Campaign Actions
Forgotten Riches Below
Reputation Update: Always Carry A Bolter gained 1 Reputation (new total: 10)
Reputation Update: Always Carry A Bolter gained 2 Reputation (new total: 9)
Reputation Update: Always Carry A Bolter gained 2 Reputation (new total: 7)
Reputation Update: Always Carry A Bolter gained 2 Reputation (new total: 5)
Bought Lasgun for Argon (10¢)
Outcome: Credits remaining: 30¢Bought Infra-sight† for Long rifle on Arsenic (35¢)
Outcome: Credits remaining: 40¢Bought Grav-chute for Arsenic (50¢)
Outcome: Credits remaining: 75¢Bought Mesh armour for Bismuth (15¢)
Outcome: Credits remaining: 125¢another shopping trip
Rolled 2D6: 5 , 2 = 7Reassigned Mesh armour from Stash to Sir Riderch II
Outcome: Mesh armour is now equipped by Sir Riderch IIReassigned Pyromantic mantle from Stash to Sir Riderch II
Outcome: Pyromantic mantle is now equipped by Sir Riderch IIReassigned Greatsword* from Stash to Sir Riderch II
Outcome: Greatsword* is now equipped by Sir Riderch IIHired Sir Riderch II (90¢)
Outcome: Credits remaining: 0¢Hired Squire Grandson (20¢)
Outcome: Credits remaining: 90¢Strontium spent 12 XP to advance
Outcome: Improved WoundsThorium spent 6 XP to advance
Outcome: Improved Weapon SkillSir Kihotus spent 8 XP to advance
Outcome: Improved ToughnessSold equipment from stash: Ammo cache (60¢ - 3×10 = 30¢)
Rolled 1D6: 3 = 3 Outcome: +30¢ (to 30¢)Bought Ammo cache for Stash (60¢)
Outcome: Credits remaining: 0¢Added 60¢: For ammo cache found in box
Outcome: +60¢ (to 60¢)Zinc spent 6 XP to advance
Outcome: Improved Weapon Skill1x advancement for Zinc (6xp)
Rolled 1D6: 4 = 4 Outcome: imp WS or BSBought Armoured undersuit for Verdigris (25¢)
Outcome: Credits remaining: 140¢Bought Photon flash grenades for Strakik Svalkr (15¢)
Outcome: Credits remaining: 0¢Bought Armoured undersuit for Thorium (25¢)
Outcome: Credits remaining: 165¢Bought Armoured undersuit for Iridium (25¢)
Outcome: Credits remaining: 190¢Sold equipment from stash: Mesh armour (15¢ - 3×10 = 5¢)
Rolled 1D6: 3 = 3 Outcome: +5¢ (to 15¢)Sold equipment from stash: Mesh armour (15¢ - 1×10 = 5¢)
Rolled 1D6: 1 = 1 Outcome: +5¢ (to 10¢)Reassigned Mesh armour from Vosturn Torson to Stash
Outcome: Mesh armour is now equipped by StashBought Frenzon collar for Vosturn Torson (30¢)
Outcome: Credits remaining: 5¢Bought Conversion field for Vosturn Torson (80¢)
Outcome: Credits remaining: 35¢TP rarity attempt 2
Rolled 2D6: 3 , 3 = 6 Outcome: (+1 champ) Rare 7Reassigned Mesh armour from Strakik Svalkr to Stash
Outcome: Mesh armour is now equipped by StashBought Frenzon collar for Strakik Svalkr (30¢)
Outcome: Credits remaining: 115¢Bought Conversion field for Strakik Svalkr (80¢)
Outcome: Credits remaining: 145¢TP rarity
Rolled 2D6: 1 , 1 = 2 Outcome: common onlyAdded 160¢: territories income (not including bodies in Corpse Field - TBC )
Outcome: +160¢ (to 215¢)State Change: Zinc changed from Active to Recovery - Recovery post-doc visit (after Desperate Raid)
Outcome: Zinc is now RecoveryZinc, post Doc visit effect
Rolled 2D6: 2 , 5 = 7 Outcome: 25 - out cold + goes into recovery.Zinc doc visit (recovery roll)
Rolled 1D6: 4 = 4 Outcome: Stabalised. D66 on the LI table again:Spent 90¢: Doc visit for Zinc
Outcome: -90¢ (to 55¢)Added 130¢: 3x Loot [5, 5, 3]
Outcome: +130¢ (to 145¢)3x Territories income
Rolled 4D6: 6 , 6 , 4 , 6 = 22 Outcome: Mine Working 1D6x10 [6] = 60 (+worker) Hideout 2D3x10 [3, 2] = 50 Corpse Field 1D3x10 [3] =30 (+ bodies? TBD)3D6x10 for loot objectives
Rolled 3D6: 5 , 5 , 3 = 13“FatRat” Fausta spent 6 XP to advance
Outcome: Improved Ballistic SkillVosturn Torson spent 5 XP to advance
Outcome: Improved MovementStrakik Svalkr spent 5 XP to advance
Outcome: Improved MovementInjury: Selenide suffered Horrid Scars - From Church of H.A.T.E deacon during Desperate Raid
Outcome: Selenide was put into ActiveAdded 1 XP for Selenide - participation
Outcome: Current: 1 XP, Total: 1 XPAdded 2 XP for Krypton - participation and objective
Outcome: Current: 4 XP, Total: 4 XP