Campaign Actions
Dominion: Depths and Darkness
Keolyn spent 6 XP to advance
Outcome: Improved Weapon SkillAdded 1 XP for Ellie
Outcome: Current: 5 XP, Total: 17 XPAdded 1 XP for Cynder
Outcome: Current: 1 XP, Total: 13 XPAdded 1 XP for Blair
Outcome: Current: 2 XP, Total: 16 XPAdded 2 XP for Tripper
Outcome: Current: 4 XP, Total: 4 XPAdded 2 XP for Wrong Turn
Outcome: Current: 2 XP, Total: 20 XPIsabelle spent 8 XP to advance
Outcome: Improved ToughnessReduced 5 XP for Isabelle
Outcome: Current: 8 XP, Total: 49 XPAdded 8 XP for Isabelle
Outcome: Current: 13 XP, Total: 54 XPRolling for advancement to Mitzi
Rolled 2D6: 4 , 2 = 6 Outcome: Improved ToughnessReduced 3 XP for Mitzi
Outcome: Current: 6 XP, Total: 18 XPAdded 6 XP for Mitzi
Outcome: Current: 9 XP, Total: 21 XPBought Wyld bow for Tripper (75¢)
Outcome: Credits remaining: 10¢Added 1 XP for Keolyn
Outcome: Current: 6 XP, Total: 37 XPBought Wyld bow for Tripper (55¢)
Outcome: Credits remaining: 0¢Added 25¢: For punching ii'adar
Outcome: +25¢ (to 25¢)Recovery: Ellie recovered from Eye Injury
Outcome: Fighter became availableState Change: Ellie changed from Recovery to Active
Outcome: Ellie is now ActiveBought Wyld bow for Tripper (30¢)
Outcome: Credits remaining: 0¢Added 5¢: Borrowed 5 credits from Fox
Outcome: +5¢ (to 30¢)Bought Armoured undersuit for Wrong Turn (25¢)
Outcome: Credits remaining: 25¢Bought Scrap shield for Wrong Turn (15¢)
Outcome: Credits remaining: 50¢Bought Whip for Tripper (15¢)
Outcome: Credits remaining: 65¢Pump Roll
Rolled 1D6: 5 = 5 Outcome: 50 CreditsNarco Roll
Rolled 2D6: 2 , 1 = 3 Outcome: 30 CreditsShae spent 6 XP to advance
Outcome: Gained Clamber skillReduced 6 XP for Juniver
Outcome: Current: 0 XP, Total: 6 XPAdded 1 XP for Tripper
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Ava
Outcome: Current: 4 XP, Total: 9 XPRolling for advancement to Cynder
Rolled 2D6: 6 , 3 = 9 Outcome: Improved IntelligenceAdded 3 XP for Cynder
Outcome: Current: 6 XP, Total: 12 XPJuniver spent 0 XP to advance
Outcome: Improved CoolRolling for advancement to Juniver
Rolled 2D6: 5 , 5 = 10 Outcome: Improved LeadershipAdded 1 XP for Juniver
Outcome: Current: 6 XP, Total: 12 XPWrong Turn spent 3 XP to advance
Outcome: Improved IntelligenceWrong Turn spent 6 XP to advance
Outcome: Improved Weapon SkillAdded 6 XP for Wrong Turn
Outcome: Current: 9 XP, Total: 18 XPReduced 20¢
Outcome: -20¢ (to 0¢, all time: 2550¢)Equipped Wrong Turn with Bane from stash (15¢)
Outcome: Credits remaining: 20¢Equipped Wrong Turn with Acidic from stash (20¢)
Outcome: Credits remaining: 20¢Bought Bane for Stash (15¢)
Outcome: Credits remaining: 20¢Bought Acidic for Stash (20¢)
Outcome: Credits remaining: 15¢Reduced 15¢
Outcome: -15¢ (to 4¢, all time: 2539¢)Reputation Update: The Chempoint Cats - Depths and Darkness lost 1 Reputation (new total: 4)
Equipped Wrong Turn with Bane from stash (15¢)
Outcome: Credits remaining: 4¢Equipped Wrong Turn with Acidic from stash (10¢)
Outcome: Credits remaining: 4¢Bought Bane for Stash (15¢)
Outcome: Credits remaining: 4¢