPReputation Update: E Platoon lost 1 Reputation (new total: 2)
Equipped Sergeant Beaumont with Stub gun from stash (5¢)
Outcome: Credits remaining: 90¢Equipped Captain Cackowsi with Flak armour from stash (10¢)
Outcome: Credits remaining: 90¢Equipped Officer Peralta with Photon flash grenades from stash (15¢)
Outcome: Credits remaining: 90¢Equipped Officer Peralta with Flail from stash (20¢)
Outcome: Credits remaining: 90¢Equipped Officer Peralta with Axe from stash (10¢)
Outcome: Credits remaining: 90¢Equipped Officer Peralta with Autogun from stash (15¢)
Outcome: Credits remaining: 90¢Bought Bio-scanner for Officer Peralta (20¢)
Outcome: Credits remaining: 90¢Bought Flak armour for Officer Peralta (10¢)
Outcome: Credits remaining: 110¢Bought Photon flash grenades for Stash (15¢)
Outcome: Credits remaining: 120¢Bought Flail for Stash (20¢)
Outcome: Credits remaining: 135¢Bought Axe for Stash (10¢)
Outcome: Credits remaining: 155¢Bought Autogun for Stash (15¢)
Outcome: Credits remaining: 165¢Moved Stub gun from Officer Peralta to stash (5¢)
Outcome: Credits remaining: 0¢Moved Flak armour from Officer Peralta to stash (10¢)
Outcome: Credits remaining: 0¢Officer Peralta spent 0 XP to advance
Outcome: Gained Non-verbal Communication skillOfficer Peralta spent 4 XP to advance
Outcome: Improved CoolOfficer Peralta spent 4 XP to advance
Outcome: Improved CoolAdded 8 XP for Officer Peralta
Outcome: Current: 8 XP, Total: 8 XPReputation Update: E Platoon gained 2 Reputation (new total: 3)