Campaign Actions
Forgotten Riches Below
Added 40¢: Scen' (Babysitting, lost)
Outcome: +40¢ (to 90¢)Injury: Cobalt suffered Old Battle Wound - Got from ACAB
Outcome: Cobalt was put into ActiveArgon spent 6 XP to advance
Outcome: Improved Ballistic SkillAdded 8 XP for Thorium - Babysittin' participation
Outcome: Current: 8 XP, Total: 14 XPAdded 1 XP for Cobalt - Babysittin' participation
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for Iridium - Babysittin' participation
Outcome: Current: 9 XP, Total: 9 XPReputation Update: Redox Protocol (FR) gained 5 Reputation (new total: 8)
Added 20¢: 1x Corpse to the Corpse Field from Battle 3
Outcome: +20¢ (to 50¢)Bought Lasgun for Argon (10¢)
Outcome: Credits remaining: 30¢Bought Infra-sight† for Long rifle on Arsenic (35¢)
Outcome: Credits remaining: 40¢Bought Grav-chute for Arsenic (50¢)
Outcome: Credits remaining: 75¢Bought Mesh armour for Bismuth (15¢)
Outcome: Credits remaining: 125¢another shopping trip
Rolled 2D6: 5 , 2 = 7Strontium spent 12 XP to advance
Outcome: Improved WoundsThorium spent 6 XP to advance
Outcome: Improved Weapon SkillZinc spent 6 XP to advance
Outcome: Improved Weapon Skill1x advancement for Zinc (6xp)
Rolled 1D6: 4 = 4 Outcome: imp WS or BSBought Armoured undersuit for Verdigris (25¢)
Outcome: Credits remaining: 140¢Bought Armoured undersuit for Thorium (25¢)
Outcome: Credits remaining: 165¢Bought Armoured undersuit for Iridium (25¢)
Outcome: Credits remaining: 190¢TP rarity attempt 2
Rolled 2D6: 3 , 3 = 6 Outcome: (+1 champ) Rare 7TP rarity
Rolled 2D6: 1 , 1 = 2 Outcome: common onlyAdded 160¢: territories income (not including bodies in Corpse Field - TBC )
Outcome: +160¢ (to 215¢)State Change: Zinc changed from Active to Recovery - Recovery post-doc visit (after Desperate Raid)
Outcome: Zinc is now RecoveryZinc, post Doc visit effect
Rolled 2D6: 2 , 5 = 7 Outcome: 25 - out cold + goes into recovery.Zinc doc visit (recovery roll)
Rolled 1D6: 4 = 4 Outcome: Stabalised. D66 on the LI table again:Spent 90¢: Doc visit for Zinc
Outcome: -90¢ (to 55¢)Added 130¢: 3x Loot [5, 5, 3]
Outcome: +130¢ (to 145¢)3x Territories income
Rolled 4D6: 6 , 6 , 4 , 6 = 22 Outcome: Mine Working 1D6x10 [6] = 60 (+worker) Hideout 2D3x10 [3, 2] = 50 Corpse Field 1D3x10 [3] =30 (+ bodies? TBD)3D6x10 for loot objectives
Rolled 3D6: 5 , 5 , 3 = 13Injury: Selenide suffered Horrid Scars - From Church of H.A.T.E deacon during Desperate Raid
Outcome: Selenide was put into ActiveAdded 1 XP for Selenide - participation
Outcome: Current: 1 XP, Total: 1 XPAdded 2 XP for Krypton - participation and objective
Outcome: Current: 4 XP, Total: 4 XPAdded 5 XP for Argon - OoA, participation, objective
Outcome: Current: 9 XP, Total: 9 XPAdded 2 XP for Verdigris - objective and participation
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for Iridium - objective and participation
Outcome: Current: 7 XP, Total: 7 XPAdded 3 XP for Zinc
Outcome: Current: 7 XP, Total: 7 XPAdded 10 XP for Strontium - 2 OoA, one objective, participation
Outcome: Current: 14 XP, Total: 28 XPReputation Update: Redox Protocol (FR) lost 1 Reputation (new total: 3)
Outcome: Lost 1 rep for bottling out of Desperate Raid (Warehouse) Scen'State Change: Argon changed from Convalescence to Active - Post -Post-Battle- recovers from Convalescence
Outcome: Argon is now ActiveState Change: Cobalt changed from Recovery to Active
Outcome: Cobalt is now ActiveBought Mesh armour for Argon (15¢)
Outcome: Credits remaining: 15¢Bought Mesh armour for Arsenic (15¢)
Outcome: Credits remaining: 30¢Reassigned Hazard suit from Stash to Krypton
Outcome: Hazard suit is now equipped by KryptonBought Mesh armour for Thorium (15¢)
Outcome: Credits remaining: 45¢Reassigned Hazard suit from Thorium to Stash
Outcome: Hazard suit is now equipped by StashReassigned Mesh armour from Stash to Selenide
Outcome: Mesh armour is now equipped by SelenideReassigned Sword from Stash to Verdigris
Outcome: Sword is now equipped by VerdigrisBought Servo claw for Verdigris (30¢)
Outcome: Credits remaining: 60¢