Campaign Actions
UNDERHELLS 1 : THE BEGIN-RECKONING
Injury: Sif Refrsleif suffered Cracked Power Cell
Outcome: Sif Refrsleif was put into ActiveReduced 1 XP for Oryx Jaggyx
Outcome: Current: 8 XP, Total: 8 XPAdded 4 XP for Oryx Jaggyx
Outcome: Current: 9 XP, Total: 9 XPAdded 6 XP for Malaketh Fyrsson
Outcome: Current: 14 XP, Total: 14 XPAdded 1 XP for Caryatid Prime
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Garreth Numenon
Outcome: Current: 6 XP, Total: 17 XPAdded 8 XP for Lorentius Aurelia
Outcome: Current: 16 XP, Total: 21 XPExploration Points Update: Another day in paradise gained 3 Exploration Points (new total: 7)
Reputation Update: Another day in paradise gained 2 Reputation (new total: 7)
Terror Level Update: Another day in paradise gained 2 Terror Level (new total: 12)
Bought Naga blade for Oryx Jaggyx (0¢)
Outcome: Credits remaining: 0¢The Help1 spent 6 XP to advance
Outcome: Improved ToughnessBought Mesh armour for Weaver (15¢)
Outcome: Credits remaining: 0¢Bought Mesh armour for Hunt (15¢)
Outcome: Credits remaining: 15¢Bought Plasma pistol for Jump (50¢)
Outcome: Credits remaining: 30¢Added 75¢: Replaced wrong weapon
Outcome: +75¢ (to 80¢)Injury: Rockgrinder suffered Handling Glitch
Outcome: Rockgrinder was put into ActiveBought Combat shotgun for Arbite (55¢)
Outcome: Credits remaining: 210¢Golden spent 0 XP to advance
Outcome: Improved MovementReduced 5 XP for Golden - +1" Move
Outcome: Current: 0 XP, Total: 0 XPSpent 5 XP for Jeoffrey - +1" M
Outcome: Current: 1 XP, Total: 6 XPSold equipment from stash: Combat shotgun (55¢)
Outcome: +55¢ (to 265¢)Sold equipment from stash: Combat shotgun (55¢), - firestorm ammo (30¢)
Outcome: +85¢ (to 210¢)Reassigned Combat shotgun from Arbite to Stash
Outcome: Combat shotgun is now equipped by StashReassigned Combat shotgun from Arbite to Stash
Outcome: Combat shotgun is now equipped by StashBought Combat shotgun for Arbite (85¢)
Outcome: Credits remaining: 125¢Bought Combat shotgun for Arbite (85¢)
Outcome: Credits remaining: 125¢Bought Armoured undersuit for Arbite (25¢)
Outcome: Credits remaining: 210¢Bought Cyber-mastiff for Arbite (100¢)
Outcome: Credits remaining: 235¢Bought Respirator for Arbite (15¢)
Outcome: Credits remaining: 335¢Bought Carapace (light) for Arbite (80¢)
Outcome: Credits remaining: 350¢Bought Power maul for Arbite (30¢)
Outcome: Credits remaining: 430¢Bought Combat shotgun for Arbite (55¢)
Outcome: Credits remaining: 460¢Bought Flak armour for The Help4 (10¢)
Outcome: Credits remaining: 515¢Bought Lasgun for The Help4 (5¢)
Outcome: Credits remaining: 525¢Bought Flak armour for The Help3 (10¢)
Outcome: Credits remaining: 530¢Bought Lasgun for The Help3 (5¢)
Outcome: Credits remaining: 540¢Added 350¢: Downtime and Exploration
Outcome: +350¢ (to 545¢)Bought Long las for Weaver (20¢)
Outcome: Credits remaining: 5¢Reduced 75¢: New Fighter
Outcome: -75¢ (to 25¢, all time: 805¢)Bought Ocular Cyberteknika for Widow (50¢)
Outcome: Credits remaining: 100¢Added 105¢: Wrong Eye Type
Outcome: +105¢ (to 150¢)Bought Ocular Cyberteknika for Widow (105¢)
Outcome: Credits remaining: 45¢Reassigned Lasgun from Hunt to Hunt
Outcome: Lasgun is now equipped by HuntReduced 65¢: New Fighter
Outcome: -65¢ (to 150¢, all time: 775¢)Reduced 75¢
Outcome: -75¢ (to 215¢, all time: 840¢)Bought Grapnel launcher for House (25¢)
Outcome: Credits remaining: 290¢Bought Servo-medicae for Trap (15¢)
Outcome: Credits remaining: 315¢Bought Medicae kit for Trap (30¢)
Outcome: Credits remaining: 300¢