Campaign Actions
UNDERHELLS 1 : THE BEGIN-RECKONING
Bought Autopistol for Bullet Mother (0¢)
Outcome: Credits remaining: 260¢Added 250¢: Downtime Credits
Outcome: +250¢ (to 260¢)Reassigned Autopistol from Stash to Kelvin
Outcome: Autopistol is now equipped by KelvinReassigned Autopistol from Stash to Kelvin
Outcome: Autopistol is now equipped by KelvinBought Autopistol for Stash (20¢)
Outcome: Credits remaining: 10¢Bought Autopistol for Stash (20¢)
Outcome: Credits remaining: 30¢Added 20¢: Autopistol Prices
Outcome: +20¢ (to 50¢)Bought Impressive Leadership for Gunpowder (0¢)
Outcome: Credits remaining: 30¢Gunpowder spent 6 XP to advance
Outcome: Gained Choosing a Legendary NameReassigned Flamer from Stash to Hatcher
Outcome: Flamer is now equipped by HatcherBought Flamer for Stash (140¢)
Outcome: Credits remaining: 30¢State Change: Felix changed from Recovery to Active
Outcome: Felix is now ActiveAdded 1 XP for Hatcher - Fought the Prophet
Outcome: Current: 5 XP, Total: 5 XPAdded 1 XP for Konrad - Fought the Prophet
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for Kelvin - Fought the Prophet
Outcome: Current: 5 XP, Total: 5 XPAdded 1 XP for Gunpowder - Fought the Prophet
Outcome: Current: 8 XP, Total: 8 XPAdded 1 XP for Fuse - Fought the Prophet
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for Dugan Jones - Fought the Prophet
Outcome: Current: 4 XP, Total: 13 XPAdded 1 XP for Sapper McTrill - Fought the Prophet
Outcome: Current: 6 XP, Total: 12 XPReputation Update: Sappers Revenge gained 2 Reputation (new total: 6)
Exploration Points Update: Sappers Revenge gained 3 Exploration Points (new total: 6)
Added 115¢: Fixer, Primus, Territory
Outcome: +115¢ (to 170¢)Added 1 XP for Konrad - Found Archeotech
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for Fuse - Sought out Archeotech
Outcome: Current: 3 XP, Total: 3 XPAdded 3 XP for Gunpowder - Blew up a Genestealer
Outcome: Current: 7 XP, Total: 7 XPAdded 4 XP for Sapper McTrill - Fragged two Brood Scum
Outcome: Current: 5 XP, Total: 11 XPAdded 3 XP for Kelvin - Serious Injury round 1, Executed round 3
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for Dugan Jones - Found Archeotech
Outcome: Current: 3 XP, Total: 12 XPDugan Jones spent 9 XP to advance
Outcome: Gained King Hit skillSapper McTrill spent 6 XP to advance
Outcome: Improved Ballistic SkillReassigned Mesh armour from Stash to Hatcher
Outcome: Mesh armour is now equipped by HatcherBought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 55¢Reassigned Mesh armour from Stash to Kelvin
Outcome: Mesh armour is now equipped by KelvinBought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 70¢Reassigned Autopistol from Stash to Fuse
Outcome: Autopistol is now equipped by FuseBought Autopistol for Stash (10¢)
Outcome: Credits remaining: 85¢Reassigned Flail from Stash to Fuse
Outcome: Flail is now equipped by FuseReassigned Flail from Stash to Gunpowder
Outcome: Flail is now equipped by GunpowderBought Flail for Stash (20¢)
Outcome: Credits remaining: 95¢Bought Flail for Stash (20¢)
Outcome: Credits remaining: 115¢Exploration Points Update: Sappers Revenge lost 1 Exploration Points (new total: 3)
State Change: Kelvin changed from Recovery to Active - Fought a battle
Outcome: Kelvin is now ActiveInjury: Felix suffered Spinal Injury - Beat down by NSP Pete
Outcome: Felix was put into RecoveryAdded 135¢: Income/Fixer/Primus
Outcome: +135¢ (to 135¢)Added 1 XP for Hatcher - Fought CGC
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for Konrad - Fought CGC
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Gunpowder - Fought CGC
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for Felix - Fought CGC
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for Dugan Jones - Fought CGC
Outcome: Current: 11 XP, Total: 11 XPAdded 1 XP for Sapper McTrill - Fought CGC
Outcome: Current: 7 XP, Total: 7 XP