Campaign Actions
under sump
Added 1 XP for Karmelita
Outcome: Current: 3 XP, Total: 8 XPAdded 2 XP for Janet Von Doorn
Outcome: Current: 4 XP, Total: 7 XPAdded 1 XP for Janet Von Doorn
Outcome: Current: 2 XP, Total: 5 XPslugly spent 6 XP to advance
Outcome: Improved Weapon SkillEquipped Unbound Helamite with Chain lance from stash (55¢)
Outcome: Credits remaining: 5¢Bought Chain lance for Stash (55¢)
Outcome: Credits remaining: 5¢Harkon Moor spent 5 XP to advance
Outcome: Improved MovementState Change: arczam changed from Recovery to Active
Outcome: arczam is now ActiveKaang spent 6 XP to advance
Outcome: Improved Ballistic Skillarelow spent 6 XP to advance
Outcome: Improved Ballistic SkillAdded 1 XP for Karmelita
Outcome: Current: 7 XP, Total: 7 XPRecovery: kreed recovered from Convalescence
Outcome: Fighter became availableAdded 3 XP for Harkon Moor
Outcome: Current: 8 XP, Total: 8 XPAdded 1 XP for armaz
Outcome: Current: 1 XP, Total: 7 XPAdded 1 XP for Janet Von Doorn
Outcome: Current: 1 XP, Total: 4 XPAdded 1 XP for zarmk
Outcome: Current: 3 XP, Total: 8 XPAdded 2 XP for zarmk
Outcome: Current: 2 XP, Total: 7 XPAdded 1 XP for arelow
Outcome: Current: 8 XP, Total: 8 XPInjury: Kaang suffered Old Battle Wound
Outcome: Kaang was put into ActiveAdded 4 XP for arelow
Outcome: Current: 7 XP, Total: 7 XPAdded 2 XP for slugly
Outcome: Current: 7 XP, Total: 13 XPAdded 1 XP for Unbound Helamite
Outcome: Current: 1 XP, Total: 7 XPInjury: Unbound Helamite suffered Convalescence
Outcome: Unbound Helamite was put into ConvalescenceAdded 2 XP for Karmelita
Outcome: Current: 6 XP, Total: 6 XPAdded 2 XP for Karmelita
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for slugly
Outcome: Current: 5 XP, Total: 11 XPAdded 3 XP for slugly
Outcome: Current: 4 XP, Total: 10 XPInjury: armaz suffered Out Cold
Outcome: armaz was put into ActiveInjury: arczam suffered Spinal Injury
Outcome: arczam was put into RecoveryInjury: arczam suffered Old Battle Wound
Outcome: arczam was put into RecoveryAdded 1 XP for arczam
Outcome: Current: 3 XP, Total: 3 XPRolling for advancement to Unbound Helamite
Rolled 2D6: 3 , 2 = 5Equipped arczam with Scavenged stub gun from stash (5¢)
Outcome: Credits remaining: 0¢Bought Scavenged stub gun for Stash (5¢)
Outcome: Credits remaining: 0¢zarmk spent 5 XP to advance
Outcome: Improved MovementEquipped Small topper with Combat shotgun from stash (50¢)
Outcome: Credits remaining: 0¢Equipped Big topper with Armoured undersuit from stash (25¢)
Outcome: Credits remaining: 0¢Bought Armoured undersuit for Stash (25¢)
Outcome: Credits remaining: 0¢