Campaign Actions
Dome on the Range
Enemies Permanently Killed Update: Blue Sky Mine gained 1 Enemies Permanently Killed (new total: 1)
Consumables Used Update: Blue Sky Mine gained 1 Consumables Used (new total: 2)
State Change: Kyle changed from Convalescence to Active
Outcome: Kyle is now ActiveState Change: Gregor changed from Recovery to Active
Outcome: Gregor is now ActiveFill spent 6 XP to advance
Outcome: Improved IntelligenceComponents Update: Blue Sky Mine gained 7 Components (new total: 21)
Rakdos spent 6 XP to advance
Outcome: Improved CoolAdded 2 XP for Kyle
Outcome: Current: 7 XP, Total: 21 XPAdded 1 XP for Garret
Outcome: Current: 3 XP, Total: 9 XPAdded 1 XP for Phil
Outcome: Current: 3 XP, Total: 9 XPAdded 3 XP for Juve
Outcome: Current: 4 XP, Total: 18 XPAdded 1 XP for Fill
Outcome: Current: 7 XP, Total: 13 XPAdded 1 XP for Meloy
Outcome: Current: 16 XP, Total: 16 XPAdded 10 XP for Juan
Outcome: Current: 18 XP, Total: 23 XPAdded 1 XP for Kyle
Outcome: Current: 5 XP, Total: 19 XPAdded 2 XP for Techmite Autoveyor
Outcome: Current: 3 XP, Total: 9 XPAdded 3 XP for Meloy
Outcome: Current: 15 XP, Total: 15 XPAdded 4 XP for Fill
Outcome: Current: 6 XP, Total: 12 XPInjury: Kyle suffered Humiliated
Outcome: Kyle was put into ConvalescenceInjury: Garret suffered Humiliated
Outcome: Garret was put into ConvalescenceAdded 3 XP for Rakdos
Outcome: Current: 6 XP, Total: 6 XPReputation Update: Blue Sky Mine lost 2 Reputation (new total: 1)
Added 3 XP for Rakdos
Outcome: Current: 3 XP, Total: 3 XPComponents Update: Blue Sky Mine lost 20 Components (new total: 14)
Bought Ironhead meltagun for Rakdos (155¢)
Outcome: Credits remaining: 9¢Bought Ironhead flamer for Rakdos (150¢)
Outcome: Credits remaining: 14¢Hired Rakdos (50¢)
Outcome: Credits remaining: 164¢Consumables Used Update: Blue Sky Mine gained 1 Consumables Used (new total: 1)
Loot Boxes Claimed Update: Blue Sky Mine gained 1 Loot Boxes Claimed (new total: 4)
Components Update: Blue Sky Mine gained 4 Components (new total: 34)
Added 1 XP for Techmite Autoveyor
Outcome: Current: 1 XP, Total: 7 XPAdded 1 XP for Meloy
Outcome: Current: 12 XP, Total: 12 XPAdded 3 XP for Meloy
Outcome: Current: 11 XP, Total: 11 XPJuve spent 9 XP to advance
Outcome: Improved Ballistic SkillGregor spent 7 XP to advance
Outcome: Gained Nerves of Steel skillTechmite Autoveyor spent 6 XP to advance
Outcome: Improved IntelligenceInjury: Gregor suffered Hand Injury
Outcome: Gregor was put into RecoveryAdded 1 XP for Techmite Autoveyor
Outcome: Current: 6 XP, Total: 6 XPInjury: Phil suffered Impressive Scars
Outcome: Phil was put into Active