Campaign Actions
Dome on the Range
Snipe spent 6 XP to advance
Outcome: Improved Ballistic SkillSnipe spent 6 XP to advance
Outcome: Improved WillpowerBought Infra-sight† for Long rifle on Snipe (35¢)
Outcome: Credits remaining: 30¢Equipped Shiv with Shard grenades from stash (30¢)
Outcome: Credits remaining: 65¢Equipped Sigh with Shard grenades from stash (30¢)
Outcome: Credits remaining: 65¢Equipped Gasp with Shard grenades from stash (30¢)
Outcome: Credits remaining: 65¢Equipped Von Parry with Frenzon collar from stash (30¢)
Outcome: Credits remaining: 65¢Equipped Snipe with Long rifle from stash (50¢)
Outcome: Credits remaining: 35¢Bought Long rifle for Stash (50¢)
Outcome: Credits remaining: 35¢Bought Shard grenades for Stash (30¢)
Outcome: Credits remaining: 85¢Bought Shard grenades for Stash (30¢)
Outcome: Credits remaining: 115¢Bought Shard grenades for Stash (30¢)
Outcome: Credits remaining: 145¢Bought Frenzon collar for Stash (30¢)
Outcome: Credits remaining: 175¢Bought Armoured undersuit for Von Parry (25¢)
Outcome: Credits remaining: 205¢Bought Mesh armour for Von Parry (15¢)
Outcome: Credits remaining: 230¢Bought Shivver sword for Von Parry (70¢)
Outcome: Credits remaining: 245¢Bought Shivver sword for Von Parry (70¢)
Outcome: Credits remaining: 315¢Von Parry spent 5 XP to advance
Outcome: Improved MovementAdded 10 XP for Von Parry - Downtime training
Outcome: Current: 10 XP, Total: 10 XPHired Von Parry (110¢)
Outcome: Credits remaining: 385¢State Change: Shadow changed from Recovery to Active - Downtime
Outcome: Shadow is now ActiveAdded 350¢: Downtime creds
Outcome: +350¢ (to 495¢)Rolling for advancement to Les
Rolled 2D6: 6 , 5 = 11 Outcome: Improved CoolRolling for advancement to Psychoteric Wyrm
Rolled 2D6: 2 , 2 = 4Rolling for advancement to Psychoteric Wyrm
Rolled 2D6: 6 , 4 = 10Rolling for advancement to Snipe
Rolled 2D6: 2 , 4 = 6Rolling for advancement to Snipe
Rolled 2D6: 5 , 3 = 8Rolling for advancement to Snipe
Rolled 2D6: 3 , 6 = 9Added 1 XP for Shiv
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for Snipe
Outcome: Current: 7 XP, Total: 7 XPAdded 2 XP for Les
Outcome: Current: 7 XP, Total: 7 XPState Change: Les changed from Recovery to Active
Outcome: Les is now ActiveAdded 1 XP for Las
Outcome: Current: 5 XP, Total: 5 XPAdded 1 XP for Psychoteric Wyrm
Outcome: Current: 3 XP, Total: 8 XPAdded 1 XP for Sigh
Outcome: Current: 1 XP, Total: 7 XPRolling for advancement to Psychoteric Wyrm
Rolled 2D6: 5 , 1 = 6Added 1 XP for Psychoteric Wyrm
Outcome: Current: 7 XP, Total: 7 XPState Change: Gasp changed from Convalescence to Active
Outcome: Gasp is now ActiveAdded 1 XP for Gasp
Outcome: Current: 3 XP, Total: 6 XPAdded 3 XP for Shiver
Outcome: Current: 3 XP, Total: 14 XPHiss spent 8 XP to advance
Outcome: Improved ToughnessAdded 8 XP for Hiss
Outcome: Current: 11 XP, Total: 16 XPInjury: Shadow suffered Enfeebled
Outcome: Shadow was put into RecoveryAdded 5 XP for Shadow
Outcome: Current: 6 XP, Total: 24 XPHired Seth (205¢)
Outcome: Credits remaining: 145¢Added 150¢: Post game - loot, territory, mission reward
Outcome: +150¢ (to 350¢)Loot Boxes Claimed Update: Shadow Spectres gained 2 Loot Boxes Claimed (new total: 7)
Reputation Update: Shadow Spectres gained 4 Reputation (new total: 7)
Components Update: Shadow Spectres gained 20 Components (new total: 70)
Equipped Snipe with Cameleoline cloak from stash (60¢)
Outcome: Credits remaining: 200¢