Campaign Actions
Dominion: Depths and Darkness
Territory Transfer: Slag Furnace transferred from no one to The Prince's Court
Reassigned Photo-goggles from Gradiak "The Pale Prince" to Marsha "Pump Action" (20¢)
Outcome: Credits remaining: 0¢Bought Photo-goggles for Gradiak "The Pale Prince" (20¢)
Outcome: Credits remaining: 0¢Rock Slobba spent 8 XP to advance
Outcome: Improved ToughnessGradiak "The Pale Prince" spent 9 XP to advance
Outcome: Gained Chosen primary skillRolling for advancement to Marsha "Pump Action"
Rolled 2D6: 4 , 6 = 10 Outcome: Improved CoolRolling for advancement to Beatrice "The Thief"
Rolled 2D6: 3 , 4 = 7 Outcome: Improved MovementInjury: Naruun Farstrydd suffered Horrid Scars
Outcome: Naruun Farstrydd was put into ActiveAdded 3 XP for Stril Tuskclaw
Outcome: Current: 3 XP, Total: 3 XPAdded 4 XP for Rock Slobba
Outcome: Current: 8 XP, Total: 19 XPAdded 1 XP for Mug Tuskclaw
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Marsha "Pump Action"
Outcome: Current: 6 XP, Total: 18 XPAdded 1 XP for Gran'Gra "The Stalker"
Outcome: Current: 5 XP, Total: 11 XPAdded 3 XP for Crul Tuskclaw
Outcome: Current: 3 XP, Total: 3 XPAdded 5 XP for Beatrice "The Thief"
Outcome: Current: 9 XP, Total: 15 XPAdded 3 XP for Naruun Farstrydd
Outcome: Current: 3 XP, Total: 20 XPAdded 1 XP for Joey "Fast Fingers"
Outcome: Current: 5 XP, Total: 11 XPAdded 8 XP for Gradiak "The Pale Prince"
Outcome: Current: 10 XP, Total: 24 XPInjury: Joey "Fast Fingers" suffered Hand Injury
Outcome: Joey "Fast Fingers" was put into RecoveryEquipped Stril Tuskclaw with Long rifle from stash (30¢)
Outcome: Credits remaining: 10¢Equipped Mug Tuskclaw with Long rifle from stash (30¢)
Outcome: Credits remaining: 10¢Equipped Crul Tuskclaw with Long rifle from stash (30¢)
Outcome: Credits remaining: 10¢Bought Long rifle for Stash (30¢)
Outcome: Credits remaining: 10¢Bought Long rifle for Stash (30¢)
Outcome: Credits remaining: 40¢Bought Long rifle for Stash (30¢)
Outcome: Credits remaining: 70¢Equipped Stril Tuskclaw with Autogun combi-grenade launcher from stash (30¢)
Outcome: Credits remaining: 10¢Equipped Mug Tuskclaw with Autogun combi-grenade launcher from stash (30¢)
Outcome: Credits remaining: 10¢Equipped Crul Tuskclaw with Autogun combi-grenade launcher from stash (30¢)
Outcome: Credits remaining: 10¢Bought Autogun combi-grenade launcher for Stash (30¢)
Outcome: Credits remaining: 10¢Bought Autogun combi-grenade launcher for Stash (30¢)
Outcome: Credits remaining: 40¢Bought Autogun combi-grenade launcher for Stash (30¢)
Outcome: Credits remaining: 70¢Equipped Stril Tuskclaw with Mesh armour from stash (15¢)
Outcome: Credits remaining: 100¢Equipped Mug Tuskclaw with Mesh armour from stash (15¢)
Outcome: Credits remaining: 100¢Equipped Crul Tuskclaw with Mesh armour from stash (15¢)
Outcome: Credits remaining: 100¢Equipped Stril Tuskclaw with Armoured undersuit from stash (25¢)
Outcome: Credits remaining: 100¢Equipped Mug Tuskclaw with Armoured undersuit from stash (25¢)
Outcome: Credits remaining: 100¢Equipped Crul Tuskclaw with Armoured undersuit from stash (25¢)
Outcome: Credits remaining: 100¢Bought Armoured undersuit for Stash (25¢)
Outcome: Credits remaining: 100¢Bought Armoured undersuit for Stash (25¢)
Outcome: Credits remaining: 125¢Bought Armoured undersuit for Stash (25¢)
Outcome: Credits remaining: 150¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 175¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 190¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 205¢Hired Mug Tuskclaw (20¢)
Outcome: Credits remaining: 220¢Hired Stril Tuskclaw (20¢)
Outcome: Credits remaining: 240¢Hired Crul Tuskclaw (20¢)
Outcome: Credits remaining: 260¢Added 20¢: regular money
Outcome: +20¢ (to 280¢)d6 X 10 money from the den d6 X 5 money from slag
Rolled 2D6: 1 , 2 = 3 Outcome: 20 creditsAdded 250¢: Round 2 Stipend
Outcome: +250¢ (to 260¢)