Campaign Actions
Dominion: Depths and Darkness
Equipped Stril Tuskclaw with Mesh armour from stash (15¢)
Outcome: Credits remaining: 100¢Equipped Mug Tuskclaw with Mesh armour from stash (15¢)
Outcome: Credits remaining: 100¢Equipped Crul Tuskclaw with Mesh armour from stash (15¢)
Outcome: Credits remaining: 100¢Equipped Stril Tuskclaw with Armoured undersuit from stash (25¢)
Outcome: Credits remaining: 100¢Equipped Mug Tuskclaw with Armoured undersuit from stash (25¢)
Outcome: Credits remaining: 100¢Equipped Crul Tuskclaw with Armoured undersuit from stash (25¢)
Outcome: Credits remaining: 100¢Bought Armoured undersuit for Stash (25¢)
Outcome: Credits remaining: 100¢Bought Armoured undersuit for Stash (25¢)
Outcome: Credits remaining: 125¢Bought Armoured undersuit for Stash (25¢)
Outcome: Credits remaining: 150¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 175¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 190¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 205¢Hired Mug Tuskclaw (20¢)
Outcome: Credits remaining: 220¢Hired Stril Tuskclaw (20¢)
Outcome: Credits remaining: 240¢Hired Crul Tuskclaw (20¢)
Outcome: Credits remaining: 260¢Added 20¢: regular money
Outcome: +20¢ (to 280¢)d6 X 10 money from the den d6 X 5 money from slag
Rolled 2D6: 1 , 2 = 3 Outcome: 20 creditsAdded 250¢: Round 2 Stipend
Outcome: +250¢ (to 260¢)Income Week (d6x5 edition)
Rolled 7D6: 3 , 1 , 5 , 2 , 3 , 6 , 3 = 23 Outcome: 115Income Week (settlement)
Rolled 2D6: 1 , 2 = 3 Outcome: 30 credKeta'nuuri, the Stalker spent 6 XP to advance
Outcome: Improved Ballistic SkillRolling for advancement to Bah'teren, the Right-eye
Rolled 2D6: 3 , 5 = 8 Outcome: Improved WillpowerLhy'Khuru, the Viper spent 9 XP to advance
Outcome: Gained Infiltrate skillMeru'kaai, the Piper spent 12 XP to advance
Outcome: Gained Munitioneer skillAdded 9 XP for Keta'nuuri, the Stalker
Outcome: Current: 9 XP, Total: 9 XPAdded 1 XP for Mahr'zeval, the Swift
Outcome: Current: 1 XP, Total: 1 XPAdded 5 XP for Bah'torun, the Left-eye
Outcome: Current: 6 XP, Total: 16 XPAdded 4 XP for Bah'teren, the Right-eye
Outcome: Current: 6 XP, Total: 12 XPAdded 1 XP for Arthromite Spinewyrm
Outcome: Current: 2 XP, Total: 2 XPAdded 4 XP for Lhy'Khuru, the Viper
Outcome: Current: 11 XP, Total: 34 XPAdded 2 XP for Rhey-ahd, the Storm
Outcome: Current: 6 XP, Total: 17 XPAdded 6 XP for Meru'kaai, the Piper
Outcome: Current: 16 XP, Total: 27 XPAdded 1 XP for ii'adar the Spirit Caller
Outcome: Current: 3 XP, Total: 23 XPReassigned Mesh armour from ii'adar the Spirit Caller to Keta'nuuri, the Stalker (15¢)
Outcome: Credits remaining: 135¢Equipped ii'adar the Spirit Caller with Carapace (light) from stash (80¢)
Outcome: Credits remaining: 135¢Bought Carapace (light) for Stash (80¢)
Outcome: Credits remaining: 135¢State Change: Cynder changed from Recovery to Active
Outcome: Cynder is now ActiveState Change: Shae changed from Recovery to Active
Outcome: Shae is now ActiveAdded 190¢: 80 for scenario 30 for Fixer 80 for item reward from underdog card
Outcome: +190¢ (to 215¢)Reputation Update: The Flock gained 3 Reputation (new total: 20)
Added 1 XP for Ellie
Outcome: Current: 5 XP, Total: 11 XPAdded 1 XP for Juniver
Outcome: Current: 3 XP, Total: 9 XPAdded 1 XP for Ava
Outcome: Current: 2 XP, Total: 7 XPAdded 1 XP for Tripper
Outcome: Current: 1 XP, Total: 1 XPAdded 18¢
Outcome: +18¢ (to 19¢)Added 2 XP for Wrong Turn
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for Blair
Outcome: Current: 6 XP, Total: 12 XPAdded 3 XP for Mitzi
Outcome: Current: 5 XP, Total: 11 XPAdded 3 XP for Isabelle
Outcome: Current: 5 XP, Total: 34 XP