Campaign Actions
Forgotten Riches Below
Bought Smoke grenades for Stash (15¢)
Outcome: Credits remaining: 195¢Added 15¢: Free smoke grenades from Manufactorum
Outcome: +15¢ (to 210¢)Hired Newbie (25¢)
Outcome: Credits remaining: 195¢Added 25¢: Free Juve from Press Gang
Outcome: +25¢ (to 220¢)3x Press Gang rolls
Rolled 6D6: 2 , 5 , 3 , 6 , 5 , 2 = 23 Outcome: One free JuveBattle Report created: Star Chamber Attack on 2025-11-11. Always Carry A Bolter, Redox Protocol (FR) participated.
Outcome: Winners: Redox Protocol (FR)Added 4 XP for Vosturn Torson
Outcome: Current: 6 XP, Total: 11 XPAdded 4 XP for “FatRat” Fausta
Outcome: Current: 6 XP, Total: 12 XPAdded 13 XP for Strakik Svalkr
Outcome: Current: 18 XP, Total: 23 XPAdded 5¢: Whoops wrong amount scenario and territory rewards
Outcome: +5¢ (to 175¢)Added 140¢: Scenario and territory rewards
Outcome: +140¢ (to 170¢)Reputation Update: Last Slayers of Jardlan gained 3 Reputation (new total: 5)
State Change: Zinc changed from Recovery to Active
Outcome: Zinc is now ActiveLacy spent 6 XP to advance
Outcome: Improved Ballistic SkillAdded 100¢
Outcome: +100¢ (to 290¢)Flim (Greggs) spent 6 XP to advance
Outcome: Improved MovementAdded 2 XP for Lacy
Outcome: Current: 6 XP, Total: 6 XPAdded 2 XP for Flim (Greggs)
Outcome: Current: 7 XP, Total: 13 XPAdded 1 XP for Zakariah
Outcome: Current: 5 XP, Total: 11 XPAdded 2 XP for Zakariah
Outcome: Current: 4 XP, Total: 10 XPReassigned Incendiary charges from Stash to Sgt. Fisher
Outcome: Incendiary charges is now equipped by Sgt. FisherSgt. Fisher spent 8 XP to advance
Outcome: Improved StrengthReassigned Frag grenades from Stash to Cpt. Angel
Outcome: Frag grenades is now equipped by Cpt. AngelCpt. Angel spent 6 XP to advance
Outcome: Improved Weapon SkillCpt. Angel spent 8 XP to advance
Outcome: Improved StrengthRolling for advancement to PC Thatcher
Rolled 2D6: 3 , 2 = 5 Outcome: Improved ToughnessRookie spent 12 XP to advance
Outcome: Gained Hip Shooting skillInjury: Rookie suffered Hobbled
Outcome: Rookie was put into RecoveryAdded 8 XP for Rookie - 2xp participant 4xp killed 2W champ Decadent 2xp killed juve
Outcome: Current: 18 XP, Total: 18 XPAdded 4 XP for Special Constable Butterman - 2xp participant 2xp killed wrecker
Outcome: Current: 14 XP, Total: 14 XPInjury: Special Constable Butterman suffered Out Cold
Outcome: Special Constable Butterman was put into ActiveInjury: PC Thatcher suffered Convalescence
Outcome: PC Thatcher was put into ConvalescenceAdded 2 XP for PC Thatcher
Outcome: Current: 6 XP, Total: 17 XPInjury: Sgt. Fisher suffered Spinal Injury
Outcome: Sgt. Fisher was put into RecoveryAdded 2 XP for Sgt. Fisher - 2xp participant
Outcome: Current: 10 XP, Total: 23 XPInjury: Cpt. Angel suffered Out Cold
Outcome: Cpt. Angel was put into ActiveAdded 14 XP for Cpt. Angel - 2xp participant 6xp killed 2W Leader 4xp killed 2W champ 2xp killed ganger
Outcome: Current: 23 XP, Total: 39 XPState Change: Sgt. Turner changed from Convalescence to Active
Outcome: Sgt. Turner is now ActiveReputation Update: Always Carry A Bolter lost 0 Reputation (new total: 13)
Released Cherub-servitor back to The Church of H.A.T.E. without ransom
Bought Incendiary charges for Stash (40¢)
Outcome: Credits remaining: 195¢Added 40¢: Free grenade from manufactorum
Outcome: +40¢ (to 235¢)9 dice : Gang hideout (Precinct) 2d3x10 Functioning Manufactorum 2d6x10 + Free Grenade Rarity 2d6 Workshop d6x10 (+ Free Ammo Jack) Scenario Loss 2d3x5 Tue 4th Nov
Rolled 9D6: 3 , 5 , 2 , 4 , 3 , 5 , 1 , 5 , 6 = 34 Outcome: 50 + 60 + (rarity 8) + 10 + 20 = ¢140Added 4 XP for B. Pure
Outcome: Current: 10 XP, Total: 24 XPIridium spent 8 XP to advance
Outcome: Improved ToughnessHired Silicon-32 (220¢)
Outcome: Credits remaining: 0¢Thorium spent 8 XP to advance
Outcome: Improved StrengthReduced 40¢: -40 because I can't count and added the Scen' credits again, into the territories!
Outcome: -40¢ (to 220¢, all time: 1060¢)